public class InventoryRainmaker extends InventoryAdapterTile<TileMillRainmaker>
tile| Constructor and Description |
|---|
InventoryRainmaker(TileMillRainmaker tile) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
Non-automation version of IInventory's isItemValidForSlot.
|
void |
setInventorySlotContents(int slotIndex,
net.minecraft.item.ItemStack itemStack) |
canExtractItem, markDirtycanInsertItem, isItemValidForSlotclear, closeInventory, copy, decrStackSize, disableAutomation, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getSlotsForFace, getStackInSlot, hasCustomName, isEmpty, isLocked, isUsableByPlayer, openInventory, readData, readFromNBT, removeStackFromSlot, setField, writeData, writeToNBTpublic InventoryRainmaker(TileMillRainmaker tile)
public boolean canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemStack)
IFilterSlotDelegateCombine this with Forestry's access permissions to implement isItemValidForSlot.
canSlotAccept in interface IFilterSlotDelegatecanSlotAccept in class InventoryAdapterpublic void setInventorySlotContents(int slotIndex,
net.minecraft.item.ItemStack itemStack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorysetInventorySlotContents in class InventoryAdapter