Abilities


Overview

the_five_project

PantheonSent

UnOrthodox

starwars

FSang18's Heropack

GeckoLib 4

afomni

Palladium

AlienEvo

Pinnacle_of_Evolution

mypowers


throw

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 5.0

Example:

{"type":"gax_classic:throw","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":5.0}

god_stalked

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_blocking

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_gliding

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

anti_swim

Propells you downwards, sinking you.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Motion Scale false 0.1

Example:

{"type":"p_sing:anti_swim","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":0.1}

aoe_damage

Does AOE damage.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"p_sing:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

aoe_damage_once

Does AOE damage one time.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that excludes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"p_sing:aoe_damage_once","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

aoe_knockback

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
knockback_strength Float Knockback strength false 3.0

Example:

{"type":"p_sing:aoe_knockback","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","knockback_strength":3.0}

aura_manip_copy

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"p_sing:aura_manip_copy","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

explode

KABOOM

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
explosion Integer boom false 10
fire Boolean boom false true

Example:

{"type":"p_sing:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}

grant_effect

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0
effect String The effect to grant to the target false minecraft:slowness
effect_duration Integer The duration of the effect in ticks false 5
effect_amplifier Integer The amplifier of the effect false 1
effect_particles Boolean Whether the effect shows particles false false

Example:

{"type":"p_sing:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

motion

Constantly propells you in the direction you are facing.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Motion Scale false 1.1

Example:

{"type":"p_sing:motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

motion_back

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"p_sing:motion_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

power_detection

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0

Example:

{"type":"p_sing:power_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

scoreboard_modify

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Name of the scoreboard to modify false example_scoreboard
adjustment_type String Add or subtract false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"p_sing:scoreboard_modify","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

screen_shake

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 coal}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
base_intensity Float base intensity false 1.0
max_intensity Float max intensity false 5.0

Example:

{"type":"p_sing:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

slow_hunger

Slows hunger loss.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reduction_factor Float How much hunger is reduced (lower = slower hunger) false 0.1

Example:

{"type":"p_sing:slow_hunger","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction_factor":0.1}

speed_increase

System for raising or lowering a certain attribute.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false minecraft:generic.movement_speed
UUID String The UUID used for the attribute false af7b9166-0afd-47b8-a318-7328cb4d5130
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"p_sing:speed_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"minecraft:generic.movement_speed","UUID":"af7b9166-0afd-47b8-a318-7328cb4d5130","Attribute_Mod":"addition"}

tele_push

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 1.0

Example:

{"type":"p_sing:tele_push","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

wall_climb

Allows you to climb walls.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float Climbing speed. false 0.1
data_name String Persistent data used false climb

Example:

{"type":"p_sing:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"climb"}

force

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 1.0

Example:

{"type":"starwars:force","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

ability_list

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0

Example:

{"type":"fsang:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

ad_astra_travel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ad_astra_travel","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

add_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:add_speed_levels","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

bifrost

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:bifrost","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

breath

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:breath","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

capture_username

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 name_tag}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range to look for a player within. false 10.0
property_name String Palladium property to save the username to. false fsang.username

Example:

{"type":"fsang:capture_username","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"property_name":"fsang.username"}

coordinate_menu

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 compass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:coordinate_menu","icon":"minecraft:compass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

copy_property_to_nearest

Copies a Palladium property from the user to the nearest entity of a specified type within range.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 name_tag}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
target_entity_type String Target entity type ID (e.g., minecraft:zombie) false minecraft:player
source_property String Player property key to read false minecraft:air
target_property String Target property key to set false minecraft:air
range Float Search radius in blocks false 8.0
exclude_self Boolean Exclude the user when targeting players false true
only_if_different Boolean Only set when the value differs false true
scale Float Multiplier applied if the value is numeric false 1.0

Example:

{"type":"fsang:copy_property_to_nearest","icon":"minecraft:name_tag","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","target_entity_type":"minecraft:player","source_property":"minecraft:air","target_property":"minecraft:air","range":8.0,"exclude_self":true,"only_if_different":true,"scale":1.0}

custom_message

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
message String The JSON formatted tellraw message false {"text":"Hello, world!","color":"yellow"}
message_color String The color of the message false yellow

Example:

{"type":"fsang:custom_message","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"{\"text\":\"Hello, world!\",\"color\":\"yellow\"}","message_color":"yellow"}

divide_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
input_scoreboard String Name of the scoreboard to read from false input_score
output_scoreboard String Name of the scoreboard to write to false output_score
division_value Integer The number to divide the input score by false 1

Example:

{"type":"fsang:divide_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}

drain_per_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy Integer Amount of energy to add/withdraw per tick false 10
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
mode String Mode to either add or withdraw energy false withdraw

Example:

{"type":"fsang:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}

earthquake

Shake loose nearby ground blocks into the air with an outward delay, then restore them.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lodestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Radius around player to affect false 6
ring_delay Integer Ticks to delay per distance ring false 2
duration_ticks Integer Duration before restoration false 60
max_blocks Integer Hard cap of affected blocks per activation false 200
scan_density Float Grid step size in blocks (1.0=every block) false 1.0
vertical_boost Float Upward velocity of falling blocks false 0.65
lateral_jitter Float Sideways jitter for falling blocks false 0.18

Example:

{"type":"fsang:earthquake","icon":"minecraft:lodestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":6,"ring_delay":2,"duration_ticks":60,"max_blocks":200,"scan_density":1.0,"vertical_boost":0.65,"lateral_jitter":0.18}

effect_immunity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effect String The effect the entity is immune to false minecraft:poison

Example:

{"type":"fsang:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}

ender_chest

Ability to open the Ender Chest GUI when activated.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

entity_damage

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"fsang:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

entity_highlight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
glow_range Double Range in blocks to highlight entities false 50.0

Example:

{"type":"fsang:entity_highlight","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","glow_range":50.0}

entity_motion

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 1.0

Example:

{"type":"fsang:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

explosion

Make you Explode

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cause_fire Boolean if the explosion create fire false false
radius Integer radius of the explosion false 1
self_damage Integer the damage on yourself false 1

Example:

{"type":"fsang:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

geokinesis

Telekinesis Blocks: move only specific whitelisted blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 lodestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_objective String Scoreboard objective that defines geokinesis range. false FSang.Range
strength Float The strength/speed of the geokinesis. false 0.8
damage Float The damage to apply when hitting an entity with a block via geokinesis. false 2.0
particles String The particles to be applied around the block being held. false minecraft:enchant

Example:

{"type":"fsang:geokinesis","icon":"minecraft:lodestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_objective":"FSang.Range","strength":0.8,"damage":2.0,"particles":"minecraft:enchant"}

get_armor

Retrieve stored armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all

Example:

