Garnished KubeJS

KubeJS Create: Garnished Integration

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Garnished KubeJS

! This mod is essentially discontinued in Minecraft 1.21.x, as Create: Garnished was reworked in that version !

Kubejs Create: Garnished integration.

Supported recipe types:

- Bulk Dyeing [Red] - Bulk Dyeing [Orange] - Bulk Dyeing [Yellow] - Bulk Dyeing [Green] - Bulk Dyeing [Blue] - Bulk Dyeing [Purple] - Bulk Freezing

Supported item types:

- Hatchets

Bulk Dyeing can be achieved just like most other recipes in the following format:

```event.recipes.garnished.red_dye_blowing('rubymod:ruby', 'minecraft:emerald', 200).id('garnished_kubejs:red_dye_blowing/ruby_from_emerald')```

To use any of the other available colours, simply change 'event.recipes.garnished.red_dye_blowing' to instead be 'event.recipes.garnished.<colour>_dye_blowing.'

Bulk Freezing can be achieved similarly:

```event.recipes.garnished.freezing('minecraft:powder_snow_bucket', 'minecraft:water_bucket', 200).id('garnished_kubejs:freezing/powder_snow_bucket_from_water_bucket')```

Hatchets are an interesting case, as it's quite simple to implement a custom hatchet for your project. Register an item just like how you would usually, but insert 'garnished:hatchet' for the item type as shown below:

```event.create('bone_hatchet', 'garnished:hatchet').displayName('Bone Hatchet').unstackable().texture('kubejs:item/bone_hatchet').tier('netherite')```

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