ModPacketFix
A plugin that fixes some of the too big/too small packet errors that occur when connecting to a Vanilla server with a Forge client.
ModPacketFix
ModPacketFix
A plugin that fixes some of the too big/too small packet errors that occur when connecting to a Vanilla server with a Forge client.
Please Note: Some fixes require the Forge user to reconnect to the server
Link to my development Discord
When reporting an issue or requesting a packet fix, please include the following:
- Client version and type (Forge, Vanilla, etc.) - Server version and type (Spigot, Paper, etc.) - Velocity version and Ambassador version - Mod list - Install Spit it Out, recreate the error, then include the Client log file - Server log file - Velocity log file
Download
[//]: # ([](https://www.curseforge.com/minecraft/mc-mods/modpacketfix))
Dependencies
Required Dependencies
- ProtocolLib - For Bukkit/Spigot/Paper servers
Fixes Implemented
- Server sending a recipe book packet that is too big
Common Forge Client Errors
Too Many Channels
Client error:
``` Invalid payload REGISTER! ```
Server error:
``` [00:00:00 ERROR]: Couldn't register custom payload java.lang.IllegalStateException: Cannot register channel 'modid:channel'. Too many channels registered! ```
Fix:
Add `-Dpaper.disableChannelLimit=true` to the server's startup arguments
Note:
Due to the amount of channels and mods at play, textures/items may be mismatched on the client