All Classes and Interfaces

Class
Description
An implemenation of Vanilla's Cinematic Camera as a mouse modifier.
A mouse modifier that contains multiple mouse modifiers.
 
 
An implementation of a simple zoom as a transition mode.
 
An internal class for holding the optimal identifier creator.
 
The mouse modifier is the sub-instance that handles any change of behavior of the mouse.
 
An implementation of Ok Zoomer's smooth transitions (and Vanilla's spyglass zoom) as a transition mode
An utility class whose sole purpose is to hold the spyglass tag.
An implementation of the spyglass' reduction of the mouse sensitivity as a mouse modifier
An implementation of the spyglass overlay as a zoom overlay
The transition mode is a sub-instance that handles zooming itself.
A mouse modifier which reduces the cursor sensitivity with the transition mode's internal multiplier
The zoom instance is essentially the zoom.
The zoom overlay is a sub-instance that handles the rendering of an overlay.
The class responsible for the handling the zoom instance registry.