Minecart Trains
Link minecarts to trains like it should be possible in vanilla!
Minecart Trains
Minecart Trains
Introducing Minecart Trains! Experience a whole new level of immersion as you connect minecarts together, transforming them into powerful and efficient trains.

Features:
- linking minecarts to form a train - freezing furnace minecarts with non-powered booster rails (to stop trains) - minecarts at high velocity kill mobs on the track (configurable) - arrows can't destroy minecarts (configurable) - coal carts which the furnace cart will refuel from - fuel consumption of the furnace minecart is configurable - highspeed tracks inspired by hsrails (only on adapted railways)
Showcase Video:
How it works:
Coupling:
The standard coupling tool is the chain. With this you click on two minecarts one after the other. The second one will follow the first one. With a train you work your way through from front to back. (I am working on making the order irrelevant).
Coal Carts:
Furnace minecarts will, if already going, refuel from a coal cart nearby. Coal carts can be crafting with a minecart and a coal block. Coal carts will only interact with hoppers to refill but only coal and charcoal.
What is planned:
- safe chunk unloading - auto. chunk loading - making the linking order irrelevant - fuel indication
What is not (yet) possible:
- trains that push backwards (w.i.p.) - trains going around 2x2 curves