{"type":"fsang:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

glide

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
elytra_glide Boolean To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. false true
glide_speed Float How fast you glide horizontally, acts as a multiplier false 0.99
drop_speed Float How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. false 0.98
gravity Float Base gravity. false 0.08

Example:

{"type":"fsang:glide","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

grant_effect

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0
effect String The effect to grant to the target false minecraft:slowness
effect_duration Integer The duration of the effect in ticks false 5
effect_amplifier Integer The amplifier of the effect false 1
effect_particles Boolean Whether the effect shows particles false false

Example:

{"type":"fsang:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer leap factor false 2

Example:

{"type":"fsang:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}

leap_back

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:leap_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

leap_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Scoreboard used for leap distance false leap_distance

Example:

{"type":"fsang:leap_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"leap_distance"}

list_power

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Raytrace range to inspect target false 10.0

Example:

{"type":"fsang:list_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

mine_block

Mines the block the player is looking at within a set range (excluding air and bedrock).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum distance the block can be from the player false 5.0
drop_items Boolean Whether the block drops its normal items false true

Example:

{"type":"fsang:mine_block","icon":"minecraft:iron_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":5.0,"drop_items":true}

multimotion

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer the distance the blackhole can pull things from false 10
pull_speed Integer the speed at which the blackhole pulls things in false 1

Example:

{"type":"fsang:multimotion","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":10,"pull_speed":1}

no_movement

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
data_name String Persistent data used false fsang_frozen

Example:

{"type":"fsang:no_movement","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","data_name":"fsang_frozen"}

palladium_property_increase

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String adds / subtracts from a palladium property false your_pp
auto_increase_per_tick Integer Amount the ability will add per tick false 1
max Integer Max amount it can be. false 1500
min Integer Min amount it can be. false 0
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true

Example:

{"type":"fsang:palladium_property_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property":"your_pp","auto_increase_per_tick":1,"max":1500,"min":0}

palladium_property_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the property to modify false example_property
adjustment_type String add, subtract or set false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"fsang:palladium_property_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_type":"add","adjustment_amount":1}

palladium_property_string_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the property to modify false example_property
adjustment_value String String value to set false minecraft:air

Example:

{"type":"fsang:palladium_property_string_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_property","adjustment_value":"minecraft:air"}

potion_hit

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effect ResourceLocation Effect name false minecraft:null
effect_seconds Integer Effect seconds false 10
effect_amplifier Integer Effect amplifier false 0

Example:

{"type":"fsang:potion_hit","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:null","effect_seconds":10,"effect_amplifier":0}

projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag NBT data for the projectile entity false /
yaw_offset Float The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
pitch_offset Float The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
yaw_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) false 0.0
pitch_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) false 0.0
yaw_override Float Locks the calculated yaw value to this (setting this to null will make it ignored false /
pitch_override Float Locks the calculated pitch value to this (setting this to null will make it ignored false /
count Integer The number of projectiles to be fired each tick the ability is active false 1
speed Float The speed of the projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation false false
source_property String Palladium property key to read from the player false
projectile_property String Palladium property key to write onto the spawned projectile false

Example:

{"type":"fsang:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false,"source_property":"","projectile_property":""}

property_stat_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_value String Name of the Palladium property to use for value false Palladium.Property
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"fsang:property_stat_modifier","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_value":"Palladium.Property","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

remove_mainhand_item

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_sword}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:remove_mainhand_item","icon":"minecraft:diamond_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

remove_power

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
exclude_namespace String The namespace to exclude from removal false fsang

Example:

{"type":"fsang:remove_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","exclude_namespace":"fsang"}

remove_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:remove_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

reset_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:reset_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

save_coords

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_x String Scorebaord for the X coordinate to be saved to. false FSang.X
scoreboard_y String Scorebaord for the Y coordinate to be saved to. false FSang.Y
scoreboard_z String Scorebaord for the Z coordinate to be saved to. false FSang.Z

Example:

{"type":"fsang:save_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_x":"FSang.X","scoreboard_y":"FSang.Y","scoreboard_z":"FSang.Z"}

scoreboard_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Name of the scoreboard to modify false example_scoreboard
adjustment_type String add, subtract or set false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"fsang:scoreboard_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

screen_shake

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 coal}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
base_intensity Float base intensity false 1.0
max_intensity Float max intensity false 5.0

Example:

{"type":"fsang:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

set_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name String Name of the scoreboard to modify false example_scoreboard
property_value String Amount to adjust false fsang_property

Example:

{"type":"fsang:set_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name":"example_scoreboard","property_value":"fsang_property"}

set_property_from_property

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_name_1 String Name of the palladium property to grab from. false property1
property_name_2 String Name of the palladium property to change. false property2

Example:

{"type":"fsang:set_property_from_property","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_name_1":"property1","property_name_2":"property2"}

set_rf_to_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
scoreboard_rf String Name of the scoreboard to set the RF value to false rf_scoreboard
scoreboard_max String Name of the scoreboard to set the max capacity to false max_rf_scoreboard

Example:

{"type":"fsang:set_rf_to_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","scoreboard_rf":"rf_scoreboard","scoreboard_max":"max_rf_scoreboard"}

stat_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"fsang:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

store_armor

Store your worn armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all

Example:

{"type":"fsang:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

telekinesis

Telekinesis: grab blocks and entities and float them in front of you. Held target stored in persistentData (no Palladium UUID property).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range_objective String Scoreboard objective that defines telekinesis range. false FSang.Range
strength Float The strength/speed of the telekinesis. false 0.8
damage Float The damage to apply when hitting an entity with a block via telekinesis. false 2.0

Example:

{"type":"fsang:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range_objective":"FSang.Range","strength":0.8,"damage":2.0}

teleportation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
teleportation_distance Float the max distance to allow the player to teleport to. false 10.0

Example:

{"type":"fsang:teleportation","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

teleportation_special

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
teleportation_distance Float the max distance to allow the player to teleport to. false 10.0

Example:

{"type":"fsang:teleportation_special","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

tp_to_saved_coords

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property_x String Scorebaord for the X coordinate to be saved to. false FSang.X
property_y String Scorebaord for the Y coordinate to be saved to. false FSang.Y
property_z String Scorebaord for the Z coordinate to be saved to. false FSang.Z
property_dimension String Scorebaord for the Z coordinate to be saved to. false FSang.Dim

Example:

{"type":"fsang:tp_to_saved_coords","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property_x":"FSang.X","property_y":"FSang.Y","property_z":"FSang.Z","property_dimension":"FSang.Dim"}

transfer_property_from

Transfers a specified amount of a numeric Palladium property from a raycasted living target within range to the player, if the target has at least the configured minimum.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 experience_bottle}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Palladium property key to transfer false fsang_property
amount Integer Amount to transfer per tick false 1
range Float Raycast range in blocks false 8.0
min_required Integer Minimum value the target must have to allow transfer false 1
respect_minimum Boolean If true, the target will not be reduced below min_required false true
player_max Integer Maximum value the player may hold for this property false 2147483647

