Abilities


Overview

PantheonSent

FSang18's Heropack

GeckoLib 4

Satsu Iron man addon

Palladium

Platinum Powers

Gravestone Mod


god_stalked

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_blocking

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_gliding

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_list

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0

Example:

{"type":"fsang:ability_list","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0}

ad_astra_travel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ad_astra_travel","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

add_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:add_speed_levels","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

breath

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:breath","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

coordinate_menu

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 compass}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:coordinate_menu","icon":"minecraft:compass","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

custom_message

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
message String The JSON formatted tellraw message false {"text":"Hello, world!","color":"yellow"}
message_color String The color of the message false yellow

Example:

{"type":"fsang:custom_message","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","message":"{\"text\":\"Hello, world!\",\"color\":\"yellow\"}","message_color":"yellow"}

divide_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
input_scoreboard String Name of the scoreboard to read from false input_score
output_scoreboard String Name of the scoreboard to write to false output_score
division_value Integer The number to divide the input score by false 1

Example:

{"type":"fsang:divide_scoreboard","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","input_scoreboard":"input_score","output_scoreboard":"output_score","division_value":1}

drain_per_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy Integer Amount of energy to add/withdraw per tick false 10
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
mode String Mode to either add or withdraw energy false withdraw

Example:

{"type":"fsang:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","mode":"withdraw"}

effect_immunity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
effect String The effect the entity is immune to false minecraft:poison

Example:

{"type":"fsang:effect_immunity","icon":"minecraft:diamond","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","effect":"minecraft:poison"}

ender_chest

Ability to open the Ender Chest GUI when activated.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_chest}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:ender_chest","icon":"minecraft:ender_chest","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

entity_damage

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"fsang:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

entity_highlight

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
glow_range Double Range in blocks to highlight entities false 50.0

Example:

{"type":"fsang:entity_highlight","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","glow_range":50.0}

entity_motion

Gives motion to what the player is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float Range of the ability false 0.0
motion_scale Float Motion Scale false 1.0

Example:

{"type":"fsang:entity_motion","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":0.0,"motion_scale":1.0}

explosion

Make you Explode

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cause_fire Boolean if the explosion create fire false false
radius Integer radius of the explosion false 1
self_damage Integer the damage on yourself false 1

Example:

{"type":"fsang:explosion","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cause_fire":false,"radius":1,"self_damage":1}

get_armor

Retrieve stored armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all

Example:

{"type":"fsang:get_armor","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

glide

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 barrier}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
elytra_glide Boolean To use elytra-style gliding or not. If false, it will simply be gliding, you cannot regain altitude by dive bombing. false true
glide_speed Float How fast you glide horizontally, acts as a multiplier false 0.99
drop_speed Float How fast you fall. If elytra_glide is enabled, it is a multiplier. Otherwise, it is the minimum force of gravity if you look straight ahead. false 0.98
gravity Float Base gravity. false 0.08

Example:

{"type":"fsang:glide","icon":"minecraft:barrier","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","elytra_glide":true,"glide_speed":0.99,"drop_speed":0.98,"gravity":0.08}

grant_effect

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
range Float The range within which the effect will be granted false 10.0
effect String The effect to grant to the target false minecraft:slowness
effect_duration Integer The duration of the effect in ticks false 5
effect_amplifier Integer The amplifier of the effect false 1
effect_particles Boolean Whether the effect shows particles false false

Example:

{"type":"fsang:grant_effect","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","range":10.0,"effect":"minecraft:slowness","effect_duration":5,"effect_amplifier":1,"effect_particles":false}

leap

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
distance Integer leap factor false 2

Example:

{"type":"fsang:leap","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","distance":2}

leap_back

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:leap_back","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

leap_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Scoreboard used for leap distance false leap_distance

Example:

{"type":"fsang:leap_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"leap_distance"}

no_movement

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
data_name String Persistent data used false fsang_frozen

Example:

{"type":"fsang:no_movement","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","data_name":"fsang_frozen"}

projectile_with_offset

Fires a projectile at a local pitch and yaw offset relative to where the player is looking (velocity is still applied so that the projectile is fired where the entity with the power is aiming) (all angles are measured in degrees) (for reference, yaw is left-to-right rotation, and pitch is up-and-down rotation)

