Project: Better Server
**Project: Better Server adds a lot of useful game-changing features to your Minecraft Server including overpowered kits, tactical weapons, mystical gemstones, and robust backup systems. Perfect for hardcore survival servers, PvP arenas, or creative gameplay experiences.**
> Watch on Youtube the mod interview:
>
> **This Video is at the moment in Process**
>
> **_But you can subscribe if you want: https://www.youtube.com/@ZocarProjekt_**
## Features:
> ### Kit System
> >
> > God Kit & Hacker Kit
Spoiler
> > >
> > >God Kit (/pbs kit God-Armor):
> > > >
> > > >
> > > >Gold Silence armor trim on full Netherite set
> > > >
> > > >Complete arsenal: Sword, Mace, Axe, Trident, Elytra
> > > >
> > > >Multi-use Totem: 10 lives with 5-minute regeneration between uses
> > > >
> > > >All items include Curse of Vanishing for high-risk gameplay
> > > >
> > > >God Enchantments all Protections and another enchantmens
> > >
> > >
> > >Hacker Kit (/pbs kit Hacker):
> > > >
> > > >God Kit on steroids with level 255 enchantments
> > > >
> > > >Emerald Silence armor trim
> > > >
> > > >Infinity Totem: 100 auto-regenerating lives
> > >
> >
> > Custom Player Kits
> > >
> > >Create and distribute custom loadouts:
> > >
> > >Save any inventory configuration as a reusable kit
> > >
> > >Share kits server-wide or keep them private
> > >
> > >Perfect for events, minigames, or faction loadouts
> > >
> > >Fully configurable permission system
> > >
>
> ### Gemstone System
> >
> > Four magical gemstones with unique powers and cooldowns:
> >
> > Red Gemstone:
> > >
> > >Grants +10 hearts (Health Boost V)
> > >
> > >Strength II for devastating melee damage
> > >
> > >Configurable duration and cooldown
> > >
> >
> > Blue Gemstone:
> > >
> > >Strikes 3-8 lightning bolts on nearby enemies
> > >
> > >50 block detection range
> > >
> > >Targets both players and monsters
> > >
> >
> > Violet Gemstone:
> > >
> > >Passive: Apply Levitation curse when hitting enemies
> > >
> > >Active: Launch devastating dragon fireballs
> > >
> > >Dual-function combat tool
> > >
> >
> > Green Gemstone:
> > >
> > >Speed II, Jump Boost II, Haste II
> > >
> > >Instant Health effect
> > >
> > >Perfect for mobility and quick escapes
> >
> >
> > All gemstones feature:
> > >
> > >Visual cooldown tracking via item durability
> > >
> > >Particle effects and sound cues
> > >
> > >Broadcast messages on pickup/drop
> > >
> > >Fully configurable timers
> >
>
> ### Orbital Strike System
>
> > Three devastating tactical weapons with fishing rod technology:
> >
> > Orbital Nuke
> > >
> > >Spawns 1,500 TNT in expanding rings
> > >
> > >Massive area devastation
> > >
> > >Configurable TNT count
> > >
> > >Visual spawn sequence
> > >
> > >!!!You need to change the max tnt per tick settings on the server in another case the NUKE never work!!!
