Hangul & Kana Fix

Improve the display of CJK characters like Japanese kanas and Korean hanguls

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Hangul & Kana Fix

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In update 1.20, Minecraft has updated its Unicode font to the latest version, and added full, configurable support for fullwidth characters. However, the display of some CJK (Chinese/Japanese/Korean) characters is still not satisfying.

This resource pack is designed for addressing issues in CJK characters, especially kana (<span lang="ja">仮名/カナ</span>) for Japanese and hangul (<span lang="ko">한글</span>) for Korean.

Vanilla vs. Fixed

Features in detail

- Kanas based on which in Unifont JP, instead of the regular Unifont - Fonts in sans serif style instead of script style, consistent with other characters - Some kanas (especially their diacritics) are edited by myself, making them more recognizable (MC-268370) - Width is shortened to prevent them from overflowing UI elements - Character width of hanguls are fixed - Normal hanguls (e.g. <span lang="ko">가, 한, 삼</span>) no longer have missing pixels (MC-267230) - Hangul jamos (e.g. <span lang="ko">ㄱ, ㅎ, ㅊ, ㅚ</span>) now display in full width - The Chinese iteration mark (<span lang="zh-hant">々</span>) is redesigned, and no longer display in full width - Fullwidth form of JPY/CNY (¥), KRW (₩) and cent (¢) signs are retextured and set to be fullwidth - Other signs in fullwidth form are set to be fullwidth (e.g. ⦅⦆/¬/¦)

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