public class InventoryEnginePeat extends InventoryAdapterTile<TileEnginePeat>
| Modifier and Type | Field and Description |
|---|---|
static short |
SLOT_FUEL |
static short |
SLOT_WASTE_1 |
static short |
SLOT_WASTE_COUNT |
tile| Constructor and Description |
|---|
InventoryEnginePeat(TileEnginePeat engineCopper) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int slotIndex,
net.minecraft.item.ItemStack itemstack,
net.minecraft.util.EnumFacing side) |
boolean |
canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
Non-automation version of IInventory's isItemValidForSlot.
|
markDirtycanInsertItem, isItemValidForSlotclear, closeInventory, copy, decrStackSize, disableAutomation, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getSlotsForFace, getStackInSlot, hasCustomName, isEmpty, isLocked, isUsableByPlayer, openInventory, readData, readFromNBT, removeStackFromSlot, setField, setInventorySlotContents, writeData, writeToNBTpublic static final short SLOT_FUEL
public static final short SLOT_WASTE_1
public static final short SLOT_WASTE_COUNT
public InventoryEnginePeat(TileEnginePeat engineCopper)
public boolean canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
IFilterSlotDelegateCombine this with Forestry's access permissions to implement isItemValidForSlot.
canSlotAccept in interface IFilterSlotDelegatecanSlotAccept in class InventoryAdapterpublic boolean canExtractItem(int slotIndex,
net.minecraft.item.ItemStack itemstack,
net.minecraft.util.EnumFacing side)
canExtractItem in interface net.minecraft.inventory.ISidedInventorycanExtractItem in class InventoryAdapterTile<TileEnginePeat>