public static class DummyManagers.DummySqueezerManager extends DummyManagers.DummyCraftingProvider<ISqueezerRecipe> implements ISqueezerManager
| Constructor and Description |
|---|
DummySqueezerManager() |
| Modifier and Type | Method and Description |
|---|---|
void |
addContainerRecipe(int timePerItem,
net.minecraft.item.ItemStack emptyContainer,
net.minecraft.item.ItemStack remnants,
float chance)
Add a recipe for a fluid container to the squeezer.
|
void |
addRecipe(int timePerItem,
net.minecraft.item.ItemStack resources,
net.minecraftforge.fluids.FluidStack liquid)
Add a recipe to the squeezer.
|
void |
addRecipe(int timePerItem,
net.minecraft.item.ItemStack resources,
net.minecraftforge.fluids.FluidStack liquid,
net.minecraft.item.ItemStack remnants,
int chance)
Add a recipe to the squeezer.
|
void |
addRecipe(int timePerItem,
net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> resources,
net.minecraftforge.fluids.FluidStack liquid)
Add a recipe to the squeezer.
|
void |
addRecipe(int timePerItem,
net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> resources,
net.minecraftforge.fluids.FluidStack liquid,
net.minecraft.item.ItemStack remnants,
int chance)
Add a recipe to the squeezer.
|
addRecipe, recipes, removeRecipeclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaddRecipe, recipes, removeRecipepublic void addRecipe(int timePerItem,
net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> resources,
net.minecraftforge.fluids.FluidStack liquid,
net.minecraft.item.ItemStack remnants,
int chance)
ISqueezerManageraddRecipe in interface ISqueezerManagertimePerItem - Number of work cycles required to squeeze one set of resources.resources - Array of item stacks representing the required resources for one process. Stack size will be taken into account.liquid - FluidStack representing the output of this recipe.remnants - Item stack representing the possible remnants from this recipe. May be empty.chance - Chance remnants will be produced by a single recipe cycle, from 0 to 100.public void addRecipe(int timePerItem,
net.minecraft.item.ItemStack resources,
net.minecraftforge.fluids.FluidStack liquid,
net.minecraft.item.ItemStack remnants,
int chance)
ISqueezerManageraddRecipe in interface ISqueezerManagertimePerItem - Number of work cycles required to squeeze one set of resources.resources - item stack representing the required resources for one process. Stack size will be taken into account.liquid - FluidStack representing the output of this recipe.remnants - Item stack representing the possible remnants from this recipe. May be empty.chance - Chance remnants will be produced by a single recipe cycle, from 0 to 100.public void addRecipe(int timePerItem,
net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> resources,
net.minecraftforge.fluids.FluidStack liquid)
ISqueezerManageraddRecipe in interface ISqueezerManagertimePerItem - Number of work cycles required to squeeze one set of resources.resources - Array of item stacks representing the required resources for one process. Stack size will be taken into account.liquid - FluidStack representing the output of this recipe.public void addRecipe(int timePerItem,
net.minecraft.item.ItemStack resources,
net.minecraftforge.fluids.FluidStack liquid)
ISqueezerManageraddRecipe in interface ISqueezerManagertimePerItem - Number of work cycles required to squeeze one set of resources.resources - item stack representing the required resources for one process. Stack size will be taken into account.liquid - FluidStack representing the output of this recipe.public void addContainerRecipe(int timePerItem,
net.minecraft.item.ItemStack emptyContainer,
@Nullable
net.minecraft.item.ItemStack remnants,
float chance)
ISqueezerManageraddContainerRecipe in interface ISqueezerManagertimePerItem - Number of work cycles required to squeeze one set of resources.emptyContainer - The empty version of the fluid container that will be squeezed.remnants - Item stack representing the possible remnants from this recipe. May be empty.chance - Chance remnants will be produced by a single recipe cycle, from 0 to 1.