Nilcord
Yet another Discord bridge for Minecraft
Nilcord
What started as a niche project for a niche modloader for a niche Minecraft version has now been extended to all Minecraft versions (that I personally care about)!
Nilcord | Yet another Discord bridge for Minecraft
Nilcord connects the chat of your Minecraft server to a specified Discord text channel, using a Discord bot and (optionally) webhook.
Installation
To get the mod set up, simply place the mod file in the `mods` directory (or `nilmods` with NilLoader), start your Minecraft server, and wait for it to generate the config file (and crash because it's not yet populated).
The config file, named `nilcord.toml`, is found in the `config` folder, and is pretty self-explanatory.
(default configuration)
```toml
Settings pertaining to Discord itself
[discord]
The Discord bot token to use
default: EMPTY
token = "EMPTY"
The Discord channel ID for the bot to send messages to / receive messages from
default: EMPTY
channel_id = "EMPTY"
Settings pertaining to the Discord webhook
[discord.webhook]
Whether to use a webhook for sending players' chat messages to Discord
default: false
enabled = false
The webhook URL to use
default: EMPTY
url = "EMPTY"
Settings pertaining to Minecraft itself
[minecraft]
Whether to allow mentioning Discord users from Minecraft
default: false
enable_mentions = false
Whether to allow mentioning @everyone and @here from Minecraft
default: false
enable_everyone_and_here = false
Whether to show Discord message attachments in-game
default: true
show_attachments = true
Whether to show messages from other Discord bots in-game
default: false
show_bot_messages = false
Settings pertaining to message formatting
[formatting]
Settings pertaining to messages visible in Discord
Available placeholders: <displayname> <username>
[formatting.discord]
Server start message
Available placeholders: N/A
default: Server started!
server_start_message = "Server started!"
Server stop message
Available placeholders: N/A
default: Server stopped!
server_stop_message = "Server stopped!"
Player chat messages
Additional placeholders: <message>
default: <<username>> <message>
chat_message = "<<username>> <message>"
Player join messages
Additional placeholders: N/A
default: > <username> joined the game
join_message = "> <username> joined the game"
Player leave messages
Additional placeholders: N/A
default: > <username> left the game
leave_message = "> <username> left the game"
Player advancement messages
Additional placeholders: <advancement_description> <advancement_title>
default: > [<advancement_title>] has just earned the achievement [<advancement_title>]n> > _<advancement_description>_
advancement_fallback_message = "> [<advancement_title>] has just earned the achievement [<advancement_title>]n> \> _<advancement_description>_"
default: > [<advancement_title>] has completed the challenge [<advancement_title>]n> > _<advancement_description>_
advancement_challenge_message = "> [<advancement_title>] has completed the challenge [<advancement_title>]n> \> _<advancement_description>_"
default: > [<advancement_title>] has reached the goal [<advancement_title>]n> > _<advancement_description>_
advancement_goal_message = "> [<advancement_title>] has reached the goal [<advancement_title>]n> \> _<advancement_description>_"
default: > [<advancement_title>] has made the advancement [<advancement_title>]n> > _<advancement_description>_
advancement_task_message = "> [<advancement_title>] has made the advancement [<advancement_title>]n> \> _<advancement_description>_"
Player death messages
Additional placeholders: <death_message>
default: <username> died: _<death_message>_
death_message = "<username> died: _<death_message>_"
Settings pertaining to messages sent from the webhook, if enabled
[formatting.discord.webhook]
The URL to use for the webhook's avatar
Additional placeholders: <uuid>
default: https://visage.surgeplay.com/bust/128/<uuid>
avatar_url = "https://visage.surgeplay.com/bust/128/<uuid>"
The webhook's username
Additional placeholders: N/A
default: <username>
username = "<username>"
Player chat messages
Additional placeholders: <message>
default: <message>
chat_message = "<message>"
Settings pertaining to messages visible in Minecraft
Available placeholders: <message> <message_url> <nickname> <role_color> <username>
[formatting.minecraft]
Discord messages
Additional placeholders: <attachment_format> <discord_format> <reply_format> <username_format>
default: [Discord] <reply_format><click:open_url:'<message_url>'><<username_format>></click> <message><attachment_format>
discord_message = "[Discord] <reply_format><click:open_url:'<message_url>'><<username_format>></click> <message><attachment_format>"
Username format
Additional placeholders: N/A
default: <hover:show_text:'@<username>'><color:'<role_color>'><nickname></color></hover>
username_format = "<hover:show_text:'@<username>'><color:'<role_color>'><nickname></color></hover>"
Mention format
Additional placeholders: N/A
default: <underline><hover:show_text:'@<username>'>@<nickname></hover></underline>
mention_format = "<underline><hover:show_text:'@<username>'>@<nickname></hover></underline>"
Reply format
Additional placeholders: <reply_message> <reply_nickname> <reply_role_color> <reply_url> <reply_username>
default: <click:open_url:'<reply_url>'><hover:show_text:'@<reply_username>: <reply_message>'>[<aqua>←</aqua><color:'<reply_role_color>'><reply_nickname></color>]</hover></click>
reply_format = "<click:open_url:'<reply_url>'><hover:show_text:'@<reply_username>: <reply_message>'>[<aqua>←</aqua><color:'<reply_role_color>'><reply_nickname></color>]</hover></click> "
Attachment format
Additional placeholders: <attachment_url>
default: <click:open_url:'<attachment_url>'>[<aqua>Attachment</aqua>]</click>
attachment_format = "<click:open_url:'<attachment_url>'>[<aqua>Attachment</aqua>]</click>" ```
(Note that this is the config file for Nilcord `2.1.0+1.20.4+fabric`. It may look different on other versions.)
Only the `token` and `channel_id` fields (under the `discord` category) are *strictly required* to be filled out; the mod falls back to sensible defaults for everything else. But feel free to change it to your liking!
Notes
For setting up a Discord application (to get a bot token), follow discord.js' guide: Setting up a bot application | discord.js Guide
For finding a Discord channel's "Channel ID", follow Discord's guide: Where can I find my User/Server/Message ID? - Discord
With 1.21.1 and below, the Fabric (and NeoForge!?) versions can also make use of the Simplified Text Format, as well as placeholders supplied by Text Placeholder API and the various mods that support it.
With 1.21.2 and above, the Fabric versions allow using QuickText as well.
The Forge 1.7.10 version has additional support for ChromatiCraft's progression messages, as well as ServerUtilities' AFK messages.
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Comments? Questions? Suggestions? Demands? Open an issue on the issue tracker!