> >
> > Orbital Stab
> > >
> > >Vertical explosion column from bedrock to build height
> > >
> > >Pierces through everything in its path
> > >
> > >Perfect for mining or base destruction
> >
> > Orbital Chunk
> > >
> > >Complete 16×16 chunk deletion
> > >
> > >Removes all blocks except bedrock and obsidian
> > >
> > >Visual particle effects during destruction
> > >
> > >Gradual column-by-column removal
> >
>
> ### EnderPearl Chamber
> >
> > Strategic ender pearl interception system:
> >
> > Features:
> >
> > Catch enemy ender pearls mid-flight (10 block range)
> >
> > Store pearl with original owner data
> >
> > Throw to teleport the original thrower to target location
> >
> > Single-use tactical item
> >
> > Craftable:
> >
> > 
>
> ### Backup System
> > Comprehensive server backup solution:
> >
> > Player Backups
> >
> > Automatic inventory backups every 30 minutes
> >
> > Manual backup creation for specific players
> >
> > Enderchest backup support
> >
> > Stores: Items, armor, health, hunger, XP, location, gamemode
> >
> > Timestamped files for easy identification
> >
> >
> > World Backups
> >
> > Full world backup as compressed ZIP
> >
> > Preserves world UID for compatibility
> >
> > Restore with automatic server restart
> >
> > List all backups with size and date
> >
> > Cleanup old backups by date
> >
> >
> > Backup Commands:
> >
> > View backup history per player
> >
> > Restore specific backup by filename
> >
> > Create manual backups anytime
> >
> > Delete old backups to save space
> >
>
> ### Advanced Configuration
> > Server Settings:
> >
> > Custom enderchest sizes (9-54 slots)
> >
> > Death punishment system (ban/timeout)
> >
> > Distance-based messages (deaths, joins, quits, chat)
> >
> > Distance units: Blocks or Chunks
> >
> > Gemstone Customization:
> >
> > Individual cooldowns per gemstone
> >
> > Effect durations
> >
> > Lightning strike count (Blue Gemstone)
> >
> > Broadcast message settings
> >
> >
> > Orbital Strike Customization:
> >
> > Cooldown timers per strike type
> >
> > TNT count for Nuke
> >
> > Enable/disable reloadable variants
> >
> >
> > Kit System Settings:
> >
> > Allow player-created kits
> >
> > Permission system for kit usage
> >
> > Kit sharing options
> >
>
> Configuration File
> > Time format:
> >
> > SE – Seconds
> >
> > M – Minutes
> >
> > S – Hours
> >
> > T – Days
> >
> > Example: 10M = 10 minutes, 5S = 5 hours
> >
> > All settings adjustable in-game or via config file for easy server management.
Project AZOTH Cobblemon Modpack

Project AZOTH is back and better than ever — now powered by Cobblemon!
This modpack features Cobblemon-style minimap icons alongside numerous other performance optimizations and QOL features. Explore a fresh take on the Pokémon experience in Minecraft with seamless open-world mechanics,
community-driven events, and an immersive survival adventure.

Information
We strive to provide a definitive experience that pulls in ideas from all the best places, without resorting to Pay-2-Win practices
that so many other communities have fallen prey to.
ABSOLUTELY NO LOOTBOXES, CRATES, GAMBLING, MONEY-GRUBBING OR MICROTRANSACTIONS WHATSOEVER!
Our experienced staff aims to keep the environment as fair and balanced for each and every player as possible;
the era of P2W Cobblemon servers and PokeMMO knock-offs ends with us.

Planned Features:
- Fully-Featured Adventure, Survival, and Competitive Battling Maps.
- Origins-Style Gym scaling that alters a Gym Leader’s team based on your party strength and number of badges.
- Adventure through Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, Galar, and beyond!
- Interconnected world woven together with areas from the unreleased Spaceworld Beta.
- Shadow Pokémon storyline in the Orre region from Pokémon Colosseum.
- Custom-tailored plugins!
- Friendly and helpful community.
- Player-based server events and locations.
- Accessible user environment for those who want to stay involved with the community!

Join Us
Join our community and become part of the next era of Pokémon + Minecraft gameplay!
Connect with trainers, participate in events, and help shape the AZOTH world.


Disclaimer:
Project AZOTH is a community-driven Cobblemon project.
Minecraft is a trademark of Mojang Synergies AB | Pokémon is a trademark of Nintendo, Creatures Inc. and GAME FREAK inc.
Project AZOTH is not affiliated with Cobblemon, Mojang, Nintendo, or Game Freak.
Project Atmosphere: Realistic Climate & Weather – NEW LOGO
> **Disclaimer**
> This description was translated from French using ChatGPT.
***
## 🌤️ Project Atmosphere
**Dynamic Climate & Weather Simulation for Forge 1.20.1 / NeoForge 1.21.1**
_(Active Development — Core Beta Series)_
> **Join the [Discord Server](https://discord.gg/2jRhTJgYz4)** to post suggestions, report bugs, and access experimental builds.
Project Atmosphere is a Minecraft mod that replaces **random cloud spawning** from Simple Clouds with a **highly realistic and fully dynamic atmospheric system**.
Instead of relying on chance, clouds, weather, and visual effects emerge from a **real climate simulation**. Project Atmosphere introduces **temperature, pressure, humidity, and wind** systems inspired directly by real world meteorology.
The same principles and equations used by weather forecasters are applied here to simulate how the atmosphere behaves over time. Every biome evolves according to physical rules, not random events.
