JJK Cursed Fate Survival+ (Full)
ModPack based around the Aqua Jujutsu Kaisen Cursed Fate Mod, also adding more Biomes, Structues, whilst keeping decent performance. This uses Forge as a base to load the Mods.
JJK Cursed Fate Survival+ (Full)
ModPack based around the Aqua Jujutsu Kaisen Cursed Fate Mod, also adding more Biomes, Structues, whilst keeping decent performance. This uses MC 1.20.1 as a base to load the Mods. This is a optimised ModPack for High Chunk count and FPS, designed around the MC 1.20.1. This ModPack is mainly for MC 1.20.1 as JJK Cursed Fate not being supported on newer versions of Minecraft.
Notes:
- Reccomended RAM allocated to MC: 8 to 12 GB (Change in Modrinth ModPack settings).
- Some Key Binds may not work due to conflicts, please change them for an Optimal Experience. (The provided Key Bind Config fixes some conflict issues in commonly used menus; use this as a base.)
- Shaders are disabled by default.
- Distant Horizons is set to the lowest allowed chunk value. Ajust to your preference for a smoother experience. Performance may vary depending on your CPU.
- displaying/rendering may have displaying/rendering or displaying/rendering displaying/rendering Mobs and some moves from the Aqua Jujutsu Kaisen Cursed Fate Mod.
- Command to give /cursedfate, etc: /cursedfate


Mods Used:
- alexsmobs-1.22.9.jar
- Aquaculture-1.20.1-2.5.5.jar (Aquaculture 2 on Curse Forge)
- architectury-9.2.14-forge.jar
- BiomesOPlenty-forge-1.20.1-19.0.0.96.jar
- citadel-2.6.2-1.20.1.jar
- corpse-forge-1.20.1-1.0.23.jar (Corpse on Curse Forge)
- cursedfate-1.0.14.jar
- DistantHorizons-2.3.6-b-1.20.1-fabric-forge.jar
- embeddium-0.3.31+mc1.20.1.jar
- Essential_1-3-9-3_forge_1-20-1.jar
- fantasy_weapons-forge-0.4-1.20.1.jar
- ferritecore-6.0.1-forge.jar
- geckolib-forge-1.20.1-4.8.2.jar
- GlitchCore-forge-1.20.1-0.0.1.1.jar
- ImmediatelyFast-Forge-1.5.2+1.20.4.jar
- kleiders_custom_renderer-7.4.1-forge-1.20.1.jar
- moogs_structure_lib-1.0.1-1.20-1.20.4-forge.jar
- MoogsVoyagerStructures-1.20-5.0.21.jar
- notenoughanimations-forge-1.10.6-mc1.20.1.jar
- oculus-mc1.20.1-1.8.0.jar
- photon-forge-1.20.1-1.1.14.jar
- player-animation-lib-forge-1.0.2-rc1+1.20.jar (playerAnimator on Curse Forge)
- radium-mc1.20.1-0.12.4+git.26c9d8e.jar
- TerraBlender-forge-1.20.1-3.0.1.10.jar (TerraBlender (Forge) on Curse Forge)
- ToroHealth-Unofficial-Forge-1.20.1-1.0.0.jar (ToroHealth Unofficial on Curse Forge)
- Xaeros_Minimap_25.2.10_Forge_1.20.jar
- YungsApi-1.20-Forge-4.0.6.jar
- YungsCaveBiomes-1.20.1-Forge-2.0.5.jar
Shaders Used/Included:
- superDuperVanilla.zip
- Bliss_v2.1.1_(Chocapic13_Shaders_edit).zip
- ComplementaryReimagined_r5.6.1.zip
- ComplementaryUnbound_r5.6.1.zip
- photon_v1.2a.zip
- rethinking-voxels_r0.1-beta8.zip
Links to Curse Forge Mods:
- Corpse (Forge 1.20.1-1.0.23)
- Aquaculture 2 (Forge 1.20.1-2.5.5)
- Player Animator (Forge 1.0.2-rc1+1.20)
- TerraBlender (Forge 1.20.1-3.0.1.10)
- ToroHealth Unofficial (Forge 1.20.1-1.0.0)
- Super Duper Vanilla Shaders (Also on Modrinth)
Logo made with the help of CityPNG and CityPNG.
Licensing Note: This modpack is an independent project and is NOT officially associated with or endorsed by the original developers of JJK Cursed Fate, JJK, or any other included Mod or Anime. All mods included in this ModPack are open-source and used under their respective licenses (mostly MIT or GPL).