Abilities
Overview
PantheonSent
FSang18's Heropack
GeckoLib 4
Satsu Iron man addon
Palladium
Platinum Powers
Gravestone Mod
god_stalked
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}
moon_knight_blocking
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
moon_knight_gliding
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
ability_list
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
The range within which the effect will be granted |
false |
10.0 |
Example:
{"type":"fsang:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}
ad_astra_travel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:ad_astra_travel","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
add_speed_levels
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:add_speed_levels","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
breath
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:breath","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
custom_message
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
message |
String |
The JSON formatted tellraw message |
false |
{"text":"Hello, world!","color":"yellow"} |
|
message_color |
String |
The color of the message |
false |
yellow |
Example:
{"type":"fsang:custom_message","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"{\"text\":\"Hello, world!\",\"color\":\"yellow\"}","message_color":"yellow"}
divide_scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
input_scoreboard |
String |
Name of the scoreboard to read from |
false |
input_score |
|
output_scoreboard |
String |
Name of the scoreboard to write to |
false |
output_score |
|
division_value |
Integer |
The number to divide the input score by |
false |
1 |
Example:
{"type":"fsang:divide_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}
drain_per_tick
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
energy |
Integer |
Amount of energy to add/withdraw per tick |
false |
10 |
|
curios_slot |
String |
Curios slot ID (set to "null" to skip) |
false |
null |
|
trinket_slot |
String |
Trinket slot ID (set to "null" to skip) |
false |
null |
|
armor_or_hand_slot |
String |
Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) |
false |
null |
|
mode |
String |
Mode to either add or withdraw energy |
false |
withdraw |
Example:
{"type":"fsang:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}
effect_immunity
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
effect |
String |
The effect the entity is immune to |
false |
minecraft:poison |
Example:
{"type":"fsang:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}
ender_chest
Ability to open the Ender Chest GUI when activated.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_chest} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
entity_damage
Does damage to what the executer is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage |
Float |
The amount of damage the ability does |
false |
0.0 |
|
damage_type |
String |
The type of damage that is done |
false |
minecraft:player_attack |
|
effect |
String |
The effect that is give to the entity if used |
false |
null |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
potion_seconds |
Integer |
How many seconds the entity should have the effect |
false |
0 |
|
potion_amplifier |
Integer |
What level the effect is |
false |
0 |
|
hide_particles |
Boolean |
If potion particles should be visable |
false |
false |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
at |
String |
Where the damage is(by and from will not work if this is not null) |
false |
null |
|
by |
String |
What entity is doing the damage |
false |
@s |
|
from |
String |
What entity is the damage from |
false |
@s |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
|
excluded_tag |
String |
Tag that will be excluded from damage if used |
false |
damage_excluded_tag |
Example:
{"type":"fsang:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
entity_highlight
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
glow_range |
Double |
Range in blocks to highlight entities |
false |
50.0 |
Example:
{"type":"fsang:entity_highlight","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","glow_range":50.0}
entity_motion
Gives motion to what the player is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 egg} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
Range of the ability |
false |
0.0 |
|
motion_scale |
Float |
Motion Scale |
false |
1.0 |
Example:
{"type":"fsang:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}
explosion
Make you Explode
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
cause_fire |
Boolean |
if the explosion create fire |
false |
false |
|
radius |
Integer |
radius of the explosion |
false |
1 |
|
self_damage |
Integer |
the damage on yourself |
false |
1 |
Example:
{"type":"fsang:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}
get_armor
Retrieve stored armor or held item.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
namespace |
String |
Namespace for your storage location |
false |
fsang |
|
identity |
String |
Additional name for your storage location |
false |
store |
|
target |
String |
Storage target: all, mainhand, or offhand |
false |
all |
Example:
{"type":"fsang:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}
glide
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 barrier} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
elytra_glide |
Boolean |
To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. |
false |
true |
|
glide_speed |
Float |
How fast you glide horizontally, acts as a multiplier |
false |
0.99 |
|
drop_speed |
Float |
How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. |
false |
0.98 |
|
gravity |
Float |
Base gravity. |
false |
0.08 |
Example:
{"type":"fsang:glide","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}
grant_effect
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
range |
Float |
The range within which the effect will be granted |
false |
10.0 |
|
effect |
String |
The effect to grant to the target |
false |
minecraft:slowness |
|
effect_duration |
Integer |
The duration of the effect in ticks |
false |
5 |
|
effect_amplifier |
Integer |
The amplifier of the effect |
false |
1 |
|
effect_particles |
Boolean |
Whether the effect shows particles |
false |
false |
Example:
{"type":"fsang:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}
leap
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
distance |
Integer |
leap factor |
false |
2 |
Example:
{"type":"fsang:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}
leap_back
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:leap_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
leap_scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard_name |
String |
Scoreboard used for leap distance |
false |
leap_distance |
Example:
{"type":"fsang:leap_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"leap_distance"}
no_movement
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
data_name |
String |
Persistent data used |
false |
fsang_frozen |
Example:
{"type":"fsang:no_movement","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","data_name":"fsang_frozen"}
projectile_with_offset
Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 egg} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
String |
The entity ID for the projectile to be fired |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
NBT data for the projectile entity |
false |
/ |
|
yaw_offset |
Float |
The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
pitch_offset |
Float |
The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) |
false |
0.0 |
|
yaw_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) |
false |
0.0 |
|
pitch_inaccuracy |
Float |
The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) |
false |
0.0 |
|
yaw_override |
Float |
Locks the calculated yaw value to this (setting this to null will make it ignored |
false |
/ |
|
pitch_override |
Float |
Locks the calculated pitch value to this (setting this to null will make it ignored |
false |
/ |
|
count |
Integer |
The number of projectiles to be fired each tick the ability is active |
false |
1 |
|
speed |
Float |
The speed of the projectile |
false |
5.0 |
|
align_velocity_with_calculated_rotation |
Boolean |
If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation |
false |
false |
Example:
{"type":"fsang:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}
remove_mainhand_item
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 diamond_sword} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:remove_mainhand_item","icon":"minecraft:diamond_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
remove_speed_levels
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 anvil} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:remove_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
reset_speed_levels
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 anvil} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"fsang:reset_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
scoreboard_modifier
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scoreboard_name |
String |
Name of the scoreboard to modify |
false |
example_scoreboard |
|
adjustment_type |
String |
Add or subtract |
false |
add |
|
adjustment_amount |
Integer |
Amount to adjust |
false |
1 |
Example:
{"type":"fsang:scoreboard_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}
screen_shake
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 coal} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
base_intensity |
Float |
base intensity |
false |
1.0 |
|
max_intensity |
Float |
max intensity |
false |
5.0 |
Example:
{"type":"fsang:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}
set_rf_to_scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
curios_slot |
String |
Curios slot ID (set to "null" to skip) |
false |
null |
|
trinket_slot |
String |
Trinket slot ID (set to "null" to skip) |
false |
null |
|
armor_or_hand_slot |
String |
Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) |
false |
null |
|
scoreboard_rf |
String |
Name of the scoreboard to set the RF value to |
false |
rf_scoreboard |
|
scoreboard_max |
String |
Name of the scoreboard to set the max capacity to |
false |
max_rf_scoreboard |
Example:
{"type":"fsang:set_rf_to_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","scoreboard_rf":"rf_scoreboard","scoreboard_max":"max_rf_scoreboard"}
stat_ability
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score_value |
String |
Scoreboard Name |
false |
Score.Board |
|
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
|
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
|
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
|
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"fsang:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
store_armor
Store your worn armor or held item.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
namespace |
String |
Namespace for your storage location |
false |
fsang |
|
identity |
String |
Additional name for your storage location |
false |
store |
|
target |
String |
Storage target: all, mainhand, or offhand |
false |
all |
Example:
{"type":"fsang:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}
teleportation
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
teleportation_distance |
Float |
the max distance to allow the player to teleport to. |
false |
10.0 |
Example:
{"type":"fsang:teleportation","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}
teleportation_special
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
teleportation_distance |
Float |
the max distance to allow the player to teleport to. |
false |
10.0 |
Example:
{"type":"fsang:teleportation_special","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}
wall_climb
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
climb_speed |
Float |
the speed at which you can climb. |
false |
0.1 |
|
data_name |
String |
Persistent data used |
false |
fsang_climb |
Example:
{"type":"fsang:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"fsang_climb"}
armor_animation
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
item |
ResourceLocation |
ID of the gecko armor item that must be worn currently. |
false |
test:example_item |
|
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
|
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}
render_layer_animation
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
render_layer |
ResourceLocation |
Determines the ID of the render layer receiving the animation. Must be a gecko render layer! |
false |
test:example_layer |
|
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
|
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}
projectile_script
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
String |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
|
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
|
swinging_arm |
String |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