Example:

{"type":"fsang:transfer_property_from","icon":"minecraft:experience_bottle","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"fsang_property","amount":1,"range":8.0,"min_required":1,"respect_minimum":true,"player_max":2147483647}

transfer_property_to

Transfers a specified amount of a numeric Palladium property from the player to a raycasted living target within range, if the player meets the configured minimum.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 experience_bottle}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Palladium property key to transfer false fsang_property
amount Integer Amount to transfer per tick false 1
range Float Raycast range in blocks false 8.0
min_required Integer Minimum value the player must retain/meet to allow transfer false 1
respect_minimum Boolean If true, the player will not be reduced below min_required false true
target_max Integer Maximum value the target may hold for this property false 2147483647

Example:

{"type":"fsang:transfer_property_to","icon":"minecraft:experience_bottle","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"fsang_property","amount":1,"range":8.0,"min_required":1,"respect_minimum":true,"target_max":2147483647}

wall_climb

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float the speed at which you can climb. false 0.1
data_name String Persistent data used false fsang_climb

Example:

{"type":"fsang:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"fsang_climb"}

worthy

Pull your named Mjolnir toward you if it is dropped nearby.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Integer Search radius in blocks false 16
interval Integer Ticks between pulls false 4
step Double Blocks moved per pull false 0.75

Example:

{"type":"fsang:worthy","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16,"interval":4,"step":0.75}

armor_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item ResourceLocation ID of the gecko armor item that must be worn currently. false test:example_item
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

render_layer_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation Determines the ID of the render layer receiving the animation. Must be a gecko render layer! false test:example_layer
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

aoe_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"afomni:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

chroma_leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"afomni:chroma_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

vax_leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"afomni:vax_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_wheel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
abilities String[] List of ability keys to be used in the ability wheel. false [example_ability]
texture TextureReference Lets you use a custom texture for the wheel. If left null it will use the default rendering. false /
disable_mouse_scrolling Boolean Disables the ability to use the mouse wheel to scroll between the options. false false
disable_center_icon Boolean Disables the rendering of the icon in the middle of the wheel. false false

Example:

{"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false}

aim

Allows the player to aim their arms.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer Determines how many ticks it takes until the arm is fully aimed false 10
arm ArmType Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM

Example:

{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attribute Attribute Determines which attribute should be modified. Possible attributes: combatroll:count, combatroll:distance, combatroll:recharge, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage, skilltree:exp_per_minute, skilltree:regeneration false minecraft:generic.armor
amount Double The amount for the giving attribute modifier false 1.0
operation Integer The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) false 0
uuid UUID Sets the unique identifier for this attribute modifier. If not specified it will generate a random one false 498be4fb-af04-42f2-8948-e6ccdc0d99e1

Example:

{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

command

Executes commands.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
first_tick_commands CommandFunctionParsing Sets the commands which get executed when gaining/activating the ability false []
last_tick_commands CommandFunctionParsing Sets the commands which get executed when losing/deactivating the ability false []
commands CommandFunctionParsing Sets the commands which get executed when using the ability false [say Hello World]

Example:

{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

damage_immunity

Makes the entity immune against certain damage source tags.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 potion}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_sources List Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] false [minecraft:is_lightning, minecraft:is_fall]

Example:

{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dummy

Does nothing.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

energy_beam

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy_beam ResourceLocation Configuration for the look of the beam. Check wiki for information. false example:energy_beam
damage_type ResourceLocation Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. false /
damage Float The damage dealt with aiming for entities (per tick) false 5.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0
speed Float Speed at which the energy beam extends from the player. Use 0 for instant extension. false 0.5
set_on_fire_seconds Integer You can use this to set targeted entities on fire. If set to 0 it will not cause any. false 0
cause_fire Boolean If enabled, targeted blocks will start to burn (fire will be placed). false false
smelt_blocks Boolean If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). false false
commands_on_block_hit CommandFunctionParsing Sets the commands which get executed when the beam hits an object false []
commands_on_entity_hit CommandFunctionParsing Sets the commands which get executed when the beam hits an object false []

Example:

{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false,"commands_on_block_hit":[],"commands_on_entity_hit":[]}

energy_blast

Deprecated, please switch to 'palladium:energy_beam'

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
origin String Defines the origin point of the energy blast false eyes
color Color Defines the color of the blast false java.awt.Color[r=255,g=0,b=0]
damage Float The damage dealt with aiming for entities (per tick) false 1.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0

Example:

{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

entity_glow

Makes the entity, the entities visible for you, glow.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 glow_berries}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
mode Mode Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] false SELF
color Color Determines the color of the glow effect. If left empty, it will use the default team color. false /
distance Double The distance at which the glow effect is visible. If left empty, it will behave normally. false 0.0
property_key String If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. false /
property_value String If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. false /

Example:

{"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 flint_and_steel}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer The amount of time, in seconds, that the victim entity will be set on fire for false 5
should_stack_time Boolean If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it false false
max_time Integer If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit false 5

Example:

{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

fluid_walking

Let's you define a fluid you can walk on.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
fluid_tag TagKey Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava false minecraft:lava

Example:

{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

gui_overlay

Displays a gui overlay on the screen.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture TextureReference Texture path for the gui overlay false minecraft:textures/gui/presets/isles.png
texture_width Integer Width of the texture file false 256
texture_height Integer Width of the texture file false 256
translate Vec3 Translation of the rendered object false [0.0 / 0.0 / 0.0]
rotate Vec3 Rotation of the rendered object false [0.0 / 0.0 / 0.0]
scale Vec3 Scale of the rendered object false [1.0 / 1.0 / 1.0]
alignment TextureAlignment Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] false STRETCH

Example:

{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

healing

Heals the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
frequency Integer Sets the frequency of healing (in ticks) false 20
amount Float Sets the amount of hearts for each healing false 3.0

Example:

{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

hide_body_part

Allows you to hide an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

immortality

Makes you unable to die.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 totem_of_undying}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

intangibility

Makes the player go through blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical Boolean Makes the player vertically intangible aswell false false
whitelist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false /
blacklist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false palladium:prevents_intangibility

Example:

{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

name_change

Lets you change the name of the player (in chat, tablist, above head).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
name Component The name the player's one will turn into false literal{John Doe}

Example:

{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

particles

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
emitter List Configuration for where the particle spawns at. Check wiki for information. false [example:emitter]
particle_type ParticleType ID of the particle you want to spawn. false minecraft:dust
options String Additional options for the particle (like color of a dust particle) false