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 egg}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String The entity ID for the projectile to be fired false minecraft:snowball
entity_data CompoundTag NBT data for the projectile entity false /
yaw_offset Float The value to be added to the source entity's yaw (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
pitch_offset Float The value to be added to the source entity's pitch (resulting in the projectile originating from somewhere else on the entity with the power) false 0.0
yaw_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's yaw (resulting in an inaccuracy effect) false 0.0
pitch_inaccuracy Float The maximum value to be randomly added or subtracted from the entity's pitch (resulting in an inaccuracy effect) false 0.0
yaw_override Float Locks the calculated yaw value to this (setting this to null will make it ignored false /
pitch_override Float Locks the calculated pitch value to this (setting this to null will make it ignored false /
count Integer The number of projectiles to be fired each tick the ability is active false 1
speed Float The speed of the projectile false 5.0
align_velocity_with_calculated_rotation Boolean If true, the projectile's velocity will be calculated using the new pitch and yaw values (which are affected by offsets and overrides) instead of only source entity's rotation false false

Example:

{"type":"fsang:projectile_with_offset","icon":"minecraft:egg","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","yaw_offset":0.0,"pitch_offset":0.0,"yaw_inaccuracy":0.0,"pitch_inaccuracy":0.0,"yaw_override":"null","pitch_override":"null","count":1,"speed":5.0,"align_velocity_with_calculated_rotation":false}

remove_mainhand_item

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 diamond_sword}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:remove_mainhand_item","icon":"minecraft:diamond_sword","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

remove_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:remove_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

reset_speed_levels

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 anvil}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"fsang:reset_speed_levels","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

scoreboard_modifier

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scoreboard_name String Name of the scoreboard to modify false example_scoreboard
adjustment_type String Add or subtract false add
adjustment_amount Integer Amount to adjust false 1

Example:

{"type":"fsang:scoreboard_modifier","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scoreboard_name":"example_scoreboard","adjustment_type":"add","adjustment_amount":1}

screen_shake

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 coal}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
base_intensity Float base intensity false 1.0
max_intensity Float max intensity false 5.0

Example:

{"type":"fsang:screen_shake","icon":"minecraft:coal","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","base_intensity":1.0,"max_intensity":5.0}

set_rf_to_scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
curios_slot String Curios slot ID (set to "null" to skip) false null
trinket_slot String Trinket slot ID (set to "null" to skip) false null
armor_or_hand_slot String Armor or hand slot (head, chest, legs, feet, mainhand, offhand, null) false null
scoreboard_rf String Name of the scoreboard to set the RF value to false rf_scoreboard
scoreboard_max String Name of the scoreboard to set the max capacity to false max_rf_scoreboard

Example:

{"type":"fsang:set_rf_to_scoreboard","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","curios_slot":"null","trinket_slot":"null","armor_or_hand_slot":"null","scoreboard_rf":"rf_scoreboard","scoreboard_max":"max_rf_scoreboard"}

stat_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"fsang:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

store_armor

Store your worn armor or held item.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String Namespace for your storage location false fsang
identity String Additional name for your storage location false store
target String Storage target: all, mainhand, or offhand false all

Example:

{"type":"fsang:store_armor","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"fsang","identity":"store","target":"all"}

teleportation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
teleportation_distance Float the max distance to allow the player to teleport to. false 10.0

Example:

{"type":"fsang:teleportation","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

teleportation_special

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
teleportation_distance Float the max distance to allow the player to teleport to. false 10.0

Example:

{"type":"fsang:teleportation_special","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","teleportation_distance":10.0}

wall_climb

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float the speed at which you can climb. false 0.1
data_name String Persistent data used false fsang_climb

Example:

{"type":"fsang:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"fsang_climb"}

armor_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item ResourceLocation ID of the gecko armor item that must be worn currently. false test:example_item
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

render_layer_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation Determines the ID of the render layer receiving the animation. Must be a gecko render layer! false test:example_layer
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

projectile_script

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type String Entity type ID for the projectile entity false minecraft:snowball
entity_data CompoundTag Entity NBT data false /
inaccuracy Float Determines the inaccuracy when shooting the projectile false 0.0
velocity Float Determines the velocity when shooting the projectile false 1.5
swinging_arm String Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false main_arm
x_offset Float Offset for the x axis false 0.0
z_offset Float Offset for the z axis false 0.0

Example:

{"type":"satsu_iron_man_addon:projectile_script","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","x_offset":0.0,"z_offset":0.0}

teleport

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 ender_pearl}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
max_distance Integer Max distance that the player can teleport. false 10

Example:

{"type":"satsu_iron_man_addon:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}

ability_wheel

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
abilities String[] List of ability keys to be used in the ability wheel. false [example_ability]
texture TextureReference Lets you use a custom texture for the wheel. If left null it will use the default rendering. false /
disable_mouse_scrolling Boolean Disables the ability to use the mouse wheel to scroll between the options. false false
disable_center_icon Boolean Disables the rendering of the icon in the middle of the wheel. false false