The result is a living atmosphere where clouds form, move, grow, or dissipate naturally based on environmental conditions. Weather becomes a consequence of atmospheric balance rather than a scripted event.
***
## ⚙️ How This Works
Project Atmosphere starts by generating a **7 day forecast** that acts as the initial atmospheric foundation.
Once this forecast exists, the system analyzes it to locate **low pressure areas**, which usually form around two to three dominant cyclonic zones. When such an area is detected, a cyclone or low pressure zone is created.
This zone becomes an attractor. Pressure, humidity, and wind values gradually evolve toward it, exactly like in real atmospheric systems. Because of this interaction, once the initial forecast is generated, the mod does **not** need to constantly regenerate new forecasts. The atmosphere naturally evolves on its own.
### Temperature Evolution
Temperature is driven by **sunlight exposure**.
For each biome, Project Atmosphere calculates the maximum temperature it could theoretically reach if it were exposed to sunlight for the entire day. Then, using cloud coverage data, the system determines how many hours of sunlight actually reached the ground.
The difference between full exposure and real exposure directly defines the temperature evolution throughout the day.
### Biome and Regional Logic
Each biome has its own temperature profile, but this is only used during the **initial forecast generation**.
After the forecast is created, Project Atmosphere switches to a **single regional forecast** that covers an area with a radius of roughly **1000 blocks**.
This regional approach is significantly simpler, more stable, and much lighter to simulate, while still producing coherent and believable climate behavior across biomes.
### Performance First Design
On top of being realistic, Project Atmosphere is built with performance as a priority. As someone who really dislikes poorly optimized games, all heavy computations are fully offloaded to **asynchronous threads**.
To make this possible, Project Atmosphere uses a custom clone of the biome sampler. If you are familiar with seed map websites used to visualize Minecraft worlds, this system works in a very similar way.
By relying on this cloned biome map, the mod can safely access biome and climate data without interacting directly with live world chunks. This prevents concurrency issues and allows all atmospheric calculations to run asynchronously without impacting gameplay performance.
***
## ☁️ Cloud Formation and Types
Project Atmosphere adds **40+ new cloud types**. Each cloud is classified on a **1 to 7 scale**, where **1** represents an almost clear sky and **7** represents extreme systems like hurricanes. Hurricanes are planned, but not fully ready yet.
Cloud intensity is determined by combining humidity, pressure, and additional atmospheric factors to produce a value from **1 to 7**. This value is then multiplied by a configurable factor from the mod’s config.
On top of that, Project Atmosphere tracks recent severe cloud activity. The longer it has been since a cloud above level **5** formed, the more an additional scaling value grows, increasing the likelihood and strength of major formations over time.
Some cloud types are realistic and meteorology inspired, while others are intentionally fictional to expand variety and visuals.
### 🌪️ Tornadoes and Hurricanes
Tornadoes are currently available through commands and configuration options, but they are still a work in progress. Visually, they are not great yet, because shader work takes time and this is still actively improving.
Tornadoes can also be performance heavy, so a config option is included to let you toggle them on or off. Once the mod is more stable, tornado visuals and performance will be revisited and improved.
Hurricanes are also not fully implemented yet. Simple Clouds was not designed to support massive storm structures with a true hollow eye, so Project Atmosphere currently represents hurricanes using a custom cloud type called **custom_cumulonimbus**.
For now, treat hurricanes as a huge tropical storm system rather than a final hurricane implementation.
***
## 🔌 Integrations
As a Minecraft player myself, I really value mods that interact well with others. Project Atmosphere was designed from the start with **mod integration** as a core goal.
### Temperature Mod Integrations
Project Atmosphere previously integrated directly with several temperature based survival mods:
* Legendary Survival Overhaul
* Cold Sweat
* Tough As Nails
These integrations existed when temperature was handled per biome. Since the system now uses a **regional forecast**, these integrations may evolve.
One possible future direction is linking **weather conditions** instead of raw temperature values, for example lowering perceived temperature during rain or storms.
### Biome and Climate Mapping
The forecast system relies on configured **normal temperature ranges per biome** to evaluate whether generated values are realistic.
Project Atmosphere includes mappings for many popular biome mods:
* Biomes O Plenty
* Still Life
* Atmospheric
* TerraFirmaCraft
* Terralith
* Nature’s Spirit
* Regions Unexplored
* Biomes We’ve Gone
* Galosphere
* Neapolitan
* Integrated Dynamics
* Autumnity
### TerraFirmaCraft Compatibility
TerraFirmaCraft is supported.
