Class ClientboundSetEntityMotionPacketMixin
java.lang.Object
tech.anonymoushacker1279.immersiveweapons.mixin.ClientboundSetEntityMotionPacketMixin
Remove clamping on entity motion packets and use integers over shorts, to prevent rubber-banding
in projectiles with high speed.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidClientboundSetEntityMotionPacket(int pId, net.minecraft.world.phys.Vec3 pDeltaMovement, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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Constructor Details
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ClientboundSetEntityMotionPacketMixin
public ClientboundSetEntityMotionPacketMixin()
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Method Details
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ClientboundSetEntityMotionPacket
public void ClientboundSetEntityMotionPacket(int pId, net.minecraft.world.phys.Vec3 pDeltaMovement, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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