// 2 Luck
ID=mini_mushroom_island,file=lbp/mini_mushroom_island.nbt
ID=player_shoots_to_the_sky,file=lbp/player_shoots_to_the_sky.nbt

// 1 Luck
ID=lbp_mineshaft,file=lbp/lbp_mineshaft.nbt
ID=villager_prison,file=lbp/villager_prison.nbt
ID=lbp_full_rainbow,file=lbp/lbp_full_rainbow.nbt
ID=lbp_large_iron_ore_vien,file=lbp/lbp_large_iron_ore_vien.nbt

// 0 Luck
ID=heart,file=lbp/heart.nbt
ID=mini_end,file=lbp/mini_end.nbt
ID=gamers,file,file=lbp/gamers.nbt
ID=mini_jungle,file=lbp/mini_jungle.nbt
ID=lbp_rainbow,file=lbp/lbp_rainbow.nbt
ID=pink_lucky_block,file=lbp/pink_lucky_block.nbt
ID=mini_warped_forest,file=lbp/mini_warped_forest.nbt
ID=lbp_non_binary_flag,file=lbp/lbp_non_binary_flag.nbt
ID=lbp_double_dungeon,file=lbp/lbp_double_dungeon_vien.nbt
ID=lbp_unfinished_portal,file=lbp/lbp_unfinished_portal.nbt
ID=lbp_large_copper_ore_vien,file=lbp/lbp_large_copper_ore_vien.nbt

// -1 Luck
ID=cloud1,file=lbp_cloud1.nbt
ID=fire_and_ice,file=lbp/fire_and_ice.nbt

// -2 Luck
ID=cloud2,file=lbp_cloud2.nbt
ID=drowned_cage,file=lbp/drowned_cage.nbt
ID=mini_basalt_delta,file=lbp/mini_basalt_delta.nbt
ID=mini_crimson_forest,file=lbp/mini_crimson_forest.nbt
ID=mini_soul_sand_valley,file=lbp/mini_soul_sand_valley.nbt