main_arm |
|
x_offset |
Float |
Offset for the x axis |
false |
0.0 |
|
z_offset |
Float |
Offset for the z axis |
false |
0.0 |
Example:
{"type":"satsu_iron_man_addon:projectile_script","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","x_offset":0.0,"z_offset":0.0}
teleport
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_pearl} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
max_distance |
Integer |
Max distance that the player can teleport. |
false |
10 |
Example:
{"type":"satsu_iron_man_addon:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}
ability_wheel
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
abilities |
String[] |
List of ability keys to be used in the ability wheel. |
false |
[example_ability] |
|
texture |
TextureReference |
Lets you use a custom texture for the wheel. If left null it will use the default rendering. |
false |
/ |
|
disable_mouse_scrolling |
Boolean |
Disables the ability to use the mouse wheel to scroll between the options. |
false |
false |
|
disable_center_icon |
Boolean |
Disables the rendering of the icon in the middle of the wheel. |
false |
false |
Example:
{"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false}
aim
Allows the player to aim their arms.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
time |
Integer |
Determines how many ticks it takes until the arm is fully aimed |
false |
10 |
|
arm |
ArmType |
Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
Example:
{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}
animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
attribute_modifier
Adds an attribute modifier to the entity while the ability is enabled.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
attribute |
Attribute |
Determines which attribute should be modified. Possible attributes: caelus:fall_flying, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, minecolonies:mc_mob_damage, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage |
false |
minecraft:generic.armor |
|
amount |
Double |
The amount for the giving attribute modifier |
false |
1.0 |
|
operation |
Integer |
The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) |
false |
0 |
|
uuid |
UUID |
Sets the unique identifier for this attribute modifier. If not specified it will generate a random one |
false |
498be4fb-af04-42f2-8948-e6ccdc0d99e1 |
Example:
{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}
command
Executes commands.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
first_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when gaining/activating the ability |
false |
[] |
|
last_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when losing/deactivating the ability |
false |
[] |
|
commands |
CommandFunctionParsing |
Sets the commands which get executed when using the ability |
false |
[say Hello World] |
Example:
{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}
damage_immunity
Makes the entity immune against certain damage source tags.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 potion} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage_sources |
List |
Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] |
false |
[minecraft:is_lightning, minecraft:is_fall] |
Example:
{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}
dummy
Does nothing.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
energy_beam
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
energy_beam |
ResourceLocation |
Configuration for the look of the beam. Check wiki for information. |
false |
example:energy_beam |
|
damage_type |
ResourceLocation |
Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. |
false |
/ |
|
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
5.0 |
|
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
|
speed |
Float |
Speed at which the energy beam extends from the player. Use 0 for instant extension. |
false |
0.5 |
|
set_on_fire_seconds |
Integer |
You can use this to set targeted entities on fire. If set to 0 it will not cause any. |
false |
0 |
|
cause_fire |
Boolean |
If enabled, targeted blocks will start to burn (fire will be placed). |
false |
false |
|
smelt_blocks |
Boolean |
If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). |
false |
false |
Example:
{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false}
energy_blast
Deprecated, please switch to 'palladium:energy_beam'
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
origin |
String |
Defines the origin point of the energy blast |
false |
eyes |
|
color |
Color |
Defines the color of the blast |
false |
java.awt.Color[r=255,g=0,b=0] |
|
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
1.0 |
|
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
Example:
{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}
entity_glow
Makes the entity, the entities visible for you, glow.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 glow_berries} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
mode |
Mode |
Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] |
false |
SELF |
|
color |
Color |
Determines the color of the glow effect. If left empty, it will use the default team color. |
false |
/ |
|
distance |
Double |
The distance at which the glow effect is visible. If left empty, it will behave normally. |
false |
0.0 |
|
property_key |
String |
If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. |
false |
/ |
|
property_value |
String |
If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. |
false |
/ |
Example:
{"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}
fire_aspect
Makes this entity's attacks light targets on fire as if fire aspect was used.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 flint_and_steel} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
time |
Integer |
The amount of time, in seconds, that the victim entity will be set on fire for |
false |
5 |
|
should_stack_time |
Boolean |
If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it |
false |
false |
|
max_time |
Integer |
If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit |
false |
5 |
Example:
{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}
fluid_walking
Let's you define a fluid you can walk on.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
fluid_tag |
TagKey |
Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava |
false |
minecraft:lava |
Example:
{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}
gui_overlay
