path_storage = #TannyJung-Main-Pack/redwood_great
path_settings = #TannyJung-Main-Pack/#variants/redwood_great_biomesoplenty

world_gen = true
biome = biomesoplenty:redwood_forest
ground_block = #minecraft:dirt
rarity = 15
min_distance = 30
group_size = 1 <> 1
waterside_chance = 0.0
dead_tree_chance = 0.1
dead_tree_level = auto_pine
start_height_offset = 0 <> 0
rotation = random
mirrored = random