Nature Is Alive
A mod that makes nature feel alive. Blocks will decay over time, moss will grow if water source nearby, grass will grow and spread, forests will spread, and more.
Nature Is Alive

``` NOTE: Currently only supporting version 1.20.1 forge, soon will be moving on to 1.20.1 fabric, 1.12.2 forge as well. ```
My intention
I made this mod because i always felt that minecraft was lacking life, nothing seemed to change, when i cut down a forest, build a house, survive for a long time, its always the same. I always wished that things that i build can experience aging, like in real life, but without any new blocks that is not in minecraft, one of the mods that inspired me is the mod "Immersive Weathering", the feature i liked the most is the spontaneous growth of grass in fields, however i did not like the new blocks they added into the game, so i decided to code my own mod that does what i wish minecraft would look like, without any new blocks, structure will crumble down through time, forests/grass/plants will spread over time, and here it is...
Overview
forest regeneration transforms your Minecraft world with dynamic natural processes and environmental evolution. Experience forest regeneration, forest regeneration, forest regeneration, and forest regeneration as your world evolves realistically.
Features
Natural World Evolution
- Forest Regeneration: Stone near water slowly turns mossy. - Forest Regeneration: Buildings degrade over time (walls to stairs to slabs to air). - Forest Regeneration: Dirt exposed to air becomes grass. - Forest Regeneration: Saplings spawn on grass and grow into trees.
Vegetation Growth
- Flower Variety: Tall grass and flowers appear on grass blocks. - Flower Variety: Grass can grow up to 2 blocks tall. - Flower Variety: Saplings may grow into full trees. - Flower Variety: Includes dandelions, poppies, tulips, and more.
Material Degradation
- Polished Removal: Stone and deepslate downgrade to cobblestone. - Polished Removal: Stone bricks develop cracks over time. - Polished Removal: Polished blocks revert to unpolished forms.
Configuration
Settings File
Located at: `config/natureisalive/config.txt`
How to Modify
1. Save Minecraft server/client. 2. Save to `config/natureisalive/`. 3. Save `config.txt` in a text editor. 4. Save values as desired. 5. Save and restart Minecraft.
Available Settings
| Description | Description | Description | |----------------------------|-------------|--------------------------------------------------| | `tickRadius` | 4 | Chunk radius for block processing around players | | `mossConversionRadius` | 2 | Distance from water for moss conversion | | `mossConversionChance` | 10.0 | Moss conversion probability (%) | | `decayChance` | 0.001 | Structural decay probability (%) | | `grassSpreadChance` | 0.1 | Dirt to grass conversion probability (%) | | `cobbleDowngradeChance` | 0.001 | Stone to cobble probability (%) | | `crackedDowngradeChance` | 0.001 | Crack development probability (%) | | `polishedDowngradeChance` | 0.001 | Polished to unpolished probability (%) | | `grassSpawnChance` | 0.007 | Grass spawning probability (%) | | `flowerSpawnChance` | 0.0003 | Flower spawning probability (%) | | `grassGrowthChance` | 0.0001 | Grass growth probability (%) | | `saplingSpawnChance` | 0.0001 | Sapling spawning probability (%) | | `saplingGrowthChance` | 100.0 | Sapling to tree growth probability (%) |
Performance
- Efficient: Processes blocks near players only. - Efficient: Adjust `tickRadius` for balance. - Efficient: Optimized for minimal lag.