Example:

{"type":"palladium:ability_wheel","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","abilities":["example_ability"],"texture":"null","disable_mouse_scrolling":false,"disable_center_icon":false}

aim

Allows the player to aim their arms.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer Determines how many ticks it takes until the arm is fully aimed false 10
arm ArmType Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM

Example:

{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attribute Attribute Determines which attribute should be modified. Possible attributes: caelus:fall_flying, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, minecolonies:mc_mob_damage, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage false minecraft:generic.armor
amount Double The amount for the giving attribute modifier false 1.0
operation Integer The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) false 0
uuid UUID Sets the unique identifier for this attribute modifier. If not specified it will generate a random one false 498be4fb-af04-42f2-8948-e6ccdc0d99e1

Example:

{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

command

Executes commands.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
first_tick_commands CommandFunctionParsing Sets the commands which get executed when gaining/activating the ability false []
last_tick_commands CommandFunctionParsing Sets the commands which get executed when losing/deactivating the ability false []
commands CommandFunctionParsing Sets the commands which get executed when using the ability false [say Hello World]

Example:

{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

damage_immunity

Makes the entity immune against certain damage source tags.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 potion}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_sources List Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] false [minecraft:is_lightning, minecraft:is_fall]

Example:

{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

disable_hotbar_scroll

When enabled, the player will not be able to scroll through the hotbar anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:disable_hotbar_scroll","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dummy

Does nothing.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

energy_beam

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy_beam ResourceLocation Configuration for the look of the beam. Check wiki for information. false example:energy_beam
damage_type ResourceLocation Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. false /
damage Float The damage dealt with aiming for entities (per tick) false 5.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0
speed Float Speed at which the energy beam extends from the player. Use 0 for instant extension. false 0.5
set_on_fire_seconds Integer You can use this to set targeted entities on fire. If set to 0 it will not cause any. false 0
cause_fire Boolean If enabled, targeted blocks will start to burn (fire will be placed). false false
smelt_blocks Boolean If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). false false

Example:

{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false}

energy_blast

Deprecated, please switch to 'palladium:energy_beam'

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
origin String Defines the origin point of the energy blast false eyes
color Color Defines the color of the blast false java.awt.Color[r=255,g=0,b=0]
damage Float The damage dealt with aiming for entities (per tick) false 1.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0

Example:

{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

entity_glow

Makes the entity, the entities visible for you, glow.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 glow_berries}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
mode Mode Determines if this ability makes the entity itself glow, or lets you see other entities with their glow effect. Possible values: [self, others] false SELF
color Color Determines the color of the glow effect. If left empty, it will use the default team color. false /
distance Double The distance at which the glow effect is visible. If left empty, it will behave normally. false 0.0
property_key String If you want to make the glow dependent on a Palladium Property, this is the key/name of it which you can specify. false /
property_value String If you want to make the glow dependent on a Palladium Property, this is value of it which you can specify. false /

Example:

{"type":"palladium:entity_glow","icon":"minecraft:glow_berries","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mode":"self","color":"null","distance":0.0,"property_key":"null","property_value":"null"}

fire_aspect

Makes this entity's attacks light targets on fire as if fire aspect was used.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 flint_and_steel}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer The amount of time, in seconds, that the victim entity will be set on fire for false 5
should_stack_time Boolean If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it false false
max_time Integer If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit false 5

Example:

{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}

fluid_walking

Let's you define a fluid you can walk on.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
fluid_tag TagKey Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava false minecraft:lava

Example:

{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

gui_overlay

Displays a gui overlay on the screen.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture TextureReference Texture path for the gui overlay false minecraft:textures/gui/presets/isles.png
texture_width Integer Width of the texture file false 256
texture_height Integer Width of the texture file false 256
translate Vec3 Translation of the rendered object false [0.0 / 0.0 / 0.0]
rotate Vec3 Rotation of the rendered object false [0.0 / 0.0 / 0.0]
scale Vec3 Scale of the rendered object false [1.0 / 1.0 / 1.0]
alignment TextureAlignment Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] false STRETCH

Example:

{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

healing

Heals the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
frequency Integer Sets the frequency of healing (in ticks) false 20
amount Float Sets the amount of hearts for each healing false 3.0

Example:

{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

hide_body_part

Allows you to hide an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

immortality

Makes you unable to die.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 totem_of_undying}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:immortality","icon":"minecraft:totem_of_undying","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

intangibility

Makes the player go through blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical Boolean Makes the player vertically intangible aswell false false
whitelist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false /
blacklist TagKey Tag which includes the block the player can phase through. Leave null for all blocks. false palladium:prevents_intangibility

Example:

{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

name_change

Lets you change the name of the player (in chat, tablist, above head).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
name Component The name the player's one will turn into false literal{John Doe}

Example:

{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

particles

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
emitter List Configuration for where the particle spawns at. Check wiki for information. false [example:emitter]
particle_type ParticleType ID of the particle you want to spawn. false minecraft:dust
options String Additional options for the particle (like color of a dust particle) false

Example:

{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}

play_sound

Plays a sound when being enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
sound ResourceLocation Sound ID that is being played false minecraft:item.elytra.flying
volume Float Volume for the played sound false 1.0
pitch Float Pitch for the played sound false 1.0
looping Boolean Whether or not the sound should loop during the time the ability is enabled false false
play_self Boolean Whether or not the sound should be played to just the player executing the ability, or to all players false false

Example:

{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false}

projectile

Allows you to shoot a projectile.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 snowball}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type EntityType Entity type ID for the projectile entity false minecraft:snowball
entity_data CompoundTag Entity NBT data false /
inaccuracy Float Determines the inaccuracy when shooting the projectile false 0.0
velocity Float Determines the velocity when shooting the projectile false 1.5
swinging_arm ArmType Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM
damage_from_player Boolean If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value false false
ignore_player_movement Boolean If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour false false

Example:

{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

remove_body_part

Allows you to remove an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

render_layer

Allows you to add a render layer to the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer ResourceLocation ID of the render layer that will be rendered false namespace:render_layer_id

Example:

{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

render_layer_by_accessory_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
default_layer ResourceLocation ID of the render layer that will be used if none is specified in the accessory slot. Can be null. false namespace:render_layer_id
accessory_slot AccessorySlot ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. false palladium:chest

Example:

{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
slots List Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] false [chest]

Example:

{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 sculk}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shader_effect

Allows you to apply a custom shader effect.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
shader ResourceLocation ID of the shader that shall be applied false minecraft:shaders/post/creeper.json

Example:

{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

show_both_arms

Enables the rendering of your off-hand.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shrink_body_overlay

Allows you to shrink the body overlay.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

size

This ability allows an entity to change it's size using Pehkui.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale Float Determines the scale as a multiplier false 0.1

Example:

{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

skin_change

Allows you to change a player's skin.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture SkinTypedValue Texture for the skin change false SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
model_type ChangedModelType Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] false KEEP
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}

slowfall

Makes the entity fall slower.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

tool_hands

Allows the player to mine a block and receive its drops as if a tool were used

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 wooden_pickaxe}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
drop_block_tags List Blocks in these tags will be dropped when mined false [minecraft:mineable/pickaxe, minecraft:needs_iron_tool]

Example:

{"type":"palladium:tool_hands","icon":"minecraft:wooden_pickaxe","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","drop_block_tags":["minecraft:mineable/pickaxe","minecraft:needs_iron_tool"]}

trail

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
trail ResourceLocation ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' false example:trail_renderer_id

Example:

{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}

vibrate

Adds a vibration effect to the player.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

water_walk

Allows the player to walk on water.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

aoe_damage

Does dmg to things around you

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag

Example:

{"type":"pp:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}

entity_damage

Does damage to what the executer is looking at.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage Float The amount of damage the ability does false 0.0
damage_type String The type of damage that is done false minecraft:player_attack
effect String The effect that is give to the entity if used false null
fire_seconds Float How many seconds the entity should be on fire false 0.0
potion_seconds Integer How many seconds the entity should have the effect false 0
potion_amplifier Integer What level the effect is false 0
hide_particles Boolean If potion particles should be visable false false
range Float The amount of range the ability has false 0.0
at String Where the damage is(by and from will not work if this is not null) false null
by String What entity is doing the damage false @s
from String What entity is the damage from false @s
command_as_entity String Excute a command from the entity if used false null
excluded_tag String Tag that will be excluded from damage if used false damage_excluded_tag

Example:

{"type":"pp:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}

scoreboard_aoe_damage

Deals damage around you based on a scoreboard value

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
default_damage String Fallback damage if scoreboard is unavailable false 3.0
scoreboard_objective String Scoreboard objective name for damage false ability_damage
score_divisor String Amount to divide the scoreboard value by false 1.0
fire_seconds String Seconds the entity should be on fire false 0.0
reset_score_after_use String Whether to reset the scoreboard value after use (true/false) false false