The integration is still being improved, but it already allows you to play Project Atmosphere alongside TFC in a functional way.
[TFC compatibility build](https://www.curseforge.com/minecraft/mc-mods/project-atmosphere-for-tfc)
### Weather and Visual Integrations
* [Desert Storms](https://www.curseforge.com/minecraft/mc-mods/desert-storms)
Adds sandstorms driven by atmospheric conditions
* Continent and Tectonic
These mods create larger oceans, which significantly improve forecast accuracy
* Rainbows and Auroras
Functional but still under development
* Pretty Rain
Automatically integrated through Simple Clouds
### Required Mods
Project Atmosphere requires a **season system** to function. One of the following is mandatory:
* TerraFirmaCraft
* Ecliptic Seasons
* Serene Seasons
Additional required mods:
* Gabou’s Libs
* Simple Clouds
### Recommended Mods for the Best Experience
* Serene Seasons
* Serene Seasons Plus
* Tectonic or Continent
***
## ⚡ Performance Guidelines
* Optimized for RTX class GPUs and modern CPUs
* Tested on:
* **GPU**: RTX 4070 Ti SUPER (main), RTX 2060 (low end)
* **CPU**: Intel 13700K @ 5.4GHz (main), Ryzen 5 3600X (low end)
* Heavy use of floating point simulation and SSBO rendering. Older hardware may experience slowdowns.
***
## ⚠️ Disclaimer
Project Atmosphere is in **active beta**. Forecast data formats and configuration options may change between versions. Always back up your worlds before updating.
***
## Atmospheric Shaders Compatibility
You can use Atmospheric Shaders made for Simple Clouds alongside Project Atmosphere.
[](https://youtu.be/Vh3vORidH1Q)
***
## 📌 Other Mods by Gaboouu
[](https://www.curseforge.com/minecraft/mc-mods/identity-fix-morph)[ ](https://www.curseforge.com/minecraft/mc-mods/serene-seasons-plus)[](https://www.curseforge.com/minecraft/mc-mods/legendary-survival-addon)
Project : Asylum

Do you want to endlessly defend against hordes of oncoming creatures from mysterious portals? No!? You’re weird (jk), well, anyways, uh, you can now!
Project Asylum is wave defense minigame that can be played single or multiplayer where you fight randomised enemies with randomised weapons.
Upon starting a game, four portals are spawned which enemies will come from, deaths and points (kills) are tracked, upon death recieve a new kit of two melee weapons, a ranged weapon + a shield and armour.
Upon killing an enemy gain one point, regeneration and saturation (notified by a sound)
With a wide range of weapons referencing popular media (and some other creations of mine), this minigame features a wide range of content to keep you and your friends entertained for hours.
On top of the randomised enemy types, which can wield randomised weapons, there are also elite enemies, who are stronger, faster, and rarer.
To start, run : /function asylum:swarm_start
and to end, run : /function asylum:end
(if you wanna pvp do /team join swarm_player @a)
play item asylum [here](https://www.roblox.com/games/5670218884/item-asylum)
please note : this is a fan project, not official or affiliated with item asylum, i just like the chaos of the game
**reviews** :

Project Astral
AI generated Icon and Description
## Animate. Elevate. Explore.
Project Astral is a work-in-progress texture pack that aims to breathe new life into Minecraft’s visuals. By combining clean lines, modern aesthetics, and smooth animations, Project Astral creates a captivating and immersive experience. The pack reimagines familiar textures with a focus on detail and a cohesive style, enhancing the overall look and feel of the game.
### With Project Astral, you can expect:
– A visually consistent and polished aesthetic
– Subtle animations that bring the world to life
– A focus on enhancing the vanilla experience
– Project Astral is constantly evolving, with new features and improvements added regularly. Join the journey and experience Minecraft in a whole new light.
# **REACH FOR THE STARS. REIMAGINE MINECRTAFT.**
### Here is a little spoiler for the animations:
Project Asteria
## Description
Welcome to Project Asteria! In it, you can do whatever you want. For example, you can cook food, construct all sorts of mechanisms, build houses, explore new worlds and fight enemies.
