public class InventoryDatabaseAnalyzer extends InventoryAdapterTile<TileDatabase>
| Modifier and Type | Field and Description |
|---|---|
static int |
SLOT_ENERGY |
tile| Constructor and Description |
|---|
InventoryDatabaseAnalyzer(TileDatabase database) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
Non-automation version of IInventory's isItemValidForSlot.
|
static boolean |
isAlyzingFuel(net.minecraft.item.ItemStack itemstack) |
canExtractItem, markDirtycanInsertItem, isItemValidForSlotclear, closeInventory, copy, decrStackSize, disableAutomation, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getSlotsForFace, getStackInSlot, hasCustomName, isEmpty, isLocked, isUsableByPlayer, openInventory, readData, readFromNBT, removeStackFromSlot, setField, setInventorySlotContents, writeData, writeToNBTpublic static final int SLOT_ENERGY
public InventoryDatabaseAnalyzer(TileDatabase database)
public static boolean isAlyzingFuel(net.minecraft.item.ItemStack itemstack)
public boolean canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
IFilterSlotDelegateCombine this with Forestry's access permissions to implement isItemValidForSlot.
canSlotAccept in interface IFilterSlotDelegatecanSlotAccept in class InventoryAdapter