Class MusketBallRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<BulletEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
tech.anonymoushacker1279.immersiveweapons.client.renderer.entity.projectile.MusketBallRenderer
public class MusketBallRenderer
extends net.minecraft.client.renderer.entity.EntityRenderer<BulletEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
ConstructorsConstructorDescriptionMusketBallRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, String name) MusketBallRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation location) -
Method Summary
Modifier and TypeMethodDescriptionnet.minecraft.client.renderer.entity.state.LivingEntityRenderStatevoidrender(net.minecraft.client.renderer.entity.state.LivingEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int packedLight) Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, extractAdditionalHitboxes, extractRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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Constructor Details
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MusketBallRenderer
public MusketBallRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, String name) -
MusketBallRenderer
public MusketBallRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation location)
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Method Details
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createRenderState
public net.minecraft.client.renderer.entity.state.LivingEntityRenderState createRenderState()- Specified by:
createRenderStatein classnet.minecraft.client.renderer.entity.EntityRenderer<BulletEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
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render
public void render(net.minecraft.client.renderer.entity.state.LivingEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int packedLight) - Overrides:
renderin classnet.minecraft.client.renderer.entity.EntityRenderer<BulletEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
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