Modpack has over 300 mods. A stable game will require a minimum of 8 GB of RAM.
## Peculiarities
– New movement system
– New combat system
– New background sounds
– New building blocks
– Thirst and temperature
– Three new dimensions
– Over 20 new bosses
– Over 600 new achievements
– Mod Create with addons
– Mod Farmer’s Delight with addons
– Three-headed ender dragon with new attacks
– New illagers
– Dinosaurs
– Lost wild update content
– A bunch of tweaks
– Optimizer mods
– Shader support
– Added Herobrine
– And others…
## Version Support
This modpack is for Forge 1.19.2.
Project Armageddon
# **Welcome to Project Armageddon**
**Project Armageddon redefines survival SMP with a new twist every season, ensuring no two adventures are ever the same. Each chapter brings fresh challenges, unexpected mechanics, and evolving gameplay that keep players on their toes. Whether you’re battling through chaos, forging alliances, or adapting to the unknown, Project Armageddon transforms survival into an unpredictable journey where strategy, creativity, and resilience are the keys to victory.**
# FAQ
## How does it work?
**You the Player can join the Discord and bring up Ideas what the next Twist of the Upcoming Season is going to be! _(Yes we event stupid ones, we had a few Stupid ones that made it.)_ Other Players can Upvote your Idea and once Voting Phase is over the 5 Highest Upvoted Ideas will be thrown together in an Poll. Whatever Idea has the most Votes will be selected as the “New Twist” for the upcoming Season!**
## Can i take Part of it?
**Its a little complicated. To be Part of the Private Project Armageddon you need to be someone i know or someone Trusted in our Community. Since there are alot of stupid People out there and due to the Project beeing Recorded we do not want an N-Bomb ruining the entire Project. We do have a Public Server for the Project available to anyone whos interested!**
## Can i use custom Mods while playing on the Server?
**No, we are working with so called Hashes on Both Servers. The Server will check what Mods you are using and if there is even a slight missmatch (say: diffrent Recourcepack, Mod or Client Version) you will not be able to join the Server. We do this to stop people from using Hack Clients and Exploits to get an unfair Advantage.**
## How long is each Season?
**Tho there is no specific Time the Season goes on we try to keep it between 2 – 4 Months.**
## When is the next Season?
**Currently i am planning Season 7 to offically start at arround Christmas 2025. The Issue with having a diffrent Twist every Season is the Time that has to go into making the Mods, setting up the Server, Safety Checks, Organization of players, yada yada.**
# Past Seasons
> **Season 1 – Anarchy Season** |
> Hardcore Mode, Griefing, No Rules, No Chat, No Tablist, Pure Chaos; _(Least favorite, moderating this so its not going TOO FAR was a struggle fr fr)_
> **Season 2 – Factions Season** |
> Multiple Factions, War, Set Rules, Roleplay Elements; _(I died 277 Times in this Season…)_
> **Season 3 – Chill Season** |
> Little to No PvP, PvE, No Griefing, Building, Exploring, Adventure; _(Most enjoyed by all overall)_
> **Season 4 – The Exploit Season** |
> Exploiting, Cheating, PvP, Drama, Chaos, Broken Friendships; _(Im serious)_
> **Season 5 – The Custom Season** |
> Own selfmade Mods, PvP, Massive Roleplay Elements; _(Smth like Content SMP)_
> **Season 6 – The RPG Season** |
> RPG Elements, Roleplay, PvP, PvE, Story with Ending, Server reunion; _(My fav. Season of them all tbh)_
## Offical Members
– _____VEX_____
– archain
– bello3001
– benederseelen
– ciel
– dinoslaimy
– Interbroker
– itsknox
– lxmie
– magpermabann
– marlow
– minidurin
– neptune
– nekoya (me)
– noomie
– traiyz
– youredreaming
Project Alpha

**_You’ll likely recall the eerie ambiance of Alpha Minecraft. This mod offers a way to experience this environment once again—an opportunity to forge a modified gateway leading to an entirely new dimension._**
Drawing inspiration from Kane Pixel’s evocative Backrooms series, this mod was made using MCreator
Embark on a journey fueled by the long-forgotten experiments of the futuristic entity known as A-Space Inc. Through the careful arrangement of Modified Iron Blocks, you hold the power to transport yourself to the enigmatic realm of A-Space.
