public class ProxyRenderClient extends ProxyRender
| Constructor and Description |
|---|
ProxyRenderClient() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
fancyGraphicsEnabled() |
void |
initRendering() |
void |
registerFluidStateMapper(net.minecraft.block.Block block,
Fluids fluid) |
void |
registerItemAndBlockColors() |
void |
registerModels() |
void |
setRenderChest(MachinePropertiesTesr<? extends TileNaturalistChest> machineProperties,
java.lang.String textureName) |
void |
setRenderDefaultMachine(MachinePropertiesTesr<? extends TileBase> machineProperties,
java.lang.String gfxBase) |
void |
setRendererAnalyzer(MachinePropertiesTesr<? extends TileAnalyzer> machineProperties) |
void |
setRenderEscritoire(MachinePropertiesTesr<? extends TileEscritoire> machineProperties) |
void |
setRenderMill(MachinePropertiesTesr<? extends TileMill> machineProperties,
java.lang.String gfxBase) |
void |
setRenderMill(MachinePropertiesTesr<? extends TileMill> machineProperties,
java.lang.String gfxBase,
byte charges) |
public boolean fancyGraphicsEnabled()
fancyGraphicsEnabled in class ProxyRenderpublic void initRendering()
initRendering in class ProxyRenderpublic void setRenderDefaultMachine(MachinePropertiesTesr<? extends TileBase> machineProperties, java.lang.String gfxBase)
setRenderDefaultMachine in class ProxyRenderpublic void setRenderMill(MachinePropertiesTesr<? extends TileMill> machineProperties, java.lang.String gfxBase)
setRenderMill in class ProxyRenderpublic void setRenderMill(MachinePropertiesTesr<? extends TileMill> machineProperties, java.lang.String gfxBase, byte charges)
setRenderMill in class ProxyRenderpublic void setRenderEscritoire(MachinePropertiesTesr<? extends TileEscritoire> machineProperties)
setRenderEscritoire in class ProxyRenderpublic void setRendererAnalyzer(MachinePropertiesTesr<? extends TileAnalyzer> machineProperties)
setRendererAnalyzer in class ProxyRenderpublic void setRenderChest(MachinePropertiesTesr<? extends TileNaturalistChest> machineProperties, java.lang.String textureName)
setRenderChest in class ProxyRenderpublic void registerModels()
registerModels in class ProxyRenderpublic void registerItemAndBlockColors()
registerItemAndBlockColors in class ProxyRenderpublic void registerFluidStateMapper(net.minecraft.block.Block block,
Fluids fluid)
registerFluidStateMapper in class ProxyRender