LifeSteal PVP
Datapack for modified LifeSteal heart system
LifeSteal PVP

This datapack was ordered by Lupoh for his server. Found bug / order datapack / other - Discord.
This datapack was intended to add modifed LifeSteal mechanics.
All changes from the Paradise: 1. Heart limit changed 20 -> 30 2. Heart craft changed 3. Hearts only disappear when killed by the player 4. After losing all hearts you will be sent to Paradise for a configurable number of hours (48 by default). When you run out of time in Paradise, you will be returned to spawn and your 10 hearts will be returned. 5. All the "dead" have a red nickname 6. It is impossible for the “dead” to get out of Paradise or for players to get into Paradise 7. If “dead” leaves game timer stops
Heart craft:

Paradise:

All commands: ``` Set time in paradise - /function lifesteal:setting (to set 0 type any negative number [1.0.2+]) Leave paradise - /scoreboard players set <nickname> player.timeDeath 1 ```