java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<CannonballEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
tech.anonymoushacker1279.immersiveweapons.client.renderer.entity.projectile.CannonballRenderer

public class CannonballRenderer extends net.minecraft.client.renderer.entity.EntityRenderer<CannonballEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    CannonballRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    net.minecraft.client.renderer.entity.state.LivingEntityRenderState
     
    void
    render(net.minecraft.client.renderer.entity.state.LivingEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int packedLight)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    affectedByCulling, createRenderState, extractAdditionalHitboxes, extractRenderState, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CannonballRenderer

      public CannonballRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • Method Details

    • createRenderState

      public net.minecraft.client.renderer.entity.state.LivingEntityRenderState createRenderState()
      Specified by:
      createRenderState in class net.minecraft.client.renderer.entity.EntityRenderer<CannonballEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>
    • render

      public void render(net.minecraft.client.renderer.entity.state.LivingEntityRenderState state, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int packedLight)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<CannonballEntity,net.minecraft.client.renderer.entity.state.LivingEntityRenderState>