Map Atlases

A vanilla-friendly mini-map/world-map mod using vanilla Maps!

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Map Atlases

<p align="center"> <b>NOTE: </b> This is the Original version of Map Atlases (Fabric only). You may be interested in the <a href="https://github.com/MehVahdJukaar/mapatlases-neoforge">Multi-Platform fork</a> which also contains a larger feature-set. </br></br> <img src="https://github.com/Pepperoni-Jabroni/MapAtlases/assets/17690401/3c934d54-99ca-4f66-b3fd-5865ea2a3d98"> </br></br> A vanilla-friendly mini-map/world-view mod using vanilla Maps, introducing the "Atlas". </br></br> <a href="https://www.curseforge.com/minecraft/mc-mods/fabric-api"><img src="https://i.imgur.com/Ol1Tcf8.png" width="149" height="50" title="Fabric API" alt="Fabric API"></a> </br></br> <a href="https://www.curseforge.com/minecraft/mc-mods/map-atlases"><img alt="Curseforge" src="https://cf.way2muchnoise.eu/full_436298_downloads.svg"></a> <a href="https://modrinth.com/mod/map-atlases"><img alt="Modrinth" src="https://img.shields.io/modrinth/dt/map-atlases?label=Modrinth%20Downloads"></a> <a href="https://github.com/Pepperoni-Jabroni/MapAtlases"><img alt="GitHub" src="https://img.shields.io/github/downloads/Pepperoni-Jabroni/MapAtlases/total?label=Downloads&logo=github"></a> </p>

📖 About

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An Atlas can be crafted by combining a: - Filled Map (the source map) - Book - And something sticky (Slimeball or Honey Bottle by default)

The source map determines the Atlas' scale. *Who knew this whole time, all you had to do to get a mini-map was slap a map onto a book?*

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- You can put both Filled Maps and Empty Maps with an Atlas in a crafting inventory to insert either Map type into the Atlas. - A Cartography Table can be used to add Filled Maps and Empty Maps as well. - Filled Maps which are added must be of same Scale. - There's a maximum of 512 Maps in each Atlas (configurable/togglable). - You can use your Atlas and Shears in the Crafting Grid to remove Maps from the Atlas.

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- When the Atlas is active (on your hot-bar or off-hand by default), it will render your current-position Map on the HUD if a such Map exists inside the Atlas. - Filled Maps inside the Atlas will continue updating your location & world-state. - Empty Maps are consumed when you enter an un-mapped region to generate a new Map of the corresponding Scale. - If the player is in Creative, un-mapped regions will generate new Maps even if there's no Empty Maps in the Atlas. - If specified, the requirement for having Empty Maps to create new regions can be disabled. - Optional Trinkets support. They create new Maps in new Dimensions as you'd expect. - The mini-map supports the ability to display your current X, Y, & Z coordinates as well as your current Biome - Optional Trinkets support: - When Trinkets is installed, there will be a new Slot for an Atlas - The Atlas will continue to function as normal inside the Trinkets slot

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- The Atlas has a world map view as well. To access this, right-click the Atlas or press "m" while the Atlas is on your hot-bar. - The world map has selectable tabs for each Dimension you've explored and created Map entries for. - It also has selectable tabs for each Banner you've added in each Dimension. Clicking these will snap the center of your view to the map containing the Banner. - The world map will display the active X & Z coordinates of the point your mouse is hovering over. - The Atlas world view has zoom support & scales by odd numbers 1x1, 3x3, 5x5, 7x7, etc using your mouse scroll wheel. - The Atlas world view has full pan support as well, using your mouse to drag the world map. - Atlases also support right-clicking Banners to add "waypoints", which display in both the mini-map & world-view map.

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- Atlases can be Atlases support Lecterns with a Cartography Table - simply put an Atlas in the top & bottom slots and the Atlases will combine their mapped regions with one-another! - Atlases support Lecterns - Show off your world by putting an Atlas in a Lectern! - Simply right click a Lectern while holding an Atlas to display the Lectern - The Atlas will appear visually different depending on the Dimension its displayed in - there's a unique texture for the Overworld, Nether, End and "Other". - Atlases can be stored in Chiseled Bookshelves in 1.20+

⚙️ Config

The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!

🔊 Sound Sources

- Atlas open sound, thanks to InspectorJ - Atlas page flip sound, thanks to flag2 - Atlas new map creation sound, thanks to Tomoyo Ichijouji

⛓ Dependencies

- Required: - Fabric API - Cloth Config - Optional: - Mod Menu - Trinkets

⛔️ Known Incompatiblities

- Accurate Maps (*todo: fix here or submit PR to their project*) - Immersive Portals

✅ Recommended Additions

- Better Nether Map - Makes Nether (& other ceiling dimension) Maps create at y-level of player - Cheaper Maps Recipe Data Pack [[1.19]](https://github.com/Pepperoni-Jabroni/MapAtlases/releases/download/2.0.1/cheaper-map-crafting+1.19.zip) - Why would a Map require a Compass? This Data Pack adds a recipe for Empty Maps that's simply 1 Paper + 1 Ink Sac shapeless. - Optional "Modern" Resource Pack [[1.19]](https://github.com/Pepperoni-Jabroni/MapAtlases/releases/download/2.1.0/map_atlases_modern_resource_pack+1.19.zip) - This Resource Pack gives the Mini-map and World-map a "modern" look, abandoning the vanilla Map style textures.

📃 Changelog

Changelogs are available at the GitHub Releases section

📸 Media

Photos!

Crafting an Atlas

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Maps inside the Atlas will render if the Atlas is on your hot-bar

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Adding more Maps to an Atlas

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Current Map is rendered when you move locations

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Custom Tooltip

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World Map View

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Cutting a Map out of an Atlas

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Merging 2 Atlases

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Mass adding Empty Maps to Atlas

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Trinkets support

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End Atlas Mini-Map

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End Atlas World-Map

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New as of 2.2.0

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Photo of "Modern" Resource Pack & Better Nether Map mod

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