Example:

{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

play_sound

Plays a sound when being enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
sound ResourceLocation Sound ID that is being played false minecraft:item.elytra.flying
volume Float Volume for the played sound false 1.0
pitch Float Pitch for the played sound false 1.0
looping Boolean Whether or not the sound should loop during the time the ability is enabled false false
play_self Boolean Whether or not the sound should be played to just the player executing the ability, or to all players false false
play_others Boolean If 'play_self' is disabled, this determines whether or not the sound should be played to the players around the player executing the ability false false

Example:

{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false,"play_others":false}

player_skin_change

Allows you to change a player's skin to a MC profile one.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
username String Name of the player you want to change into false Steve
property String In case you want to change the skin dynamically, you can specify the Palladium Property that contains a MC username here. This will override the 'username' property. false
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:player_skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","username":"Steve","property":"","priority":50}

projectile

Allows you to shoot a projectile.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 snowball}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type EntityType Entity type ID for the projectile entity false minecraft:snowball
entity_data CompoundTag Entity NBT data false /
inaccuracy Float Determines the inaccuracy when shooting the projectile false 0.0
velocity Float Determines the velocity when shooting the projectile false 1.5
swinging_arm ArmType Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM
damage_from_player Boolean If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value false false
ignore_player_movement Boolean If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour false false

Example:

{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

remove_body_part

Allows you to remove an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

render_layer

Allows you to add a render layer to the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation ID of the render layer that will be rendered false namespace:render_layer_id

Example:

{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

render_layer_by_accessory_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
default_layer ResourceLocation ID of the render layer that will be used if none is specified in the accessory slot. Can be null. false namespace:render_layer_id
accessory_slot AccessorySlot ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. false palladium:chest

Example:

{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
slots List Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] false [chest]

Example:

{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 sculk}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shader_effect

Allows you to apply a custom shader effect.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
shader ResourceLocation ID of the shader that shall be applied false minecraft:shaders/post/creeper.json

Example:

{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

show_both_arms

Enables the rendering of your off-hand.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shrink_body_overlay

Allows you to shrink the body overlay.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

size

This ability allows an entity to change it's size using Pehkui.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale Float Determines the scale as a multiplier false 0.1

Example:

{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

skin_change

Allows you to change a player's skin.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture SkinTypedValue Texture for the skin change false SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type ChangedModelType Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] false KEEP
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

slowfall

Makes the entity fall slower.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 wooden_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
drop_block_tags List Blocks in these tags will be dropped when mined false [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

Example:

{"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

trail

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
trail ResourceLocation ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' false example:trail_renderer_id

Example:

{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

vibrate

Adds a vibration effect to the player.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
intensity Integer Determines how many re-renders the game does per tick. Higher values may cause performance issues. false 10

Example:

{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","intensity":10}

water_walk

Allows the player to walk on water.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

apply_dna_from_prototype_core

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String :) false alienevodnaapplication

Example:

{"type":"alienevo:apply_dna_from_prototype_core","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"alienevodnaapplication"}

astro_chargepunch

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:astro_chargepunch","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

astro_laser_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
height Float Height in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"alienevo:astro_laser_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"height":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

astro_punch_air_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"alienevo:astro_punch_air_damage","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

astro_punch_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"alienevo:astro_punch_damage","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

astrojump

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
boost_strength Float Boost Strength false 1.0

Example:

{"type":"alienevo:astrojump","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","boost_strength":1.0}

back_attack_reduction

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 shield}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_reduction Float Damage reduction factor (0-1) false 1.0

Example:

{"type":"alienevo:back_attack_reduction","icon":"minecraft:shield","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_reduction":1.0}

block_particle_feet

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 grass_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
particle_count Integer Number of particles to spawn per tick false 8
spawn_height Float Height above the ground to spawn particles false 0.1
particle_spread Float Horizontal spread of particles around feet false 0.6
particle_speed Float Speed of particle motion false 0.05
upward_motion Float Upward velocity of particles false 0.02
spawn_interval Integer Ticks between particle spawns (1 = every tick) false 2
debug_mode Boolean Show debug messages false false
only_when_moving Boolean Only spawn particles when player is moving false false
check_air_blocks Boolean Skip spawning if standing on air false true

Example:

{"type":"alienevo:block_particle_feet","icon":"minecraft:grass_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_count":8,"spawn_height":0.1,"particle_spread":0.6,"particle_speed":0.05,"upward_motion":0.02,"spawn_interval":2,"debug_mode":false,"only_when_moving":false,"check_air_blocks":true}

block_placer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 cobblestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
block_tag String Block tag to check before placing false #afomni:no_hitbox_2
max_range Float Maximum placement range in blocks from starting position (3.2 blocks away) false 1.5

Example:

{"type":"alienevo:block_placer","icon":"minecraft:cobblestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","block_tag":"#afomni:no_hitbox_2","max_range":1.5}

block_wave

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 tnt}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius of the block wave effect false 5.0
enableVisuals Boolean Enable particle effects false true
isDestructionEnabled Boolean Enable block breaking false true

Example:

{"type":"alienevo:block_wave","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":5.0,"enableVisuals":true,"isDestructionEnabled":true}

bounce

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
bounce_power Float How much of the fall velocity is converted to upward bounce (0.0 - 1.0) false 0.8
min_fall_distance Float Minimum fall distance required to trigger a bounce false 2.0
max_bounces Integer Maximum number of consecutive bounces before stopping false 5
energy_loss Float Energy retained after each bounce (0.0 - 1.0) false 0.9
forward_boost Float Forward momentum boost on bounce (0.0 - 1.0) false 0.3
maintain_momentum Boolean Whether to maintain horizontal momentum through bounces false true

Example:

{"type":"alienevo:bounce","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","bounce_power":0.8,"min_fall_distance":2.0,"max_bounces":5,"energy_loss":0.9,"forward_boost":0.3,"maintain_momentum":true}

charge_leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Motion.Score
division_amount Float The amount the scoreboard value will be divided by false 1.0

Example:

{"type":"alienevo:charge_leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Motion.Score","division_amount":1.0}

chromastone_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:chromastone_tick","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

couple

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:couple","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

craft_blueprint

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
craft_type String Check for what is being crafted false default

Example:

{"type":"alienevo:craft_blueprint","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","craft_type":"default"}

create_all_dna_prototype_core

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String :) false alienevodnageneration

Example:

{"type":"alienevo:create_all_dna_prototype_core","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"alienevodnageneration"}

crystal_pillar

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 amethyst_cluster}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
height Float Height of the crystalline pillar false 12.0
blockType String Block type to place false alienevo:crystal_block

Example:

{"type":"alienevo:crystal_pillar","icon":"minecraft:amethyst_cluster","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","height":12.0,"blockType":"alienevo:crystal_block"}

custom_projectile

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag NBT data for the projectile entity false /
yaw_offset Float The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
pitch_offset Float The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
yaw_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) false 0.0
pitch_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) false 0.0
yaw_override Float Locks the calculated yaw value to this (setting this to null will make it ignored false /
pitch_override Float Locks the calculated pitch value to this (setting this to null will make it ignored false /
count Integer The number of projectiles to be fired each tick the ability is active false 1
speed Float The speed of the projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation false false

Example:

{"type":"alienevo:custom_projectile","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}

cycle_position

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 arrow}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:cycle_position","icon":"minecraft:arrow","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

decouple

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:decouple","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

decrease_digit

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 stone_button}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:decrease_digit","icon":"minecraft:stone_button","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

display_code

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 oak_sign}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:display_code","icon":"minecraft:oak_sign","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

elytra_flight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
elytra_glide Boolean To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. false true
glide_speed Float How fast you glide horizontally, acts as a multiplier false 0.99
drop_speed Float How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. false 0.98
gravity Float Base gravity. false 0.08

Example:

{"type":"alienevo:elytra_flight","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

energy_beam

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

entity_damage

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"alienevo:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

entity_vacuum

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_eye}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
search_radius Float Radius to search for entities false 5.0
debug_mode Boolean Enable debug messages false true
max_hearts Float Maximum hearts worth of entities to hold false 20.0

Example:

{"type":"alienevo:entity_vacuum","icon":"minecraft:ender_eye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","search_radius":5.0,"debug_mode":true,"max_hearts":20.0}

explosion

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 tnt}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
strength Float Explosion Strength false 1.0
causes_fire Boolean Whether the explosion causes fire false false
random_x_range Integer Range for random X offset false 5
random_y_range Integer Range for random Y offset false 5
random_z_range Integer Range for random Z offset false 5

Example:

{"type":"alienevo:explosion","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","strength":1.0,"causes_fire":false,"random_x_range":5,"random_y_range":5,"random_z_range":5}

fire_beam

Creates a concentrated beam of flame particles in the direction the entity is looking.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Maximum range of the beam false 16.0
particle_density Integer Number of particles per block distance false 3

Example:

{"type":"alienevo:fire_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":16.0,"particle_density":3}

fire_immunity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:fire_immunity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

fire_particle_bridge

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 fire_charge}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
particle_id String Particle type to spawn for the bridge false flame
search_radius Float Horizontal radius to search for fire blocks false 8.0
vertical_search_radius Float Vertical radius to search for fire blocks (Y-axis) false 4.0
use_spherical_search Boolean Use spherical search instead of cubic (more efficient) false true
max_targets Integer Maximum number of entities to connect to per fire block false 1
max_fire_blocks Integer Maximum number of fire blocks to use as sources false 5
density Float Density of particles (higher = more particles, lower recommended with motion) false 0.5
particle_speed Float Speed multiplier for particle motion false 0.4
use_motion Boolean Give particles velocity toward the player false true
particle_lifetime_ticks Float Expected particle lifetime in ticks (lower = faster particles) false 10.0
speed_multiplier Float Additional speed multiplier (higher = faster) false 1.0
dynamic_speed Boolean Calculate motion speed based on distance and lifetime false true
manual_motion_magnitude Float Manual motion magnitude (used when dynamic_speed is false) false 1.0
motion_spread Float Random spread applied to motion direction (0 = no spread) false 0.0
spawn_spread Float Random spread applied to particle spawn positions false 0.2
y_offset Float Y-offset from fire block position false 0.5
debug_mode Boolean Enable debug messages false true
target_player Boolean If true, fire blocks target the player instead of other entities false true
search_interval Integer Ticks between fire block searches (20 = 1 second) false 20
extinguish_fire Boolean Automatically extinguish fire blocks after delay false true
extinguish_delay_ticks Integer Ticks before extinguishing fire (40 = 2 seconds) false 40
extinguish_with_water Boolean Replace fire with water instead of air false false
extinguish_sound String Sound to play when extinguishing fire false minecraft:block.fire.extinguish
extinguish_sound_volume Float Volume of extinguish sound (0.0 to 1.0) false 1.0
extinguish_sound_pitch Float Pitch of extinguish sound (0.5 to 2.0) false 1.0
extinguish_particles String Particle effect when extinguishing false minecraft:large_smoke
extinguish_particle_count Integer Number of particles to spawn when extinguishing false 15
extinguish_effects_enabled Boolean Enable sound and particle effects on extinguish false true
scoreboard_objective String Scoreboard objective to add score when absorbing fire false Pyronite.Release
scoreboard_enabled Boolean Enable scoreboard integration for absorbed fire false true

Example:

{"type":"alienevo:fire_particle_bridge","icon":"minecraft:fire_charge","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"flame","search_radius":8.0,"vertical_search_radius":4.0,"use_spherical_search":true,"max_targets":1,"max_fire_blocks":5,"density":0.5,"particle_speed":0.4,"use_motion":true,"particle_lifetime_ticks":10.0,"speed_multiplier":1.0,"dynamic_speed":true,"manual_motion_magnitude":1.0,"motion_spread":0.0,"spawn_spread":0.2,"y_offset":0.5,"debug_mode":true,"target_player":true,"search_interval":20,"extinguish_fire":true,"extinguish_delay_ticks":40,"extinguish_with_water":false,"extinguish_sound":"minecraft:block.fire.extinguish","extinguish_sound_volume":1.0,"extinguish_sound_pitch":1.0,"extinguish_particles":"minecraft:large_smoke","extinguish_particle_count":15,"extinguish_effects_enabled":true,"scoreboard_objective":"Pyronite.Release","scoreboard_enabled":true}

flatten

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
height_scale Float Height multiplier when flattened false 0.3
width_scale Float Width multiplier when flattened false 1.5
step_height_scale Float Step height multiplier when flattened false 0.5
jump_height_scale Float Jump height multiplier when flattened false 0.3

Example:

{"type":"alienevo:flatten","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","height_scale":0.3,"width_scale":1.5,"step_height_scale":0.5,"jump_height_scale":0.3}

freeze_immunity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:freeze_immunity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

glow_color_module

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 nether_star}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:glow_color_module","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

goo_fire

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:goo_fire","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

increase_digit

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 stone_button}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:increase_digit","icon":"minecraft:stone_button","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

infinity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
tag_ex String Tag that excludes entities if desired false exclusion_tag
speed_multiplier Float Multiplier to adjust the speed of motion false 0.05
fire_seconds Integer Seconds to set entities on fire (0 for no fire) false 0

Example:

