max_level is 10 -> 1,000,000
default max_level is 1000
all except movement_speed are enabled by default
scale breaks at really high xp levels but meh idc
scale has some minor precision issues but idk how to fix it
if multiple players run "/trigger experienced_list" at the SAME TICK, wrong values may be displayed, but also meh idc
/function experienced:uninstall then disable/delete datapack to remove it
entity and block interaction range desync when player is in creative
