ModPacketFix

A plugin that fixes some of the too big/too small packet errors that occur when connecting to a Vanilla server with a Forge client.

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ModPacketFix

ModPacketFix

A plugin that fixes some of the too big/too small packet errors that occur when connecting to a Vanilla server with a Forge client.

Please Note: Some fixes require the Forge user to reconnect to the server

Link to my development Discord

When reporting an issue or requesting a packet fix, please include the following:

- Client version and type (Forge, Vanilla, etc.) - Server version and type (Spigot, Paper, etc.) - Velocity version and Ambassador version - Mod list - Install Spit it Out, recreate the error, then include the Client log file - Server log file - Velocity log file

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[//]: # ([![CurseForge](https://img.shields.io/curseforge/dt/900128?label=CurseForge&logo=curseforge&color=F16436)](https://www.curseforge.com/minecraft/mc-mods/modpacketfix))

Dependencies

Required Dependencies

- ProtocolLib - For Bukkit/Spigot/Paper servers

Fixes Implemented

- Server sending a recipe book packet that is too big

Common Forge Client Errors

Too Many Channels

Client error:

``` Invalid payload REGISTER! ```

Server error:

``` [00:00:00 ERROR]: Couldn't register custom payload java.lang.IllegalStateException: Cannot register channel 'modid:channel'. Too many channels registered! ```

Fix:

Add `-Dpaper.disableChannelLimit=true` to the server's startup arguments

Note:

Due to the amount of channels and mods at play, textures/items may be mismatched on the client

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