Glowtone: Shaderless Shaders
Resource-pack driven block and item emissives, provides a simple way to make your own!
Glowtone: Shaderless Shaders
Glowtone
Not the block! A utility mod providing easy resource-pack block and item emissives without bloat. Check the Gallery for beatuiful examples from our built-in resource-pack!
How it works
Glowtone is simple. Textures with a suffix of `_glowtone_emissive` are used on performant, auto-generated model overlays. Light level can be set on a per-texture basis via `.mcmeta` like the following example: ```json { "glowtone_emissive": { "light_emission": 15 } } ``` And last of all, render layers for block can be overrode on a per-block basis via `glowtone_block_render_type_overwrites/<block>.json`, like so: ```json { "render_type": "cutout" } ```
Use the built-in resource-pack for Vanilla emissives, or bring your own! Take a look at our pack for example useage if you want to set up compatability for your own mods or want to make resource-packs.
Does not mess with shaders. Should work out-of-the-box with Iris and Core Shaders!