Packages

512 items is all you need.

23,24k

Packages

|version|loader availability|note| |--:|:-:|:--| |1.21.1|Fabric and Neoforge|part of *season 2*| |1.20.1|Fabric and Forge|later versions are part of *season 2*| |Older versions|Fabric, sometimes Forge|Unmaintained, *season 1*|

*On Fabric 1.20.1, users of Sodium may need to install Indium, or models will look weird*

*On Neoforge, enable the "NeoForge Light Pipeline" in `Mods` -> `NeoForge` -> `Client settings` -> `NeoForge Light Pipeline`*

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*Packages* adds packages, which can hold 8 stacks of one item.

* Construct Packages out of any solid block. * Insert and remove items by clicking the front face. No need to use an empty hand. * Hold CTRL to completely fill or empty a Package with one click. * Interact with Packages *in your inventory* too, just like a Bundle. * Make a package "sticky" so it won't forget its contents when empty.

The catch: Packages *only* hold 8 stacks. There are no storage upgrades. The size is not configurable. But packages can *nest* inside each other, and even stack when they contain the same contents!

Other than their size, Packages behave like cheap shulker boxes. Measure with a comparator, crush with a piston, and dispense with a dispenser; shulker box loader and unloader designs work great on Packages.

A double chest with several packages in it, containing common vanilla materials, with varying fill levels

Credits

Kat came up with the Package Crafter model, unascribed came up with the idea for bundle interactions.

Support

See the minisite for more documentation.

Questions? Comments? Just lonely? Join me on Discord: https://highlysuspect.agency/discord/

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