Limbo

A standalone lightweight solution for AFK or waiting rooms in your server network.

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Limbo

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Development Builds & Scheme Download for Default Spawn Island

Video

Want video demonstrations? Here are some videos made by some awesome people!<br> Video by KasaiSora in English:

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About

If your server always has a few players that server lobby forever and causes a waste of server resources, or if you want something that can hold lots of players like a server lobby or server lobby, you can consider using a Limbo server.

This standalone server program can act as any other backend server in your bungeecord network (tho can also work without, options in server.properties).

Currently, the program is still under development and things will continue to be added.

Limbo Server is built against However, you can use the Limbo plugin 26.1.1 do make it possible! and wouldn't work with other versions. However, you can use the Limbo plugin 26.1.1 do make it possible!

A small .schem can be loaded as the default world (the current sponge/worldedit schematic format) and player skins are also supported.

Limbo Server also has an simple plugins which allows you to create simple plugins and change the behaviour of the Limbo, such as listening to chat events, adding custom commands, sending custom packets, or even adding more worlds.

A screenshot from the demo server

A screenshot from the demo server, %%MD0%%

Demo Limbo Server

Want to take a look at a live demo?

``` IP: mc.loohpjames.com ```

mc.loohpjames.com

Installation

1. Put Limbo.jar in a folder you like 2. Start the server just like any other spigot server with `java -jar Limbo.jar --nogui` (Or without --nogui flag if you for some reason like the annoying GUI) 3. Edit the server.properties 4. Restart the server 5. Set up and link the server to your bungeecord proxy if you use that (Remember to set bungeecord to true in step 3)

Data usage

Usage statistics at https://bstats.org/plugin/server-implementation/Limbo will be visible to the public with your server included in the statistics. No private information of your server is sent.<br>

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