Class SoldierRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
net.minecraft.client.renderer.entity.MobRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
net.minecraft.client.renderer.entity.AgeableMobRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
tech.anonymoushacker1279.immersiveweapons.client.renderer.entity.mob.SimpleHumanoidRenderer<SoldierEntity>
tech.anonymoushacker1279.immersiveweapons.client.renderer.entity.mob.SoldierRenderer
- All Implemented Interfaces:
net.minecraft.client.renderer.entity.RenderLayerParent<net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
ConstructorsConstructorDescriptionSoldierRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.Identifier textureLocation) -
Method Summary
Modifier and TypeMethodDescriptionprotected net.minecraft.client.model.HumanoidModel.ArmPosegetArmPose(SoldierEntity mob, net.minecraft.world.entity.HumanoidArm arm) Methods inherited from class SimpleHumanoidRenderer
createRenderState, getTextureLocationMethods inherited from class net.minecraft.client.renderer.entity.HumanoidMobRenderer
extractHumanoidRenderState, extractRenderStateMethods inherited from class net.minecraft.client.renderer.entity.AgeableMobRenderer
submitMethods inherited from class net.minecraft.client.renderer.entity.MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, isUpsideDownName, scale, setupRotations, shouldRenderLayersMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameDisplay, submitNameDisplay
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Constructor Details
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SoldierRenderer
public SoldierRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.Identifier textureLocation)
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Method Details
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getArmPose
protected net.minecraft.client.model.HumanoidModel.ArmPose getArmPose(SoldierEntity mob, net.minecraft.world.entity.HumanoidArm arm) - Overrides:
getArmPosein classnet.minecraft.client.renderer.entity.HumanoidMobRenderer<SoldierEntity, net.minecraft.client.renderer.entity.state.HumanoidRenderState, net.minecraft.client.model.HumanoidModel<net.minecraft.client.renderer.entity.state.HumanoidRenderState>>
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