Within this otherworldly expanse, dense fog blankets seemingly boundless plains adorned with vibrant green foliage. However, appearances can deceive, and this alternate reality harbors secrets not immediately apparent. As the sun dips below the horizon, perilous creatures emerge, ominously labeled by A-Space Inc. as “White Eyes” (their true nature can be inferred). Amidst the expanse, abandoned research stations and camp sites bear witness to the company’s ventures.
Among the array of novelties, a pinnacle discovery awaits—A-Space Inc.’s abandoned experiment, the memory corrupter. This device possesses the extraordinary capability to manipulate previously curated memories, unraveling their contents in unprecedented ways, among other intriguing functionalities. The mysteries that await in this dimension are abundant, promising an immersive and riveting journey for intrepid adventurers.
I strongly recommend using JEI with this mod!
## Crafting Recipies:
**Some crafting recipies are available in the screenshots section of this modpage. However I do recommend the use of mods such as JEI or REI for certain recipies.**
### _Special thanks to lavatrench for structures and lore development! Means a lot!_
**Please give feedback and report any bugs that you spot!**
## **_What do I do?_**
_You start your A-Space journey by, first, locating an abondoned research lab, which are usually located in plains biomes. Upon finding the structure, you will see a broken down time machine and a chest containing documents. You need to rebuild the time machine using special modified iron blocks crafted from modified iron ingots, which are formed by combining a regular iron ingot and an iron modifier in a smithing table. Upon reconstructing the time machine, you must ignite it with the A-Space key. To craft an A-Space key you need a flint and steel, an eye of ender and a time modifier. Once you have ignited the time machine, you can step through it, and travel back in time to Minecraft Alpha. However – take heed of this warning: something has gone terribly wrong. This form of the past, in practice is essentially the same, but with devastating effects. The very air you breath is toxic, requiring the production of a hazmat suit when entering, and when night comes, terrible creatures lurk in the distance, so be wary. Lastly, if you really want to push the limits of the A-Space, you can form the corrupted A-Space key, and travel back to a further corrupted Alpha. While I will not reveal the secrets of this place, just be warned: only the most skilled and bravest adventures make it out alive…_
**Essential Information:**
– In order to get certain blocks, you need to utilise a Block Reversion Device to produce the Alpha counterpart of a specific block. I.e: To get cloth, you must reverse wool. Reversion works by placing the modern block onto the machine, and providing a redstone signal to reverse it.
– The White Eyes Totem can be found in a Blackstone Shrine located in the corrupted A-Space dimension.
– If you ever lose your way in the A-Space, you can return to the Overworld by freezing yourself in time, and waking up in the future (present-day Overworld.) You can do this by surrounding yourself in an Alpha Ice capsule (2×1.)
## FAQ
**Q: Will there be a Fabric version?**
_A: A Fabric version is low on the priority list. Since the mod is made in MCreator, developing a Fabric port will be difficult, but I wouldn’t rule it out._
**Q: Will there be backports?**
_A: It depends how much they are wanted. A 1.16.5 version has been developed and is currently the main version that is being developed for the time being. I’m not sure if a 1.18.2 will release, as I will more than likely continue development for more recent versions soon._
**Q: How do I craft (item)**
A: Yes. I know recipies in this mod can be confusing at the best of times, but I assure you, important recipies are included in the screenshot section in this modpage. I also encourage the use of JEI or REI with this mod too.
## Current Mod News
The Full release of Project Alpha (v1.0) out for 1.20.1 (Forge) and 1.21.4 (NeoForge)
Project A – Cobblemon
English
## This modpack is based on Cobblemon 1.6.1. In 2027, I plan to update it by rebuilding the modpack from scratch based on Cobblemon 1.9.x!
## About Modpack
This modpack is **designed to make it easier and more fun to enjoy Cobblemon mod-based content.**
It contains not only the Cobblemon add-on mods, but also quality and optimization mods and more.
I’ve also tried to make sure that the different pieces of content work well together organically.
## Features
• With more than 30 Cobblemon add-on mods and data packs, you can enjoy even more Cobblemon-related content.
• A variety of smooth animations and effects are added to entities and UI.
• Various performance optimization modes and convenience modes for smoother gameplay.
• Various options have been tweaked to improve the gameplay experience.
## Caveats
• The datapack included with the modpack must be applied to enjoy the full content.
• If you experience a bug where skill descriptions are covered by buttons during battle, you can use the F3+T shortcut to fix it.
