1.20.1-4.0.3
    - Bumped minimum required Forge version to 47.4.8.
    - Now requires Crust.
    - All configs have been rewritten to make use of Crust's config API.
        - More config options for abilities.
        - More config options for the Anti Builder's behavior.
    - Some abilities have been rebalanced.
    - Fixed some ability logic running twice a tick.
    - Renamed the Alteration Negator (anti-builder) to Core of Warding.
    - Added new behavior modes for the Core of Warding; it can now either:
        - Block world interactions like before (building, placing etc.)
        - Plague intruders with negative potion effects.
        - Do nothing. Incredible!
    - The Spike Trap block is now waterloggable.
    - Fixed Camo Tripwire Hook block not being flagged as needing correct tool for drops.
    - Thick tripwire block now has its own unique model.
    - Added crafting recipe for thick tripwire.
    - The Core of Warding's effective area box is now rotated along with the structure it generates in.
    - Wizard tower structures are now all part of the same structure set.
    - Fixed large wizard tower structure using "top_layer_modification" generation step instead of "surface_structures".
    - Artifact item overlay colors are now configurable, and optionally completely random.
    - The fireball projectile summoned by the Fireball ability is now notably slower.
    - Fixed Jukebox ability effect particles offset being off.
    - Fixed ability cooldowns not being reduced for items in armor slots or the off-hand slot.
    - Fixed Air Sneak ability placing blocks when it shouldn't, often resulting in the player getting pushed.
    - Air Sneak ability can now be configured to force-replace blocks flagged as replaceable (such as tall grass, snow, dead bush etc.) with solid air.
    - Repair Others ability now picks a random "fixable" item in the player's inventory to fix per repair cycle instead of the first found match.
    - Repair Others ability now only has a 1/3 chance to lose durability when fixing an item.
    - Spider ability now actually drains durability from its artifact while the player is climbing.
    - Fixed Adrenaline ability using the wrong trigger type.
    - Added Resurrect ability to the default list of unobtainable abilities.
    - Mass Excavate ability now has a configurable set of blocks it can mine.
    - Added new config options for Foodie ability.
    - Baker ability now has a configurable weighted list of cake blocks it can conjure.
    - Fixed Mass Excavate ability not spawning block break particles or sending BLOCK_DESTROY game event.
    - Loot table dropped by Cashout ability is now configurable.
    - Repair Others ability now also scans Curios inventory for repair candidates.
    - Fixed artifact items in the off-hand not triggering their abilities with the "held" trigger type.
    - Removed ability trigger type "RIGHT_CLICK_BLOCK" as trigger type "USE" now includes all right-click interactions (use, click block, click entity).
    - Fixed camo block entities not properly sync-ing state and light changes to clients.
    - BaseArtifactAbility#onUse now gets called with the used InteractionHand, when available from context.
    - Command "/magicalrelics ability apply {ability} {trigger}" now only suggests compatible trigger types.
    - Made the command "/magicalrelic artifact create" much more user-friendly.
    - Added optional TriggerType context for ArtifactUtils.hasAbility() which fixes some strange behavior with certain abilities.
    - Added client-side config option for disabling the "flicker" visual effect on potion effect icons in the GUI for potion effects with only 1 tick of duration.
    - Tweaked some artifact item variant textures.
    - Added new buried dungeon variant.
    - Added some Deadly World compat.
    - Added Yeet ability.