{"type":"alienevo:infinity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"tag_ex":"exclusion_tag","speed_multiplier":0.05,"fire_seconds":0}

invulnerable

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 golden_apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:invulnerable","icon":"minecraft:golden_apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

line_block_wave

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 tnt}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
maxRange Float Maximum range of the line false 12.0
waveDelay Float Delay in ticks between each wave step false 3.0
enableVisuals Boolean Enable particle effects false true
isDestructionEnabled Boolean Enable block breaking false true
lineWidth Float Width of the destruction line (0.5-3.0) false 1.0
damageAmount Float Damage dealt to entities false 15.0
knockbackStrength Float Knockback strength applied to entities false 0.5

Example:

{"type":"alienevo:line_block_wave","icon":"minecraft:tnt","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","maxRange":12.0,"waveDelay":3.0,"enableVisuals":true,"isDestructionEnabled":true,"lineWidth":1.0,"damageAmount":15.0,"knockbackStrength":0.5}

line_bridge

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 armor_stand}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
maxRange Float Maximum range of the line false 10.0
spawnDelay Float Delay in ticks between each armor stand spawn false 3.0

Example:

{"type":"alienevo:line_bridge","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","maxRange":10.0,"spawnDelay":3.0}

motion

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion Float Motion false 1.0

Example:

{"type":"alienevo:motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

motion_dash

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion Float Motion false 1.0

Example:

{"type":"alienevo:motion_dash","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

motion_roll

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion Float Motion false 1.0

Example:

{"type":"alienevo:motion_roll","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

motion_to_entity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_strength Float Motion strength toward the target false 0.5
search_radius Float Radius to search for entities false 20.0
vertical_motion Boolean Include vertical motion (Y-axis) false true
face_target Boolean Make player look at the target entity false true
switch_distance Float Distance to switch to next target false 2.0
cooldown_time Integer Ticks before retargeting same entity (60 = 3 seconds) false 60
debug_mode Boolean Enable debug messages false true
require_line_of_sight Boolean Only target entities with clear line of sight false true
stuck_timeout Integer Ticks before switching target if no progress (40 = 2 seconds) false 40

Example:

{"type":"alienevo:motion_to_entity","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_strength":0.5,"search_radius":20.0,"vertical_motion":true,"face_target":true,"switch_distance":2.0,"cooldown_time":60,"debug_mode":true,"require_line_of_sight":true,"stuck_timeout":40}

motion_water

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion Float Motion false 1.0

Example:

{"type":"alienevo:motion_water","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

omni_properties

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 clock}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
watch String The name of the Omnitrix (e.g., prototype, omnitrix, ultimatrix) false prototype
watch_namespace String The namespace for the watch resource location false alienevo
use_timeout_bubble Boolean Whether to show the timeout bubble on detransform false true
uniform String The appearance variant/uniform to apply to transformed aliens false default
badge String Badge to apply to transformed aliens false prototype

Example:

{"type":"alienevo:omni_properties","icon":"minecraft:clock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","watch":"prototype","watch_namespace":"alienevo","use_timeout_bubble":true,"uniform":"default","badge":"prototype"}

omnitrix_cycle_next

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Do not change this property false omnitrix_cycle
next_property String Property for next alien in cycle false omnitrix_next_alien
next_next_property String Property for alien two ahead in cycle false omnitrix_next_next_alien
prev_property String Property for previous alien in cycle false omnitrix_prev_alien
prev_prev_property String Property for alien two behind in cycle false omnitrix_prev_prev_alien
use_multiple_sounds Boolean Whether to randomize between multiple cycling sounds false false
cycle_sound String The primary sound to play when cycling false prototype_cycle_1
alt_sound_1 String First alternative cycling sound false prototype_cycle_2
alt_sound_2 String Second alternative cycling sound false prototype_cycle_3
alt_sound_3 String Third alternative cycling sound false prototype_cycle_4
randomize_pitch Boolean Whether to randomize the pitch of cycling sounds false false

Example:

{"type":"alienevo:omnitrix_cycle_next","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","next_property":"omnitrix_next_alien","next_next_property":"omnitrix_next_next_alien","prev_property":"omnitrix_prev_alien","prev_prev_property":"omnitrix_prev_prev_alien","use_multiple_sounds":false,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","randomize_pitch":false}

omnitrix_cycle_next_animated

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Do not change this property false omnitrix_cycle

Example:

{"type":"alienevo:omnitrix_cycle_next_animated","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

omnitrix_cycle_playlists

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_direction String Direction to cycle playlists false right
property String Cycle property false omnitrix_cycle
update_main_property Boolean Whether to update the main omnitrix property false false

Example:

{"type":"alienevo:omnitrix_cycle_playlists","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_direction":"right","property":"omnitrix_cycle","update_main_property":false}

omnitrix_cycle_previous

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Do not change this property false omnitrix_cycle
next_property String Property for next alien in cycle false omnitrix_next_alien
next_next_property String Property for alien two ahead in cycle false omnitrix_next_next_alien
prev_property String Property for previous alien in cycle false omnitrix_prev_alien
prev_prev_property String Property for alien two behind in cycle false omnitrix_prev_prev_alien
use_multiple_sounds Boolean Whether to randomize between multiple cycling sounds false false
cycle_sound String The primary sound to play when cycling false prototype_cycle_1
alt_sound_1 String First alternative cycling sound false prototype_cycle_2
alt_sound_2 String Second alternative cycling sound false prototype_cycle_3
alt_sound_3 String Third alternative cycling sound false prototype_cycle_4
randomize_pitch Boolean Whether to randomize the pitch of cycling sounds false false

Example:

{"type":"alienevo:omnitrix_cycle_previous","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","next_property":"omnitrix_next_alien","next_next_property":"omnitrix_next_next_alien","prev_property":"omnitrix_prev_alien","prev_prev_property":"omnitrix_prev_prev_alien","use_multiple_sounds":false,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","randomize_pitch":false}

omnitrix_cycle_sounds

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 note_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
use_multiple_sounds Boolean Whether to randomize between multiple cycling sounds false true
cycle_sound String The primary sound to play when cycling false prototype_cycle_1
alt_sound_1 String First alternative cycling sound false prototype_cycle_2
alt_sound_2 String Second alternative cycling sound false prototype_cycle_3
alt_sound_3 String Third alternative cycling sound false prototype_cycle_4
sound_volume Float Volume for cycling sounds (0.0 to 1.0) false 1.0
sound_pitch Float Pitch for cycling sounds (0.5 to 2.0) false 1.0

Example:

{"type":"alienevo:omnitrix_cycle_sounds","icon":"minecraft:note_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","use_multiple_sounds":true,"cycle_sound":"prototype_cycle_1","alt_sound_1":"prototype_cycle_2","alt_sound_2":"prototype_cycle_3","alt_sound_3":"prototype_cycle_4","sound_volume":1.0,"sound_pitch":1.0}

omnitrix_detransform

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Internal property key for the Omnitrix cycle false omnitrix_cycle

Example:

{"type":"alienevo:omnitrix_detransform","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

omnitrix_timer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 clock}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Internal property key for the Omnitrix cycle false omnitrix_cycle

Example:

{"type":"alienevo:omnitrix_timer","icon":"minecraft:clock","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle"}

omnitrix_transform

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Internal property key for the Omnitrix cycle false omnitrix_cycle
transform_sound String The primary sound set to use during transformation (e.g., 'prototype') false prototype
use_multiple_sounds Boolean Whether to randomize between multiple transformation sounds false false
alt_sound_1 String First alternative transformation sound false omnitrix
alt_sound_2 String Second alternative transformation sound false alien_force
use_randomizer Boolean Whether to use the randomizer functionality false true
use_rarity_unlock Boolean Whether to use rarity-based unlocking system false true

Example:

{"type":"alienevo:omnitrix_transform","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","transform_sound":"prototype","use_multiple_sounds":false,"alt_sound_1":"omnitrix","alt_sound_2":"alien_force","use_randomizer":true,"use_rarity_unlock":true}

omnitrix_transform_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String Internal property key for the Omnitrix cycle false omnitrix_cycle
target_slot Integer Specific slot to transform into (0 = current slot, 1-10 = specific slot) false 0
remove_alien Boolean Whether to remove the current alien instead of transforming false false

Example:

{"type":"alienevo:omnitrix_transform_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"omnitrix_cycle","target_slot":0,"remove_alien":false}

ore_detector

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_ore}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
search_radius Integer Radius to search for ores false 9
display_visibility_range Float Range within which ore highlights remain visible false 24.0
proximity_removal Float Distance at which ore highlights disappear when approached false 3.0
detect_coal Boolean Detect coal ores false true
detect_iron Boolean Detect iron ores false true
detect_copper Boolean Detect copper ores false true
detect_gold Boolean Detect gold ores false true
detect_redstone Boolean Detect redstone ores false true
detect_lapis Boolean Detect lapis ores false true
detect_diamond Boolean Detect diamond ores false true
detect_emerald Boolean Detect emerald ores false true
detect_quartz Boolean Detect nether quartz ores false true
detect_ancient_debris Boolean Detect ancient debris false true
cooldown Integer Cooldown between scans in ticks false 200
display_distance Boolean Show distance to found ores false true
debug_mode Boolean Enable debug messages false false

Example:

{"type":"alienevo:ore_detector","icon":"minecraft:diamond_ore","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","search_radius":9,"display_visibility_range":24.0,"proximity_removal":3.0,"detect_coal":true,"detect_iron":true,"detect_copper":true,"detect_gold":true,"detect_redstone":true,"detect_lapis":true,"detect_diamond":true,"detect_emerald":true,"detect_quartz":true,"detect_ancient_debris":true,"cooldown":200,"display_distance":true,"debug_mode":false}

particle_bridge

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 end_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
particle_id String Particle type to spawn for the bridge false end_rod
search_radius Float Radius to search for entities false 20.0
max_targets Integer Maximum number of entities to connect to (use 0 for unlimited) false 1
density Float Density of particles (higher = more particles) false 1.0
y_offset Float Y-offset from eye height false -0.5
debug_mode Boolean Enable debug messages false true

Example:

{"type":"alienevo:particle_bridge","icon":"minecraft:end_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"end_rod","search_radius":20.0,"max_targets":1,"density":1.0,"y_offset":-0.5,"debug_mode":true}

particle_ring

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 nether_star}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
particle_id String Particle type to spawn false end_rod
mode String Ring mode (static/spread/gather) false static
particle_count Integer Number of particles in the ring false 36
spawn_delay Integer Ticks between each particle spawn false 1
ring_distance Float Base distance of particles from center false 3.0
ring_height Float Base height offset from player false 0.0
layer_count Integer Number of ring layers false 3
layer_height Float Height between each ring layer false 0.5
distance_decrease Float How much to decrease ring distance per layer false 0.5
particle_speed Float Speed of particles (for spread/gather) false 1.0
rotation_speed Float Speed of ring rotation false 2.0
particle_spread Float Random spread of particles from their spawn position false 0.1
vertical_spread Float Additional vertical spread of particles false 0.0

Example:

{"type":"alienevo:particle_ring","icon":"minecraft:nether_star","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","particle_id":"end_rod","mode":"static","particle_count":36,"spawn_delay":1,"ring_distance":3.0,"ring_height":0.0,"layer_count":3,"layer_height":0.5,"distance_decrease":0.5,"particle_speed":1.0,"rotation_speed":2.0,"particle_spread":0.1,"vertical_spread":0.0}

primary_color_module

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 red_dye}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:primary_color_module","icon":"minecraft:red_dye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

pyro_surf

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:pyro_surf","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

recharge

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 redstone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:recharge","icon":"minecraft:redstone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

retrieve_armor

Retrieve your stored armor.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:retrieve_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

reveal_code

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 redstone_torch}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:reveal_code","icon":"minecraft:redstone_torch","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

roll_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard name for charge tracking false AlienEvo.Roll
division_amount Float Amount to divide charge by for scaling false 2.0
radius Float AOE damage radius false 10.0
base_damage Float Base damage the ability will deal false 2.0
fire_seconds Float Fire duration in seconds false 2.0
tag_ex String Tag that excludes entities if desired false exclusion_tag
knockback Float Knockback strength false 1.0
effect_id String Effect to apply to targets false minecraft:slowness
apply_effect Boolean Whether to apply the effect to targets false true

Example:

{"type":"alienevo:roll_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"AlienEvo.Roll","division_amount":2.0,"radius":10.0,"base_damage":2.0,"fire_seconds":2.0,"tag_ex":"exclusion_tag","knockback":1.0,"effect_id":"minecraft:slowness","apply_effect":true}

roll_leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:roll_leap","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

roll_sound

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:roll_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

screenshake

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 piston}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical_intensity Float Vertical Shake Intensity (degrees) false 0.3
horizontal_intensity Float Horizontal Shake Intensity (degrees) false 1.0
frequency Float Speed multiplier (1.0 = normal, 2.0 = faster) false 1.0
duration Integer How long the shake lasts in ticks false 20
ease_duration Integer How many ticks to spend easing out false 5
tag_name String The tag to check for false shake

Example:

{"type":"alienevo:screenshake","icon":"minecraft:piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical_intensity":0.3,"horizontal_intensity":1.0,"frequency":1.0,"duration":20,"ease_duration":5,"tag_name":"shake"}

screenshake_loop

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 piston}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical_intensity Float Vertical Shake Intensity (degrees) false 0.3
horizontal_intensity Float Horizontal Shake Intensity (degrees) false 1.0
frequency Float Speed multiplier (1.0 = normal, 2.0 = faster) false 1.0

Example:

{"type":"alienevo:screenshake_loop","icon":"minecraft:piston","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical_intensity":0.3,"horizontal_intensity":1.0,"frequency":1.0}

secondary_color_module

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blue_dye}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:secondary_color_module","icon":"minecraft:blue_dye","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

simple_grapple

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 fishing_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Float Maximum distance for ray trace false 4.0
particle_type String Particle type to spawn false end_rod
particle_count Integer Number of particles in the line false 30
debug_mode Boolean Enable debug messages false true

Example:

{"type":"alienevo:simple_grapple","icon":"minecraft:fishing_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":4.0,"particle_type":"end_rod","particle_count":30,"debug_mode":true}

slower_hunger

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reduction_factor Float How much hunger is reduced (lower = slower hunger) false 0.1

Example:

{"type":"alienevo:slower_hunger","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reduction_factor":0.1}

sonic_clap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack
knockback Float Knockback strength (0 for no knockback) false 0.0

Example:

{"type":"alienevo:sonic_clap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack","knockback":0.0}

spike_dome

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 armor_stand}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale Float Scale of the spike false 1.35

Example:

{"type":"alienevo:spike_dome","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":1.35}

stat_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"alienevo:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

store_armor

Store your armor away for when you need it most.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String unique namespace for your storage location false alienevo
identity String unique extra name for your storage location false store

Example:

{"type":"alienevo:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"alienevo","identity":"store"}

wall_climb

Allows you to scale surfaces.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float Climbing speed. false 0.1
data_name String Persistent data used false climb

Example:

{"type":"alienevo:wall_climb","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"climb"}

wall_climb_small

Allows you to scale surfaces.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float Climbing speed. false 0.1
data_name String Persistent data used false climb

Example:

{"type":"alienevo:wall_climb_small","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"climb"}

wall_run

Allows you to run on walls, including moving up and down.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
run_speed Float Wall running speed. false 0.1
data_name String Persistent data used false wall_run

Example:

{"type":"alienevo:wall_run","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","run_speed":0.1,"data_name":"wall_run"}

wall_run_java

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"alienevo:wall_run_java","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

y_motion

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion Float Motion false 1.0

Example:

{"type":"alienevo:y_motion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion":1.0}

block_placer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 cobblestone}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
block_tag String Block tag to check before placing false #afomni:no_hitbox_2
max_range Float Maximum placement range in blocks from starting position (3.2 blocks away) false 1.5

Example:

{"type":"evolved:block_placer","icon":"minecraft:cobblestone","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","block_tag":"#afomni:no_hitbox_2","max_range":1.5}

crystal_pillar

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 amethyst_cluster}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
height Float Height of the crystalline pillar false 12.0
blockType String Block type to place false evolved:crystal_block

Example:

{"type":"evolved:crystal_pillar","icon":"minecraft:amethyst_cluster","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","height":12.0,"blockType":"evolved:crystal_block"}

devolve

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"evolved:devolve","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

evolve

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"evolved:evolve","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

give_effect

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be given false 10.0
effect String The effect to give to the target false minecraft:slowness
effect_duration Integer The duration of the effect in ticks false 5
effect_amplifier Integer The amplifier of the effect false 1
effect_particles Boolean Whether the effect shows particles false false

Example:

{"type":"evolved:give_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

line_bridge

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 armor_stand}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
maxRange Float Maximum range of the line false 10.0
spawnDelay Float Delay in ticks between each armor stand spawn false 3.0

Example:

{"type":"evolved:line_bridge","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","maxRange":10.0,"spawnDelay":3.0}

scoreboard_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Name of the scoreboard to modify false example_scoreboard
adjustment_type String Add or subtract false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"evolved:scoreboard_ability","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

property_transfer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 armor_stand}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Float Distance to search for armor stands false 5.0
tag String Tag to look for on armor stands false crystal_spike

Example:

{"type":"mypowers:property_transfer","icon":"minecraft:armor_stand","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":5.0,"tag":"crystal_spike"}

tele_valchange

Let's you change the values of the telekinesis ability. (Does nothing on it's own)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 stick}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
property String What property you want to change. (Values: range, strength, both, reset) false both
max_range Integer The maximum distance away from the player for this ability to work. false 10
max_strength Float The maximum strength for this ability. false 1.0
min_range Integer The minimum distance away from the player for this ability to work. false 3
min_strength Float The minimum strength for this ability. false 0.3
range Integer The value to change by every time this ability is activated. false 1
strength Float The value to change by every time this ability is activated. false -0.1
power String ID of the power where the desired ability is located, leave null for current power. false /
ability String ID of the desired ability false null
reset Boolean Whether or not to the range after the ability ends. (Not the same as the reset property) false false

Example:

{"type":"mypowers:tele_valchange","icon":"minecraft:stick","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","property":"both","max_range":10,"max_strength":1.0,"min_range":3,"min_strength":0.3,"range":1,"strength":-0.1,"power":"null","ability":"null","reset":false}

telekinesis

Telekinesis: grab blocks and entities and float them in front of you.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 player_head}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scrollable Boolean For if you intend to use the tele_valchange ability to make this scrollable. false false
damage Float The damage to apply when hitting an entity with a block via telekinesis. false 2.0
range Integer The default range of the ability. false 8
strength Float The default strength/speed of the telekinesis. false 0.8
particle String The ID of the particle you want to summon around the entity. false minecraft:enchant
dust Boolean Whether or not you'd like to have dust particles around the grabbed entity. false true
other_rgbs String The rgbs values for the other particle if it is colorable. Values are: red, green, blue, size. (Leave null if not colorable) false null
other_count Integer The number of particles to spawn. false 1
other_speed Integer The speed of the particles. false 1
dust_rgbs String The rgbs values for the dust particle if enabled. Values are: red, green, blue, size false 1 1 1 1
dust_count Integer The number of particles to spawn. false 1
dust_speed Integer The speed of the particles. false 1
reset Boolean Whether to reset after the ability is disabled. false false

Example:

{"type":"mypowers:telekinesis","icon":"minecraft:player_head","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scrollable":false,"damage":2.0,"range":8,"strength":0.8,"particle":"minecraft:enchant","dust":true,"other_rgbs":"null","other_count":1,"other_speed":1,"dust_rgbs":"1 1 1 1","dust_count":1,"dust_speed":1,"reset":false}

teleport

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Max distance that the player can teleport. false 10

Example:

{"type":"mypowers:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}