==== Connector Mixin Patch Audit Summary ====
Successful: 2
Partial: 0
Failed: 0
Success rate: 100.00%        Accuracy: 100.00%
=============================================

Mixin method me/pepperbell/continuity/client/mixin/FallingBlockEntityRendererMixin continuity$beforeRenderModel(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V
  >> Using org.sinytra.adapter.patch.processor.PropertyProcessor
     - Set property 'method' to: MethodQualifier[owner=Lnet/minecraft/client/renderer/entity/FallingBlockRenderer;, name=render, desc=(Lnet/minecraft/world/entity/item/FallingBlockEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V]
     - Set property 'at' to: AtData{value=INVOKE, target=Lnet/minecraft/client/renderer/block/ModelBlockRenderer;tesselateBlock(Lnet/minecraft/world/level/BlockAndTintGetter;Lnet/minecraft/client/resources/model/BakedModel;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/BlockPos;Lcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;ZLnet/minecraft/util/RandomSource;JILnet/neoforged/neoforge/client/model/data/ModelData;Lnet/minecraft/client/renderer/RenderType;)V}

Mixin method me/pepperbell/continuity/client/mixin/FallingBlockEntityRendererMixin continuity$afterRenderModel(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V
  >> Using org.sinytra.adapter.patch.processor.PropertyProcessor
     - Set property 'method' to: MethodQualifier[owner=Lnet/minecraft/client/renderer/entity/FallingBlockRenderer;, name=render, desc=(Lnet/minecraft/world/entity/item/FallingBlockEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V]
     - Set property 'at' to: AtData{shift=AFTER, value=INVOKE, target=Lnet/minecraft/client/renderer/block/ModelBlockRenderer;tesselateBlock(Lnet/minecraft/world/level/BlockAndTintGetter;Lnet/minecraft/client/resources/model/BakedModel;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/BlockPos;Lcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;ZLnet/minecraft/util/RandomSource;JILnet/neoforged/neoforge/client/model/data/ModelData;Lnet/minecraft/client/renderer/RenderType;)V}

