Lomka

A less powerful optimization mod. Performs various optimizations: chunks, culling, opengl, nbt and network.

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Lomka

Lomka

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Lomka is a lightweight client-side optimization mod for Minecraft. It boosts FPS and reduces lag by optimizing multiple subsystems: block-entity and entity frustum, occusion culling, OpenGL state management, NBT processing, network packet handling, and chunks processes - all without changing gameplay or breaking visual quality.

Java 25 is recommended!

Benchmarks

*Test Hardware: Intel CC150, 16GB DDR4, GTX 1050 TI* *Note: All mod options enabled during testing.*

Singleplayer World (1000 mobs)

| Setup | Average FPS | | :--- | :--- | | 76 FPS | 53 FPS | | 76 FPS | 76 FPS |

Iris Shaders (ComplementaryReimagined_r5.7.1, High)

| Setup | Max FPS | | :--- | :--- | | 38 FPS | 32 FPS | | 38 FPS | 38 FPS |

Multiplayer Server w/ lots of entities

| Setup | Average FPS | | :--- | :--- | | 254 FPS | 197 FPS | | 254 FPS | 254 FPS |

Multiplayer Server w/ lots of *CEMT (tested on CounterMine 2)

| Setup | Average FPS | | :--- | :--- | | 418 FPS | 220 FPS | | 418 FPS | 418 FPS |

Multiplayer Server, if too close to server

| Setup | Average ping | | :--- | :--- | | 39 ms | 40 ms | | 39 ms | 39 ms |

Multiplayer Server, if too far away from server

| Setup | Average ping | | :--- | :--- | | 192 ms | 197 ms | | 192 ms | 192 ms |

CEMT - Custom Entity Model Textures

Options

Lomka uses properties config only: `config/lomka.properties` (created on first launch).

- `culling.frustum_camera_cube_mode` : Controls frustum camera cube culling mode. Values: `vanilla` (default, vanilla behavior), `none`/`off`/`false`/`0` (disables optimization), or any other value (aggressive mode). - `java25Optimizations` : Enables experimental optimizations for Java 25. (default: false)

✅ Compatibility

Lomka is designed to be highly compatible with the modloader ecosystem. It works alongside most other mods and optimization tools (Sodium, Lithium, etc.).

❌ Known incompatibilities

- VulkanMod

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