public class GuiCatalogue extends GuiForestry<ContainerCatalogue>
container, ledgerManager, textLayout, textureFile, widgetManager, windowdragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize| Constructor and Description |
|---|
GuiCatalogue(net.minecraft.entity.player.EntityPlayer player) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(net.minecraft.client.gui.GuiButton button) |
protected void |
addLedgers() |
protected void |
drawGuiContainerBackgroundLayer(float var1,
int mouseX,
int mouseY) |
void |
initGui() |
void |
onGuiClosed() |
addClimateLedger, addErrorLedger, addErrorLedger, addHintLedger, addHintLedger, addOwnerLedger, addPowerLedger, bindTexture, drawBackground, drawGradientRect, drawGuiContainerForegroundLayer, drawScreen, drawWidgets, getExtraGuiAreas, getFluidStackAtPosition, getFontColor, getFontRenderer, getGuiLeft, getGuiTop, getMC, getSizeX, getSizeY, getSlotAtPosition, getTextLayout, hasClickedOutside, keyTyped, mouseClicked, mouseReleased, setWorldAndResolution, setZLevel, updateScreencheckHotbarKeys, doesGuiPauseGame, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, isPointInRegion, mouseClickMove, renderHoveredToolTipaddButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setTextpublic GuiCatalogue(net.minecraft.entity.player.EntityPlayer player)
public void initGui()
initGui in class GuiForestry<ContainerCatalogue>public void onGuiClosed()
onGuiClosed in class GuiForestry<ContainerCatalogue>protected void drawGuiContainerBackgroundLayer(float var1,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class GuiForestry<ContainerCatalogue>protected void actionPerformed(net.minecraft.client.gui.GuiButton button)
actionPerformed in class net.minecraft.client.gui.GuiScreenprotected void addLedgers()
addLedgers in class GuiForestry<ContainerCatalogue>