public class InventoryPlain extends java.lang.Object implements net.minecraft.inventory.IInventory, INbtWritable, INbtReadable
| Constructor and Description |
|---|
InventoryPlain(int size,
java.lang.String name,
int stackLimit) |
| Modifier and Type | Method and Description |
|---|---|
void |
clear() |
void |
closeInventory(net.minecraft.entity.player.EntityPlayer player) |
net.minecraft.item.ItemStack |
decrStackSize(int slotId,
int count) |
net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> |
getContents() |
net.minecraft.util.text.ITextComponent |
getDisplayName() |
int |
getField(int id) |
int |
getFieldCount() |
int |
getInventoryStackLimit() |
java.lang.String |
getName() |
int |
getSizeInventory() |
net.minecraft.item.ItemStack |
getStackInSlot(int slotId) |
boolean |
hasCustomName() |
boolean |
isEmpty() |
boolean |
isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack) |
boolean |
isUsableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer) |
void |
markDirty() |
void |
openInventory(net.minecraft.entity.player.EntityPlayer player) |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
net.minecraft.item.ItemStack |
removeStackFromSlot(int slotIndex) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int slotId,
net.minecraft.item.ItemStack itemstack) |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
public InventoryPlain(int size,
java.lang.String name,
int stackLimit)
public boolean isEmpty()
isEmpty in interface net.minecraft.inventory.IInventorypublic net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> getContents()
public int getSizeInventory()
getSizeInventory in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlot(int slotId)
getStackInSlot in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack decrStackSize(int slotId,
int count)
decrStackSize in interface net.minecraft.inventory.IInventorypublic void setInventorySlotContents(int slotId,
net.minecraft.item.ItemStack itemstack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorypublic java.lang.String getName()
getName in interface net.minecraft.world.IWorldNameablepublic int getInventoryStackLimit()
getInventoryStackLimit in interface net.minecraft.inventory.IInventorypublic void markDirty()
markDirty in interface net.minecraft.inventory.IInventorypublic boolean isUsableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer)
isUsableByPlayer in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack removeStackFromSlot(int slotIndex)
removeStackFromSlot in interface net.minecraft.inventory.IInventorypublic boolean hasCustomName()
hasCustomName in interface net.minecraft.world.IWorldNameablepublic net.minecraft.util.text.ITextComponent getDisplayName()
getDisplayName in interface net.minecraft.world.IWorldNameablepublic boolean isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack)
isItemValidForSlot in interface net.minecraft.inventory.IInventorypublic void openInventory(net.minecraft.entity.player.EntityPlayer player)
openInventory in interface net.minecraft.inventory.IInventorypublic void closeInventory(net.minecraft.entity.player.EntityPlayer player)
closeInventory in interface net.minecraft.inventory.IInventorypublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
readFromNBT in interface INbtReadablepublic net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
writeToNBT in interface INbtWritablepublic int getField(int id)
getField in interface net.minecraft.inventory.IInventorypublic void setField(int id,
int value)
setField in interface net.minecraft.inventory.IInventorypublic int getFieldCount()
getFieldCount in interface net.minecraft.inventory.IInventorypublic void clear()
clear in interface net.minecraft.inventory.IInventory