ItemCooldown config documentation
================================

The config file is:
plugins/ItemCooldown/config.json

It uses Bukkit material names as keys.

Format
------
{
  "MATERIAL_NAME": {
    "cooldown": 60,
    "action": ["pickup", "equip", "use"]
  }
}

Combat trigger
--------------
Cooldowns start as soon as a player is damaged by another player.
This also works for projectiles shot by another player.
Only these cases are ignored:
- self-damage
- ender pearl damage
- non-player attackers

Important behavior
------------------
- the cooldown starts immediately on combat, not on first use
- already equipped items with the "equip" action are force-unequipped
- unequipped items are moved into the inventory
- if there is no inventory space, they are stored temporarily and restored later

Notes
-----
- cooldown is in seconds
- action must be a JSON array
- material names must be valid Bukkit Material names
- the config is empty by default
- if config files are deleted, reload recreates them automatically
