Minitweaks
Carpet extension with small game mechanic changes, mainly for survival
Minitweaks
Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes
Carpet Rules
* The list of carpet rules can be found on Github, or in-game with `/carpet list minitweaks` * By default, every rule is disabled, but can be enabled with `/carpet <rule name> <value>`
Full list of rules (1.5.6):
* `allChargedCreeperHeadsDrop`: All mobs killed by a charged creeper drop their head instead of only one * `commandSeed`: Permission level required to use /seed * `deathItemsDespawnMinutes`: How many minutes it takes for a player's items to despawn after death * `disableBlazeFire`: Disables fire made from blaze fireballs * `disableGhastFire`: Disables fire made from ghast fireballs * `dispensersBucketMobs`: Dispensers can pick up bucketable mobs * `dispensersCureVillagers`: Dispensers feed golden apples to zombie villagers with weakness * `dispensersDuplicateAllays`: Dispensers duplicate dancing allays with amethyst shards * `dispensersDyeMobs`: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled) * `dispensersNameMobs`: Dispensers use name tags on mobs * `dispensersRepairGolems`: Dispensers can repair Iron Golems with iron ingots * `dragonBlockDamage`: Set dragon block damage breaking type, regardless of mobGriefing gamerule * `dyeableShearedSheep`: Sheared sheep can be dyed * `dyeableShulkers`: Shulkers can be dyed. Color can be reset to default using a water bottle * `echoShardsEnableShriekers`: Using an echo shard on a sculk shrieker allows it to summon wardens * `fasterOxidation`: Blocks oxidize much faster when touching water * `lightningGlowifiesSquids`: Squids struck by lightning convert to glow squids* `maxPlayerXpDrop`: Maximum amount of xp players drop on death * `mobItemPickup`: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected) * `mobsDropNametag`: Named mobs drop their name tag on death * `moveableWaterloggedBlocks`: Waterlogged blocks stay waterlogged when moved with a piston * `noCreeperBlockBreaking`: Disables creeper explosion block breaking * `noFeatherFallingTrample`: Prevents farmland from being trampled if you have feather falling * `noGhastBlockBreaking`: Disables ghast fireball explosion block breaking * `noSnowGolemMelting`: Prevents Snow Golems from melting in hot biomes * `noVillagerWitchConversion`: Villagers don't convert to witches when struck by lightning * `phantomSpawningTime`: Amount of ticks before Phantoms start having a chance to spawn * `quickHarvesting`: Right click crops with a hoe to harvest and replant* `removableCurses`: Curses are also removed when using grindstones or repair crafting * `renewableDragonEgg`: Dragon eggs will always be placed on the portal after defeating the dragon * `renewableRawOres`: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block version * `shaveSnowLayers`: Snow layers can be shaved, removing one layer, when right clicked with a shovel * `slimeLooting`: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc) * `vexesNerf`: Vexes will start to die after the evoker that summoned them dies * `villagersAlwaysConvert`: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty * `villagersExplodeBeds`: Villagers cause explosions when trying to use beds in the nether or end, like players