public class InventoryDatabase extends InventoryAdapterTile<TileDatabase>
tile| Constructor and Description |
|---|
InventoryDatabase(TileDatabase tile) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int slotIndex,
net.minecraft.item.ItemStack stack,
net.minecraft.util.EnumFacing side) |
boolean |
canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
Non-automation version of IInventory's isItemValidForSlot.
|
markDirtycanInsertItem, isItemValidForSlotclear, closeInventory, copy, decrStackSize, disableAutomation, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getSlotsForFace, getStackInSlot, hasCustomName, isEmpty, isLocked, isUsableByPlayer, openInventory, readData, readFromNBT, removeStackFromSlot, setField, setInventorySlotContents, writeData, writeToNBTpublic InventoryDatabase(TileDatabase tile)
public boolean canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
IFilterSlotDelegateCombine this with Forestry's access permissions to implement isItemValidForSlot.
canSlotAccept in interface IFilterSlotDelegatecanSlotAccept in class InventoryAdapterpublic boolean canExtractItem(int slotIndex,
net.minecraft.item.ItemStack stack,
net.minecraft.util.EnumFacing side)
canExtractItem in interface net.minecraft.inventory.ISidedInventorycanExtractItem in class InventoryAdapterTile<TileDatabase>