Class SpikeTrapBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
tech.anonymoushacker1279.immersiveweapons.block.SpikeTrapBlock
- All Implemented Interfaces:
net.minecraft.world.flag.FeatureElement,net.minecraft.world.level.block.BucketPickup,net.minecraft.world.level.block.LiquidBlockContainer,net.minecraft.world.level.block.SimpleWaterloggedBlock,net.minecraft.world.level.ItemLike,net.neoforged.neoforge.common.extensions.IBlockExtension,net.neoforged.neoforge.common.extensions.IBucketPickupExtension
public class SpikeTrapBlock
extends net.minecraft.world.level.block.Block
implements net.minecraft.world.level.block.SimpleWaterloggedBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final net.minecraft.world.level.block.state.properties.BooleanPropertyprotected static final net.minecraft.world.phys.shapes.VoxelShapestatic final net.minecraft.world.level.block.state.properties.BooleanPropertyFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
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Constructor Summary
ConstructorsConstructorDescriptionSpikeTrapBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties) Constructor for SpikeTrapBlock. -
Method Summary
Modifier and TypeMethodDescriptionbooleancanSurvive(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.LevelReader reader, net.minecraft.core.BlockPos pos) Determines if the block can exist in a given state.protected voidcreateBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block, net.minecraft.world.level.block.state.BlockState> builder) Create the BlockState definition.voidentityInside(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.Entity entity) Runs when an entity is inside the block's collision area.net.minecraft.world.level.material.FluidStategetFluidState(net.minecraft.world.level.block.state.BlockState state) Set FluidState properties.net.minecraft.world.phys.shapes.VoxelShapegetShape(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.BlockGetter blockGetter, net.minecraft.core.BlockPos pos, net.minecraft.world.phys.shapes.CollisionContext collisionContext) net.minecraft.world.level.block.state.BlockStategetStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context) Set placement properties.voidneighborChanged(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.Block blockIn, net.minecraft.core.BlockPos fromPos, boolean isMoving) Runs when neighboring blocks change state.voidonPlace(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, boolean isMoving) Runs when neighboring blocks change state.net.minecraft.world.level.block.state.BlockStateupdateShape(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.Direction facing, net.minecraft.world.level.block.state.BlockState neighborState, net.minecraft.world.level.LevelAccessor levelAccessor, net.minecraft.core.BlockPos currentPos, net.minecraft.core.BlockPos neighborPos) Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, codec, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, onExplosionHit, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSoundMethods inherited from interface net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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WATERLOGGED
public static final net.minecraft.world.level.block.state.properties.BooleanProperty WATERLOGGED -
POWERED
public static final net.minecraft.world.level.block.state.properties.BooleanProperty POWERED -
SHAPE
protected static final net.minecraft.world.phys.shapes.VoxelShape SHAPE
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Constructor Details
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SpikeTrapBlock
public SpikeTrapBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties properties) Constructor for SpikeTrapBlock.- Parameters:
properties- thePropertiesof the block
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Method Details
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getShape
public net.minecraft.world.phys.shapes.VoxelShape getShape(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.BlockGetter blockGetter, net.minecraft.core.BlockPos pos, net.minecraft.world.phys.shapes.CollisionContext collisionContext) - Overrides:
getShapein classnet.minecraft.world.level.block.state.BlockBehaviour
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updateShape
public net.minecraft.world.level.block.state.BlockState updateShape(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.Direction facing, net.minecraft.world.level.block.state.BlockState neighborState, net.minecraft.world.level.LevelAccessor levelAccessor, net.minecraft.core.BlockPos currentPos, net.minecraft.core.BlockPos neighborPos) - Overrides:
updateShapein classnet.minecraft.world.level.block.state.BlockBehaviour
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getStateForPlacement
public net.minecraft.world.level.block.state.BlockState getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext context) Set placement properties. Sets the facing direction of the block for placement.- Overrides:
getStateForPlacementin classnet.minecraft.world.level.block.Block- Parameters:
context- theBlockPlaceContextduring placement- Returns:
- BlockState
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getFluidState
public net.minecraft.world.level.material.FluidState getFluidState(net.minecraft.world.level.block.state.BlockState state) Set FluidState properties. Allows the block to exhibit waterlogged behavior.- Overrides:
getFluidStatein classnet.minecraft.world.level.block.state.BlockBehaviour- Parameters:
state- theBlockStateof the block- Returns:
- FluidState
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createBlockStateDefinition
protected void createBlockStateDefinition(net.minecraft.world.level.block.state.StateDefinition.Builder<net.minecraft.world.level.block.Block, net.minecraft.world.level.block.state.BlockState> builder) Create the BlockState definition.- Overrides:
createBlockStateDefinitionin classnet.minecraft.world.level.block.Block- Parameters:
builder- theStateContainer.Builderof the block
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canSurvive
public boolean canSurvive(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.LevelReader reader, net.minecraft.core.BlockPos pos) Determines if the block can exist in a given state.- Overrides:
canSurvivein classnet.minecraft.world.level.block.state.BlockBehaviour- Parameters:
state- theBlockStateof the blockreader- theLevelReaderfor the blockpos- theBlocKPosthe block is at- Returns:
- boolean
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entityInside
public void entityInside(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.Entity entity) Runs when an entity is inside the block's collision area. Allows the block to deal damage on contact.- Overrides:
entityInsidein classnet.minecraft.world.level.block.state.BlockBehaviour- Parameters:
state- theBlockStateof the blocklevel- theLevelthe block is inpos- theBlockPosthe block is atentity- theEntitypassing through the block
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onPlace
public void onPlace(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, boolean isMoving) Runs when neighboring blocks change state.- Overrides:
onPlacein classnet.minecraft.world.level.block.state.BlockBehaviour- Parameters:
state- theBlockStateof the blocklevel- theLevelthe block is inpos- theBlockPosthe block is atoldState- theBlockStatethe block previously hadisMoving- determines if the block is moving
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neighborChanged
public void neighborChanged(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.Block blockIn, net.minecraft.core.BlockPos fromPos, boolean isMoving) Runs when neighboring blocks change state.- Overrides:
neighborChangedin classnet.minecraft.world.level.block.state.BlockBehaviour- Parameters:
state- theBlockStateof the blocklevel- theLevelthe block is inpos- theBlockPosthe block is atblockIn- theBlockthat is changingfromPos- theBlockPosof the changing blockisMoving- determines if the block is moving
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