• If you are experiencing severe lag, please restart Minecraft.
## Added Cobblemon contents
### Mods
• [CobbleFurnies](https://modrinth.com/mod/cobblefurnies) – CobbleFurnies adds Cobblemon-themed furniture.
• [Cobblemon – Show Held Items](https://modrinth.com/mod/show-held-items) – Shows your Pokémon’s held items in the world.
• [Cobblemon Integrations](https://modrinth.com/mod/cobblemon-integrations) – Various mod integrations for Cobblemon.
• [Cobblemon Knowlogy](https://modrinth.com/mod/cobblemon-knowlogy) – Knowlogy Book addon with wiki information about the Cobblemon mod.
• [Cobblemon Move Inspector](https://modrinth.com/mod/cobblemon-move-inspector) – Clientside in-battle move inspection for Cobblemon.
• [Cobblemon Pokemon Badges](https://modrinth.com/mod/cobblemon-pokemon-badges) – This mod adds all main-line Pokemon badges into Minecraft!
• [Cobblemon Pokenav](https://modrinth.com/mod/cobblemon-pokenav) – Adds items that provide various information about Cobblemon.
• [Cobblemon Spawn Notification](https://modrinth.com/mod/cobblemon-spawn-notification) – When a Legendary and/or Shiny Pokemon shows up, a message is broadcast to all players on the server.
• [Cobblemon: Legends Untold](https://modrinth.com/mod/cobblemon-legendary-structures) – Adds legendary pokemon & their structures.
• [Cobblemon: Mega Showdown](https://modrinth.com/mod/cobblemon-mega-showdown) – Adding mega evolutions to the game.
• [Cobblemon: Ride On!](https://modrinth.com/mod/cobblemonrider1.5) – Ride astride your Pokemon companions, as you travel by land, air or sea together!
• [Cobbreeding](https://modrinth.com/mod/cobbreeding) – A side-mod for Cobblemon to add Pokémon breeding early.
• [CobGyms](https://modrinth.com/mod/cobgyms) – Fight against randomised pre-built teams which scale to the level of your choosing in instanced Gym structures.
• [LivelierPokemon](https://modrinth.com/mod/livelierpokemon) – Integrates Pokemon and Pokemon abilities into the world of Minecraft!
• [MoreCobblemonTweaks](https://modrinth.com/mod/more-cobblemon-tweaks) – A qol cobblemon client mod introducing pc box names, wallpapers, and more!
• [Pokeblocks](https://modrinth.com/mod/pokeblocks) – Adds Pokemon-themed dolls/blocks to your world.
• [Radical Cobblemon Trainers](https://modrinth.com/mod/rctmod) – Over 700 unique and challenging trainers that will spawn naturally in your world.
• [SimpleTMs: TMs and TRs for Cobblemon](https://modrinth.com/mod/simpletms-tms-and-trs-for-cobblemon) – SimpleTMs allows players to teach moves to their Pokémon in Cobblemon using TMs and TRs.
### Data Packs
• [AllTheMons x Mega Showdown](https://modrinth.com/mod/allthemons-x-mega-showdown) – Always wanted to play Mega Showdown with AllTheMons? Well that’s the version you have been waiting for!
• [CobbledLoot [Cobblemon]](https://modrinth.com/mod/cobbledloot-cobblemon) – A more lightweight version of PokeLoot, featuring small loots that are scattered around the world that give you a reward!
• [Cobblemon additions](https://modrinth.com/mod/cobblemon-additions) – A Datapack that adds villages with Pokemon Village/City variants.
• [CobblemonLoot](https://modrinth.com/mod/cobblemonloot) – Adds some Cobblemon items to vanilla chest loot tables.
• [CobbleMotion](https://modrinth.com/resourcepack/cobblemotion) – A resource pack that adds simple idle animations to battle animations for Cobblemon models that do not have any.
• [CobbleTowns: Continued](https://modrinth.com/mod/cobbletowns-continued) – Cobblemon datapack that adds Pokémon Centers, Marts, Towns, etc., based on towns from the main-line Pokémon games to Minecraft.
• [Maxi’s All Ride Mons](https://modrinth.com/mod/cobblemon-all-ride-mons) – This datapack adds the possibility to ride all current Pokémon found in the Cobblemon Mod.
