This is the list of available enchantment names as of 1.21. If you are using an older
server version, some of these names won't work as the enchantment you may be using
may not exist for your older version.

Example Config Format:

enchantments: 'POWER:2 FLAME:1 KNOCKBACK:3'

Available Enchantments:

Armor Enchantments:
    PROTECTION              - Reduces most types of damage
    FIRE_PROTECTION         - Reduces fire damage and burn time
    FEATHER_FALLING         - Reduces fall damage (boots only)
    BLAST_PROTECTION        - Reduces explosion damage and knockback
    PROJECTILE_PROTECTION   - Reduces projectile damage
    RESPIRATION             - Extends underwater breathing time (helmet only)
    AQUA_AFFINITY           - Increases underwater mining speed (helmet only)
    THORNS                  - Reflects damage back to attackers
    DEPTH_STRIDER           - Increases underwater movement speed (boots only)
    FROST_WALKER            - Turns water to ice, prevents magma damage (boots only)
    SOUL_SPEED              - Increases speed on soul sand/soil (boots only)
    SWIFT_SNEAK             - Increases sneaking speed (leggings only)
    BINDING_CURSE           - Prevents removal of item

Weapon Enchantments:
    SHARPNESS               - Increases melee damage
    SMITE                   - Increases damage to undead mobs
    BANE_OF_ARTHROPODS      - Increases damage to arthropods
    KNOCKBACK               - Increases knockback dealt
    FIRE_ASPECT             - Sets target on fire
    LOOTING                 - Increases mob loot drops
    SWEEPING_EDGE           - Increases sweeping attack damage (swords only)

Bow Enchantments:
    POWER                   - Increases arrow damage
    PUNCH                   - Increases arrow knockback
    FLAME                   - Arrows set target on fire
    INFINITY                - Bow doesn't consume arrows

Crossbow Enchantments:
    MULTISHOT               - Shoots three arrows at once
    PIERCING                - Arrows pass through multiple entities
    QUICK_CHARGE            - Decreases loading time

Trident Enchantments:
    LOYALTY                 - Returns trident to player after throwing
    IMPALING                - Deals extra damage to ocean mobs
    RIPTIDE                 - Propels player when in water or rain
    CHANNELING              - Summons lightning during thunderstorms

Mace Enchantments (1.21+):
    DENSITY                 - Increases damage based on fall distance
    BREACH                  - Reduces target's armor effectiveness
    WIND_BURST              - Emits wind burst on hit, launching player up

Tool Enchantments:
    EFFICIENCY              - Increases mining speed
    SILK_TOUCH              - Mined blocks drop themselves
    FORTUNE                 - Increases certain block drops
    UNBREAKING              - Increases item durability

Fishing Rod Enchantments:
    LUCK_OF_THE_SEA         - Increases treasure catch rate
    LURE                    - Decreases wait time for fish

Universal Enchantments:
    MENDING                 - Repairs items using experience
    UNBREAKING              - Increases item durability
    VANISHING_CURSE         - Item disappears on death

Legacy/Alternate Names (for backwards compatibility):
    ARROW_DAMAGE            = POWER
    ARROW_FIRE              = FLAME
    ARROW_INFINITE          = INFINITY
    ARROW_KNOCKBACK         = PUNCH
    DAMAGE_ALL              = SHARPNESS
    DAMAGE_ARTHROPODS       = BANE_OF_ARTHROPODS
    DAMAGE_UNDEAD           = SMITE
    DIG_SPEED               = EFFICIENCY
    DURABILITY              = UNBREAKING
    LOOT_BONUS_BLOCKS       = FORTUNE
    LOOT_BONUS_MOBS         = LOOTING
    LUCK                    = LUCK_OF_THE_SEA
    OXYGEN                  = RESPIRATION
    PROTECTION_ENVIRONMENTAL = PROTECTION
    PROTECTION_EXPLOSIONS   = BLAST_PROTECTION
    PROTECTION_FALL         = FEATHER_FALLING
    PROTECTION_FIRE         = FIRE_PROTECTION
    PROTECTION_PROJECTILE   = PROJECTILE_PROTECTION
    WATER_WORKER            = AQUA_AFFINITY