Displays a gui overlay on the screen.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
texture |
TextureReference |
Texture path for the gui overlay |
false |
minecraft:textures/gui/presets/isles.png |
|
texture_width |
Integer |
Width of the texture file |
false |
256 |
|
texture_height |
Integer |
Width of the texture file |
false |
256 |
|
translate |
Vec3 |
Translation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
rotate |
Vec3 |
Rotation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
|
scale |
Vec3 |
Scale of the rendered object |
false |
[1.0 / 1.0 / 1.0] |
|
alignment |
TextureAlignment |
Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] |
false |
STRETCH |
Example:
{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}
healing
Heals the entity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 apple} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
frequency |
Integer |
Sets the frequency of healing (in ticks) |
false |
20 |
|
amount |
Float |
Sets the amount of hearts for each healing |
false |
3.0 |
Example:
{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}
hide_body_part
Allows you to hide an entity's body parts.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
body_parts |
List |
Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
|
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
immortality
Makes you unable to die.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 totem_of_undying} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
intangibility
Makes the player go through blocks.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
vertical |
Boolean |
Makes the player vertically intangible aswell |
false |
false |
|
whitelist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
/ |
|
blacklist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
palladium:prevents_intangibility |
Example:
{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}
invisibility
Makes the player invisible. Also makes mobs not see the player anymore.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
name_change
Lets you change the name of the player (in chat, tablist, above head).
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
name |
Component |
The name the player's one will turn into |
false |
literal{John Doe} |
Example:
{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}
particles
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
emitter |
List |
Configuration for where the particle spawns at. Check wiki for information. |
false |
[example:emitter] |
|
particle_type |
ParticleType |
ID of the particle you want to spawn. |
false |
minecraft:dust |
|
options |
String |
Additional options for the particle (like color of a dust particle) |
false |
|
Example:
{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}
play_sound
Plays a sound when being enabled.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
sound |
ResourceLocation |
Sound ID that is being played |
false |
minecraft:item.elytra.flying |
|
volume |
Float |
Volume for the played sound |
false |
1.0 |
|
pitch |
Float |
Pitch for the played sound |
false |
1.0 |
|
looping |
Boolean |
Whether or not the sound should loop during the time the ability is enabled |
false |
false |
|
play_self |
Boolean |
Whether or not the sound should be played to just the player executing the ability, or to all players |
false |
false |
Example:
{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false}
projectile
Allows you to shoot a projectile.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
entity_type |
EntityType |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
|
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
|
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
|
swinging_arm |
ArmType |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
|
damage_from_player |
Boolean |
If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value |
false |
false |
|
ignore_player_movement |
Boolean |
If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour |
false |
false |
Example:
{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}
remove_body_part
Allows you to remove an entity's body parts.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
body_parts |
List |
Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
|
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
render_layer
Allows you to add a render layer to the entity.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
render_layer |
ResourceLocation |
ID of the render layer that will be rendered |
false |
namespace:render_layer_id |
Example:
{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}
render_layer_by_accessory_slot
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
default_layer |
ResourceLocation |
ID of the render layer that will be used if none is specified in the accessory slot. Can be null. |
false |
namespace:render_layer_id |
|
accessory_slot |
AccessorySlot |
ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. |
false |
palladium:chest |
Example:
{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}
repeating_animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
restrict_slots
Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
slots |
List |
Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] |
false |
[chest] |
Example:
{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}
sculk_immunity
When enabled, the player will not cause any walk-related sculk vibrations anymore.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 sculk} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shader_effect
Allows you to apply a custom shader effect.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
shader |
ResourceLocation |
ID of the shader that shall be applied |
false |
minecraft:shaders/post/creeper.json |
Example:
{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}
show_both_arms
Enables the rendering of your off-hand.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shrink_body_overlay
Allows you to shrink the body overlay.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
|
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
size
This ability allows an entity to change it's size using Pehkui.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/size.png, tint=null} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scale |
Float |
Determines the scale as a multiplier |
false |
0.1 |
Example:
{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}
skin_change
