/ == SPECIAL EFFECTS ==

/ Arrow Cluster
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0)),amount=20@luck=2

/ Arrow Stream
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=30,delay=#rand(0.0,3.0)@luck=2

/ tripple arrow
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=3@luck=2

/ Lightening Creeper
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=skull,Damage=4),impact=["group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)"])@luck=2

/ Monsters
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,2.0),item=(id=spawn_egg,tag=(EntityTag=(id=#randList("Zombie","Skeleton","Spider")))),impact=["group(type=difficulty,ID=hard;type=entity,ID=#randList(Zombie,Skeleton,Spider),posOffset=#circleOffset(0,2))"]),amount=#rand(7,13)@luck=2

/ Spider Web
type=entity,ID=lucky:LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=web),impact=["type=fill,ID=web,size=(3,2,3),posOffset=(-1,0,-1)"])@luck=2

/ lightning
type=entity,ID=LightningBolt,pos=#bowPos,NBTTag=(Motion=#bowMotion)@luck=0

/ == SPECTRAL ARROW ==
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=25