MobFarmLimiter
A modern and lightweight mob farm limiter.
MobFarmLimiter
Mob Farm Limiter
Mob Farm Limiter was designed to control farms that bypass vanilla mob caps. It provides full flexibility, allowing users to configure and manage specific mob farm limits via `config.yml` according to their needs.
Features
Unlike other plugins that periodically delete existing mobs, Mob Farm Limiter proactively cancels mob spawn events before they occur. It restricts spawns based on: - Spawn Reasons: Specify exactly which mobs to limit. - Spawn Reasons: Set the distance (in blocks) to scan for nearby entities. - Spawn Reasons: Define the maximum number of entities allowed within that radius. - Spawn Reasons: Target specific spawning methods (e.g., `NATURAL`, `NETHER_PORTAL`).
Configuration
These are default values; you can add as many sections as needed to the configuration.
``` mob-limits:
The entity type to apply the limit
https://jd.papermc.io/paper/1.21.11/org/bukkit/entity/EntityType.html
pillager:
Radius (in blocks) to check for nearby entities
radius: 36
Maximum number of entities allowed within the radius
count: 100
List of spawn reasons to apply this limit
Reference: https://jd.papermc.io/paper/1.21.11/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
Multiple spawn reasons can be specified.
If empty [], all spawn reasons are applied.
reasons: - NATURAL zombified_piglin: radius: 50 count: 100 reasons: - NETHER_PORTAL ```
Commands
- `/mobfarmlimiter reload`: Reloads the configuration file.
Permissions
- `mobfarmlimiter.command.reload`: Allows use of the reload command. (Default: OP)