Allows you to change a player's skin.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
texture |
SkinTypedValue |
Texture for the skin change |
false |
SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png} |
|
model_type |
ChangedModelType |
Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] |
false |
KEEP |
|
priority |
Integer |
Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) |
false |
50 |
Example:
{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}
slowfall
Makes the entity fall slower.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
trail
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
trail |
ResourceLocation |
ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' |
false |
example:trail_renderer_id |
Example:
{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}
vibrate
Adds a vibration effect to the player.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}
water_walk
Allows the player to walk on water.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
aoe_damage
Does dmg to things around you
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
damage |
Float |
Damage the ability will deal |
false |
3.0 |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
Example:
{"type":"pp:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}
entity_damage
Does damage to what the executer is looking at.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
damage |
Float |
The amount of damage the ability does |
false |
0.0 |
|
damage_type |
String |
The type of damage that is done |
false |
minecraft:player_attack |
|
effect |
String |
The effect that is give to the entity if used |
false |
null |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
potion_seconds |
Integer |
How many seconds the entity should have the effect |
false |
0 |
|
potion_amplifier |
Integer |
What level the effect is |
false |
0 |
|
hide_particles |
Boolean |
If potion particles should be visable |
false |
false |
|
range |
Float |
The amount of range the ability has |
false |
0.0 |
|
at |
String |
Where the damage is(by and from will not work if this is not null) |
false |
null |
|
by |
String |
What entity is doing the damage |
false |
@s |
|
from |
String |
What entity is the damage from |
false |
@s |
|
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
|
excluded_tag |
String |
Tag that will be excluded from damage if used |
false |
damage_excluded_tag |
Example:
{"type":"pp:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
scoreboard_aoe_damage
Deals damage around you based on a scoreboard value
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
default_damage |
String |
Fallback damage if scoreboard is unavailable |
false |
3.0 |
|
scoreboard_objective |
String |
Scoreboard objective name for damage |
false |
ability_damage |
|
score_divisor |
String |
Amount to divide the scoreboard value by |
false |
1.0 |
|
fire_seconds |
String |
Seconds the entity should be on fire |
false |
0.0 |
|
reset_score_after_use |
String |
Whether to reset the scoreboard value after use (true/false) |
false |
false |
Example:
{"type":"pp:scoreboard_aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"default_damage":"3.0","scoreboard_objective":"ability_damage","score_divisor":"1.0","fire_seconds":"0.0","reset_score_after_use":"false"}
scoreboard_stat
Ties an attribute to a scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score_value |
String |
Scoreboard Name |
false |
Score.Board |
|
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
|
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
|
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
|
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"pp:scoreboard_stat","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
aoe_damage
deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
damage |
Float |
Damage the ability will deal |
false |
3.0 |
|
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
Example:
{"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}
aoe_knockback
knocks entities around the user back.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be knockedback |
false |
10 |
|
knockback |
Float |
the strength of the knockback |
false |
2.0 |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
|
crush |
Boolean |
Crush the target if they are pressed up against a wall |
false |
false |
|
cone |
Boolean |
only knockback entities in front of you |
false |
false |
Example:
{"type":"gravestone:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}
charged_knockback
aoe knockback ability with variable knockback strength based off a score - VenWhoVian
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
|
score |
String |
what scoreboard to use for knockback strength |
false |
grave.biot.shove |
|
scoreMax |
String |
what scoreboard to use for max possible knockback strength |
false |
grave.biot.shoveMax |
|
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
|
invert |
Boolean |
Invert the knockback direction |
false |
false |
Example:
{"type":"gravestone:charged_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"score":"grave.biot.shove","scoreMax":"grave.biot.shoveMax","tag_ex":"exclusion_tag","invert":false}
drain_per_tick
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
energy |
Integer |
Amount of energy to drain per tick |
false |
10 |
|
id |
String |
Item to look for in curios slot |
false |
grave.codec:tachyon_device |
|
curios_slot |
String |
curios slot id |
false |
body |
|
trinket_slot |
String |
trinket slot id |
false |
chest/cape |
Example:
{"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}
dynamic_pehkui
lets the player tie a scoreboard to any scale type or just set any scale type normally.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
scale_type |
String |
from the list of pehkui scales in game |
false |
palladium:ability |
|
scale_number |
Float |
what you set the scale to if not by scoreboard |
false |
1.1 |
|
scoreboard |
String |
Motion Scale |
false |
grave.scale.test |
|
scoreboard_divider |
Float |
what you divide the score by |
false |
0.0 |
|
delay |
Integer |
what you divide the score by |
false |
0 |
|
is_score |
String |
True or False |
false |
true |
Example:
{"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}
explode
EXPLOSION
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
explosion |
Integer |
boom |
false |
10 |
|
fire |
Boolean |
boom |
false |
true |
Example:
{"type":"gravestone:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}
movement
Adds forward momentum to the player.
