java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HorizontalDirectionalBlock
tech.anonymoushacker1279.immersiveweapons.block.crafting.small_parts.SmallPartsTable
All Implemented Interfaces:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.level.ItemLike, net.minecraftforge.common.extensions.IForgeBlock

public class SmallPartsTable extends net.minecraft.world.level.block.HorizontalDirectionalBlock
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block

    net.minecraft.world.level.block.Block.BlockStatePairKey

    Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate
  • Field Summary

    Fields inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock

    FACING

    Fields inherited from class net.minecraft.world.level.block.Block

    BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS

    Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER

    Fields inherited from interface net.minecraft.world.flag.FeatureElement

    FILTERED_REGISTRIES
  • Constructor Summary

    Constructors
    Constructor
    Description
    SmallPartsTable(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties)
    Constructor for SmallPartsTable.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block,net.minecraft.world.level.block.state.BlockState> builder)
    Create the BlockState definition.
    net.minecraft.world.MenuProvider
    getMenuProvider(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos)
     
    net.minecraft.world.level.block.state.BlockState
    getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context)
    Set placement properties.
    net.minecraft.world.InteractionResult
    use(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult)
     

    Methods inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock

    mirror, rotate

    Methods inherited from class net.minecraft.world.level.block.Block

    animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf

    Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface net.minecraft.world.flag.FeatureElement

    isEnabled

    Methods inherited from interface net.minecraftforge.common.extensions.IForgeBlock

    addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
  • Constructor Details

    • SmallPartsTable

      public SmallPartsTable(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties)
      Constructor for SmallPartsTable.
      Parameters:
      properties - the Properties of the block
  • Method Details

    • getMenuProvider

      public net.minecraft.world.MenuProvider getMenuProvider(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos)
      Overrides:
      getMenuProvider in class net.minecraft.world.level.block.state.BlockBehaviour
    • use

      public net.minecraft.world.InteractionResult use(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult)
      Overrides:
      use in class net.minecraft.world.level.block.state.BlockBehaviour
    • createBlockStateDefinition

      public void createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block,net.minecraft.world.level.block.state.BlockState> builder)
      Create the BlockState definition.
      Overrides:
      createBlockStateDefinition in class net.minecraft.world.level.block.Block
      Parameters:
      builder - the StateDefinition.Builder of the block
    • getStateForPlacement

      public net.minecraft.world.level.block.state.BlockState getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context)
      Set placement properties. Sets the facing direction of the block for placement.
      Overrides:
      getStateForPlacement in class net.minecraft.world.level.block.Block
      Parameters:
      context - the BlockPlaceContext during placement
      Returns:
      BlockState