Head Hunt

Head Hunt is a PvP minigame plugin where players are assigned targets to hunt while being hunted themselves in a chaotic competition.

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Head Hunt

🎯 Head Hunt

Head Hunt is a PvP minigame plugin where players are assigned targets to hunt while being hunted themselves in a chaotic competition.

✨ Features

🎪 Dynamic Gameplay

- Auto-Start System: Each player gets a random target to hunt while having their own hunter - Auto-Start System: Exciting target reveal with spinning roulette animation and sound effects - Auto-Start System: Claim your bounty to get a new target and continue the hunt - Auto-Start System: Event automatically begins when enough players join the server (togglable)

🧭 Tracking and Navigation

- Reassignment: Compass that points to your current target - Reassignment: Compass automatically tracks target movement throughout the game - Reassignment: Optional glowing potion effect makes all players visible - Reassignment: Automatic target reassignment when players leave or die

🎁 Rewards and Progression

- Prizes: Configure any items as bounty rewards through easy GUI interface - Prizes: Players receive all configured reward items for successful kills

⚙️ Server Management

- Smart Cleanup: Adjust player thresholds, cooldowns, compass behavior, and more - Smart Cleanup: System automatically handles player joins/leaves during active events - Smart Cleanup: `headhunt.admin` for management commands - Smart Cleanup: Automatic event stopping when not enough players remain

🎮 Commands

- `/bounty` - Show help and command information - `/bounty start` - Start a bounty hunt event (admin) - `/bounty stop` - Stop the current event (admin) - `/bounty reward` - Open reward configuration GUI (admin)

🔧 Configuration

Complete customization through config.yml: ```yaml

Auto-start settings

auto-start: enabled: false player-threshold: 4 start-delay-seconds: 15

Minimum players required for manual start

min-players: 2

Whether to broadcast messages when event starts/stops

announce-start-stop: true

glow: enabled: true

Automatically stop event if player count drops below this number

stop-when-less-than: 2

compass: give: true slot: 8 update-ticks: 20 name: "&cBounty Tracker"

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