invincibletimemanager
Creates and manages a datapack tag that removes invulnerability time for selected damage types.
invincibletimemanager
📦 Invincible Time Manager
> Control invincibility frames (cooldown) for each damage type in > Minecraft
📖 Overview
Invincible Time Manager is a Fabric mod that allows players to control the invincibility time (cooldown / i-frames) applied after taking damage.
This mod works by modifying the `minecraft:bypasses_cooldown` tag, allowing specific damage types to bypass or respect invincibility frames.
⚙️ Features
- Control invincibility per damage type - Automatic datapack generation - Real-time reload support - Lightweight Fabric-only mod - Command-based configuration system - Internal cache system
🧠 How It Works
Minecraft uses the `bypasses_cooldown` tag.
Damage types inside this tag: → Ignore invincibility frames
This mod dynamically edits that tag via datapacks.
📂 Generated Files
Datapack Location
`<world>`{=html}/datapacks/invincibletimemanager/
Files
- pack.mcmeta - data/minecraft/tags/damage_type/bypasses_cooldown.json
Cache
.minecraft/moddata/invincibletimemanager/damage_types.json
🕹️ Commands
/invincibletimemanager /invincibletimemanager version /invincibletimemanager help /invincibletimemanager reset /invincibletimemanager add `<damage_type>`{=html} /invincibletimemanager delete `<damage_type>`{=html} /invincibletimemanager list /invincibletimemanager reload
⚠️ Notes
- Can significantly affect gameplay balance - Test before using in multiplayer - Some damage types may behave differently depending on version
🧪 Example
/invincibletimemanager add minecraft:lava
🧾 Compatibility
- Minecraft: 1.19.4 - Loader: Fabric - Environment: Singleplayer
🐞 Known Issues
- Duplicate commands may exist (no functional impact) - Some errors may not appear in logs
📜 License
CC0-1.0
👤 Author
Kuyosep