Example:

{"type":"pp:scoreboard_aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"default_damage":"3.0","scoreboard_objective":"ability_damage","score_divisor":"1.0","fire_seconds":"0.0","reset_score_after_use":"false"}

scoreboard_stat

Ties an attribute to a scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"pp:scoreboard_stat","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

aoe_damage

deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag

Example:

{"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}

aoe_knockback

knocks entities around the user back.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be knockedback false 10
knockback Float the strength of the knockback false 2.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
invert Boolean Invert the knockback direction false false
crush Boolean Crush the target if they are pressed up against a wall false false
cone Boolean only knockback entities in front of you false false

Example:

{"type":"gravestone:aoe_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"knockback":2.0,"tag_ex":"exclusion_tag","invert":false,"crush":false,"cone":false}

charged_knockback

aoe knockback ability with variable knockback strength based off a score - VenWhoVian

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
score String what scoreboard to use for knockback strength false grave.biot.shove
scoreMax String what scoreboard to use for max possible knockback strength false grave.biot.shoveMax
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
invert Boolean Invert the knockback direction false false

Example:

{"type":"gravestone:charged_knockback","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"score":"grave.biot.shove","scoreMax":"grave.biot.shoveMax","tag_ex":"exclusion_tag","invert":false}

drain_per_tick

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy Integer Amount of energy to drain per tick false 10
id String Item to look for in curios slot false grave.codec:tachyon_device
curios_slot String curios slot id false body
trinket_slot String trinket slot id false chest/cape

Example:

{"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}

dynamic_pehkui

lets the player tie a scoreboard to any scale type or just set any scale type normally.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale_type String from the list of pehkui scales in game false palladium:ability
scale_number Float what you set the scale to if not by scoreboard false 1.1
scoreboard String Motion Scale false grave.scale.test
scoreboard_divider Float what you divide the score by false 0.0
delay Integer what you divide the score by false 0
is_score String True or False false true

Example:

{"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}

explode

EXPLOSION

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
explosion Integer boom false 10
fire Boolean boom false true

Example:

{"type":"gravestone:explode","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","explosion":10,"fire":true}

movement

Adds forward momentum to the player.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Motion Scale false 1.1

Example:

{"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

projectile

amazing new projectile script. - thanks phantompig

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
velocity Float Determines the velocity when shooting the projectile false 5.0
yawOverride Float Locks the calculated yaw value to this (setting this to -999 will make it ignored false -999.0
pitchOverride Float Locks the calculated pitch value to this (setting this to -999 will make it ignored false -999.0
yawOffset Float the value offset for the yaw from the body false -20.0
pitchOffset Float the value offset for the pitch from the body false 25.0
yawInaccuracy Float how inaccurate the projectiles yaw value is going to be false 0.0
pitchInaccuracy Float how inaccurate the projectiles pitch value is going to be false 0.0
entity_type String Entity type ID for the projectile entity false palladium:custom_projectile
entity_data CompoundTag Entity NBT data; works the same as the projectile ability false /
count Float how many fire when the ability is activated false 1.0
swinging_arm String Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false main_arm

Example:

{"type":"gravestone:projectile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","velocity":5.0,"yawOverride":-999.0,"pitchOverride":-999.0,"yawOffset":-20.0,"pitchOffset":25.0,"yawInaccuracy":0.0,"pitchInaccuracy":0.0,"entity_type":"palladium:custom_projectile","entity_data":"null","count":1.0,"swinging_arm":"main_arm"}

set_palladium_property_by_score

sets a palladium properly based on a scoreboard

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
palladium_property String palladium property being altered false graveomnicycle
scoreboard String scoreboard altering the palladium property false grave.omni.setslot

Example:

{"type":"gravestone:set_palladium_property_by_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","palladium_property":"graveomnicycle","scoreboard":"grave.omni.setslot"}

stat_ability

link an attribute to a scoreboard. - thanks nexo

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

stone_index_detection

detects the most common block from the stone index in a BLANK radius

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score String the scoreboard that the type is put in false cm.ninjago.earth.index
needs Integer the required amount of any 1 block false 6

Example:

{"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}

store_armour

store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
namespace String unique namespace for your storage location false minecraft
identity String unique extra name for your storage location "namespace:username_identity" false banana

Example:

{"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}

wall_climb

wall climbing. - thanks nexo

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=0 air}
title Component Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position Vec2 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
climb_speed Float Duh. false 0.1
data_name String Persistent data used false omni_climb

Example:

{"type":"gravestone:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"omni_climb"}