Class BulletItem<T extends BulletEntity>
java.lang.Object
net.minecraft.world.item.Item
net.minecraft.world.item.ArrowItem
tech.anonymoushacker1279.immersiveweapons.item.projectile.BulletItem<T>
- All Implemented Interfaces:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.item.ProjectileItem, net.minecraft.world.level.ItemLike, net.neoforged.neoforge.common.extensions.IItemExtension
- Direct Known Subclasses:
DragonFireballItem
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class net.minecraft.world.item.Item
net.minecraft.world.item.Item.Properties, net.minecraft.world.item.Item.TooltipContextNested classes/interfaces inherited from interface net.minecraft.world.item.ProjectileItem
net.minecraft.world.item.ProjectileItem.DispenseConfig, net.minecraft.world.item.ProjectileItem.PositionFunction -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal booleanfinal doublefinal doublefinal HitEffectUtils.HitEffectfinal booleanfinal intfinal floatfinal intFields inherited from class net.minecraft.world.item.Item
ABSOLUTE_MAX_STACK_SIZE, APPROXIMATELY_INFINITE_USE_DURATION, BASE_ATTACK_DAMAGE_ID, BASE_ATTACK_SPEED_ID, BY_BLOCK, canCombineRepair, CODEC, CODEC_WITH_BOUND_COMPONENTS, DEFAULT_MAX_STACK_SIZE, descriptionId, MAX_BAR_WIDTH, STREAM_CODECFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsConstructorDescriptionBulletItem(net.minecraft.world.item.Item.Properties properties, double damage, Supplier<net.minecraft.world.entity.EntityType<T>> bulletEntity, int pierceLevel, boolean canBeInfinite, float misfireChance, double gravityModifier, CustomArrowItem.InaccuracySettings inaccuracySettings, int knockbackStrength, HitEffectUtils.HitEffect hitEffect, boolean isExplosive) -
Method Summary
Modifier and TypeMethodDescriptioncreateBullet(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) createCannonball(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) createDragonFireball(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) createFlare(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) booleanisInfinite(net.minecraft.world.item.ItemStack bullet, net.minecraft.world.item.ItemStack gun, net.minecraft.world.entity.LivingEntity shooter) Check if the bullet is infinite.Methods inherited from class net.minecraft.world.item.ArrowItem
asProjectile, createArrowMethods inherited from class net.minecraft.world.item.Item
appendHoverText, asItem, builtInRegistryHolder, byBlock, byId, canDestroyBlock, canFitInsideContainerItems, components, computeDefaultResource, finishUsingItem, getAttackDamageBonus, getBarColor, getBarWidth, getCraftingRemainder, getDefaultInstance, getDefaultMaxStackSize, getDescriptionId, getDestroySpeed, getId, getItemDamageSource, getName, getPlayerPOVHitResult, getTooltipImage, getUseAnimation, getUseDuration, hurtEnemy, interactLivingEntity, inventoryTick, isBarVisible, isCombineRepairable, isCorrectToolForDrops, isFoil, mineBlock, onCraftedBy, onCraftedPostProcess, onDestroyed, onUseTick, overrideOtherStackedOnMe, overrideStackedOnOther, postHurtEnemy, releaseUsing, requiredFeatures, resetDefaultResource, shouldPrintOpWarning, toString, use, useOn, useOnReleaseMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IItemExtension
applyEnchantments, canBeHurtBy, canContinueUsing, canEquip, canFitInsideContainerItems, canGrindstoneRepair, canPerformAction, canWalkOnPowderedSnow, createEntity, damageItem, doesSneakBypassUse, getAllEnchantments, getBurnTime, getCraftingRemainder, getCreatorModId, getDamage, getDefaultAttributeModifiers, getEnchantmentLevel, getEntityLifespan, getEquipmentSlot, getHighlightTip, getMaxDamage, getMaxStackSize, getSweepHitBox, getXpRepairRatio, hasCustomEntity, isDamageable, isDamaged, isGazeDisguise, isNotReplaceableByPickAction, isPiglinCurrency, isPrimaryItemFor, makesPiglinsNeutral, onAnimalArmorTick, onDestroyed, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onItemUseFirst, onLeftClickEntity, onStopUsing, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, supportsEnchantmentMethods inherited from interface net.minecraft.world.item.ProjectileItem
createDispenseConfig, shoot
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Field Details
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entitySupplier
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pierceLevel
public final int pierceLevel -
canBeInfinite
public final boolean canBeInfinite -
misfireChance
public final float misfireChance -
gravityModifier
public final double gravityModifier -
inaccuracySettings
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knockbackStrength
public final int knockbackStrength -
damage
public final double damage -
hitEffect
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isExplosive
public final boolean isExplosive
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Constructor Details
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BulletItem
public BulletItem(net.minecraft.world.item.Item.Properties properties, double damage, Supplier<net.minecraft.world.entity.EntityType<T>> bulletEntity, int pierceLevel, boolean canBeInfinite, float misfireChance, double gravityModifier, CustomArrowItem.InaccuracySettings inaccuracySettings, int knockbackStrength, HitEffectUtils.HitEffect hitEffect, boolean isExplosive)
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Method Details
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createBullet
public BulletEntity createBullet(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) -
createFlare
public FlareEntity createFlare(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) -
createCannonball
public CannonballEntity createCannonball(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) -
createDragonFireball
public DragonFireballBulletEntity createDragonFireball(net.minecraft.world.level.Level level, net.minecraft.world.entity.LivingEntity shooter, net.minecraft.world.item.ItemStack gun) -
isInfinite
public boolean isInfinite(net.minecraft.world.item.ItemStack bullet, net.minecraft.world.item.ItemStack gun, net.minecraft.world.entity.LivingEntity shooter) Check if the bullet is infinite. Restricts the ability to lower level bullets for balance.- Overrides:
isInfinitein classnet.minecraft.world.item.ArrowItem- Parameters:
bullet- the bullet being checkedgun- the gun firing the bulletshooter- the entity firing the gun- Returns:
- boolean
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