Item interactions

Makes interacting with items a bit neat

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Item interactions

Changes items in the inventory when grabbing them

Also changes the items according to their stored block state if given with one (a powered redstone lamp, a toggled copper bulb, etc)

V2.0 preview

Item interactions!

(Particles need the Item interactions mod)

Currently implemented: > 1.0 - Chests and chest minecart (no chest boats yet) - Redstone lamp - All copper bulbs - Comparator, repeater, redstone torch and lever - The crafter - All furnaces - Pistons - Sculk sensors and the shrieker - Daylight sensor - Tnt and tnt minecart

> 1.1 - Chest boats - All trapdoors - All fence gates - Enchanting table - Armor stand

> 1.2 - All Doors

> 1.3 - Chiseled bookshelves - Buttons - Fences - Walls - Sculk catalyst - Pressure plates - Small and big dripleaf - Lectern - Lightning rod

> 1.4 - Observer - Mushroom blocks - Bells - All signs - Lantern and soul lantern - Snowy grass, mycelium and podzol blocks

> 1.5 - Campfires - Creaking heart - Waterlogged and powered states - [POLYTONE ONLY] Custom creative tabs for certain items

> 1.6 + Falling leaves + Spawn eggs

> 2.0

Particles (Requires the Item interactiions mod): - Leaves - Firefly bushes - Buckets - Torches, repeaters and comparato - Sculk sensors - Campfires - Note blocks and jukeboxes - Pots - Dispensers, droppers and crafter - Open Eyeblossom - Enchanting table - Brewing stand - End rod - Tnt and tnt minecart - End crystal - Firework rockets - Ender eyes - Soul sand and soil

V1

blockstates

bells

v1.5 items

v1.5 custom items tab

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