Mannequin
An all-in-one NPC posing and customization mod.
Mannequin
<img src="https://cdn.modrinth.com/data/cached_images/cabd7c346a971d25a68aaa88b4a87f633579d0f7.png" />
<p align="center"> <a href="https://discord.gg/mannequin"> <img src="https://cdn.modrinth.com/data/cached_images/63ccbb2ca226c26714bd3c77c18396108efbbd03.png" width="24.5%" /> </a> <a href="https://www.paypal.com/donate/?hosted_button_id=GFZBBFM2EK6FN"> <img src="https://cdn.modrinth.com/data/cached_images/a22eaf3fbb8b9f68ccb3432e56ff6c16ce0ec56e.png" width="24.5%" /> </a> <a href="https://discord.gg/9b4FDHvBD2"> <img src="https://cdn.modrinth.com/data/cached_images/e1540a0d56967d98a9e3e7e7cabac8800b076d6f.png" width="24.5%" /> </a> <a href="https://discord.gg/zjnd9R6Q8m"> <img src="https://cdn.modrinth.com/data/cached_images/ec1d5fea071f9b2c8219b603d94cc37828f744b2.png" width="24.5%" /> </a> </p>
Create stunning in-game thumbnail scenes in Mannequin with fully poseable NPCs, custom skins, diverse model types (with custom mob support & Blockbench imports built-in), and powerful part-based editing. Design once, and reuse forever with flexible pose presets.
As such, unstable and unpredictable behavior is to be expected. 💖 > ### ⚠️ WARNING! Mannequin is currently in BETA. > As such, unstable and unpredictable behavior is to be expected. If you find any issues, join our Discord and report your issues or give suggestions in the dedicated channels for them.
<p align="center"><b>Watch the showcase here! ⬇️</b></p> <p align="center">
</p> <p align="center"><a href="https://x.com/Kindnetteth">Made by Kind</a> for Mannequin 0.1.0. <b>A new, updated tutorial is coming soon.</b></p>
Press F8 in-game to view and configure all keybinds! If you're lost and need help figuring out a given feature, join our Discord and ask questions in the F8 channel.
❓ FAQ
Who is this mod for?
<p>Mannequin is built for Minecraft creators, builders, and screenshot makers who want fully poseable NPCs for thumbnails, renders, and staged scenes.</p>
What can I edit on a mannequin?
<p>You can rotate, translate, and scale individual body parts, plus work with equipment, skins, labels, and model-specific features.</p>
Can I use custom models?
<p>Yes. Mannequin supports importing custom <b>.bbmodel</b> files, along with a range of vanilla model types.</p>
Can I change skins?
<p>Yes. You can use saved skins, skin URLs, local skin files, or Minecraft usernames depending on what you want to apply.</p>
Can I save and reuse poses?
<p>Yes. You can save pose presets and apply them again later.</p>
Does it support undo and redo?
<p>Yes. You can undo and redo pose changes, and the mod also supports lifecycle undo/redo for create and delete actions.</p>
Can I equip armor and items?
<p>Yes. Mannequin supports equipping armor and held items, and some model types also have extra visual overlays or features.</p>
Can I create or remove mannequins in-game?
<p>Yes. The mod includes <code>/mannequin</code> commands for creating, deleting, and locking mannequins, along with config-related actions.</p>
Is this for animation?
<p>Not primarily. Mannequin is focused on posing, scene setup, and reusable presentation rather than animation timelines.</p>
Does every vanilla mob work perfectly?
<p>Mannequin supports a wide range of vanilla model types, but some mob-specific visuals and edge cases can still have quirks.</p>