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
motion_scale |
Float |
Motion Scale |
false |
1.1 |
Example:
{"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}
projectile
amazing new projectile script. - thanks phantompig
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
5.0 |
|
yawOverride |
Float |
Locks the calculated yaw value to this (setting this to -999 will make it ignored |
false |
-999.0 |
|
pitchOverride |
Float |
Locks the calculated pitch value to this (setting this to -999 will make it ignored |
false |
-999.0 |
|
yawOffset |
Float |
the value offset for the yaw from the body |
false |
-20.0 |
|
pitchOffset |
Float |
the value offset for the pitch from the body |
false |
25.0 |
|
yawInaccuracy |
Float |
how inaccurate the projectiles yaw value is going to be |
false |
0.0 |
|
pitchInaccuracy |
Float |
how inaccurate the projectiles pitch value is going to be |
false |
0.0 |
|
entity_type |
String |
Entity type ID for the projectile entity |
false |
palladium:custom_projectile |
|
entity_data |
CompoundTag |
Entity NBT data; works the same as the projectile ability |
false |
/ |
|
count |
Float |
how many fire when the ability is activated |
false |
1.0 |
|
swinging_arm |
String |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
main_arm |
Example:
{"type":"gravestone:projectile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","velocity":5.0,"yawOverride":-999.0,"pitchOverride":-999.0,"yawOffset":-20.0,"pitchOffset":25.0,"yawInaccuracy":0.0,"pitchInaccuracy":0.0,"entity_type":"palladium:custom_projectile","entity_data":"null","count":1.0,"swinging_arm":"main_arm"}
set_palladium_property_by_score
sets a palladium properly based on a scoreboard
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
palladium_property |
String |
palladium property being altered |
false |
graveomnicycle |
|
scoreboard |
String |
scoreboard altering the palladium property |
false |
grave.omni.setslot |
Example:
{"type":"gravestone:set_palladium_property_by_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","palladium_property":"graveomnicycle","scoreboard":"grave.omni.setslot"}
stat_ability
link an attribute to a scoreboard. - thanks nexo
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score_value |
String |
Scoreboard Name |
false |
Score.Board |
|
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
|
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
|
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
|
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
stone_index_detection
detects the most common block from the stone index in a BLANK radius
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
score |
String |
the scoreboard that the type is put in |
false |
cm.ninjago.earth.index |
|
needs |
Integer |
the required amount of any 1 block |
false |
6 |
Example:
{"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}
store_armour
store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
namespace |
String |
unique namespace for your storage location |
false |
minecraft |
|
identity |
String |
unique extra name for your storage location "namespace:username_identity" |
false |
banana |
Example:
{"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}
wall_climb
wall climbing. - thanks nexo
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
|
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
|
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
|
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
|
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
|
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
|
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
|
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
|
climb_speed |
Float |
Duh. |
false |
0.1 |
|
data_name |
String |
Persistent data used |
false |
omni_climb |
Example:
{"type":"gravestone:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"omni_climb"}