Mebahel's Skeleton Revival
When death is no longer the end… their skulls flee to rise again. Summon, hunt, or suffer — in Mebahel’s Skeleton Revival, every skeleton gets a second chance.
Mebahel's Skeleton Revival
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💀 Mebahel’s Skeleton Revival
"When death is no longer the end… their skulls flee to rise again."
resurrects its former body adds a haunting twist to Minecraft combat: When a resurrects its former body or resurrects its former body dies, there’s a chance it will leave behind a resurrects its former body — a cursed remnant that runs away and resurrects its former body moments later.
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📦 Required Dependencies
You must install the following dependencies:
🛠️ Forge / Neoforge (via Sinytra):
- Sinytra Connector - Forgified Fabric API - Geckolib
🧵 Fabric / Quilt users:
You must install:
- Fabric API - Geckolib
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⚔️ Features
* 💀 Animated skull entities that any entity from any mod * ⏳ After a short delay, the skull any entity from any mod * 🎭 Skull any entity from any mod its origin (Skeleton / Wither Skeleton) * 🔁 any entity from any mod – reanimated skeletons won’t drop skulls again * ⛓️ any entity from any mod – mobs from spawners won’t spawn skulls * 🧩 any entity from any mod – you can assign any entity from any mod to drop a skeleton or wither skull in a config file!
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⚙️ Configurable Settings
You can adjust spawn chances via a JSON config file (config/mebahels-skeleton-revival/mebahels-skeleton-revival_config.json) at:
``` { "skeletonHeadSpawnRate": 12, (12% chance to spawn a Skeleton head) "witherSkeletonHeadSpawnRate": 12, (12% chance to spawn a Wither Skeleton head) "timeBeforeRevival": 140 (140 ticks before the Skeleton respawns, 20 ticks is 1 second) } ``` Additionally, a second config file "entity-type-that-should-spawn-head_config.json" allows you to list custom entity types that can spawn skulls and respawn as the original entity :
``` { "skeletonHeadEntities": [ "minecraft:skeleton", "modid:custom_archer" ], "witherSkeletonHeadEntities": [ "minecraft:wither_skeleton", "modid:dark_knight" ] } ``` ***
💬 Notes & Credits
* 🧪 This mod is a work in progress — feedback and ideas are welcome! * 💬 Join our Discord: a work in progress
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