• [MysticMons](https://modrinth.com/datapack/mysticmons) – This pack includes models and animations for Pokemon currently not available in the base mod. Also enables Legendaries to spawn in the wild.
• [RCT Badges – Cobblemon Pokemon Badges](https://modrinth.com/mod/rct-badges-cobblemonpokemonbadges) – Leaders from [Radical Cobblemon Trainers](https://modrinth.com/mod/rctmod) will drop badges from the [Cobblemon Pokemon Badges](https://modrinth.com/mod/cobblemon-pokemon-badges) mod.
### Resource Packs
• [CobbledGacha](https://modrinth.com/datapack/cobbledgacha-bloos-gacha-machine-addon) – Change the look and drops of the gacha machine to fit Cobblemon gameplay!
• [Cobblemon Interface](https://modrinth.com/resourcepack/cobblemon-interface), [Cobblemon Interface: Modded](https://modrinth.com/resourcepack/cobblemon-interface-modded) – Cobblemon inspired GUI Textures and Sounds, Mod support for the Cobblemon Interface resourcepack.
• [Maxi’s JourneyMap Cobblemon Minimap Icons](https://modrinth.com/resourcepack/maxis-journeymap-cobblemon-icons) – Adds entity icons of Pokémon found in the Cobblemon Mod to JourneyMap in Pixel or Shuffle style!
• [Radical Cobblemon Trainer Textures Plus](https://modrinth.com/resourcepack/rct-trainer-textures-plus) – A resource pack for the latest version of the Radical Cobblemon Trainers mod.
## System Requirements
| | Minimum Specifications | Recommended Specifications |
|:———:|:——————————————-:|:—————————————–:|
| CPU | 12th Gen Intel® Core™ i3-12100 |12th Gen Intel® Core™ i5-12600K or better|
| RAM | 16GB(6GB allocation) | 24GB(8GB allocation) or better |
| GPU |Intel® UHD Graphics 730(Integrated Graphics)| NVIDIA GeForce RTX 3050 or better |
**I recommend an SSD and the latest graphics drivers.
System Requirements can vary greatly depending on the shader settings.**
한국어
## 이 모드팩은 코블몬 1.6.1 버전을 기반으로 만들어졌습니다. 2027년에 코블몬 1.9.x 버전 기준으로 모드팩을 처음부터 재구성하여 업데이트할 예정입니다!
## 모드팩에 대하여
이 모드팩은 **코블몬 모드 기반의 컨텐츠를 편하고 재미있게 즐길 수 있도록 만들어진 모드팩**입니다.
코블몬 애드온 모드뿐만 아니라 감성 모드, 최적화 모드 등 다양한 모드가 포함되어 있습니다.
또한 여러 컨텐츠가 서로 유기적으로 잘 작동할 수 있도록 하기 위해 노력하였습니다.
## 특징
• 30개 이상의 코블몬 애드온 모드와 데이터 팩으로 더욱 다양한 코블몬 관련 컨텐츠를 즐길 수 있습니다.
• 엔티티와 UI에 여러 가지 부드러운 애니메이션과 효과가 추가됩니다.
• 다양한 성능 최적화 모드와 편의 모드로 더욱 부드러운 게임 플레이가 가능합니다.
• 게임 플레이 경험을 향상하기 위해 다양한 설정을 조절하였습니다.
• **한국어로 플레이 시 글꼴 깨짐 현상을 방지하기 위한 글꼴 리소스팩을 추가하였습니다.**
## 주의 사항
• 모드팩에 포함된 데이터팩을 적용하셔야 완전한 컨텐츠를 즐기실 수 있습니다.
• 배틀 중 스킬 설명이 버튼에 가리는 버그는 F3+T 단축키를 통해 해결하실 수 있습니다.
• 렉이 심하게 발생하시는 경우 마인크래프트를 재시작하시기 바랍니다.
## 추가된 코블몬 컨텐츠
### 모드
• [CobbleFurnies](https://modrinth.com/mod/cobblefurnies) – 코블몬 테마 가구를 추가합니다.
• [Cobblemon – Show Held Items](https://modrinth.com/mod/show-held-items) – 월드에 있는 포켓몬의 보유 아이템을 표시합니다.
• [Cobblemon Integrations](https://modrinth.com/mod/cobblemon-integrations) – 코블몬을 위한 다양한 모드 호환 모드입니다.
• [Cobblemon Knowlogy](https://modrinth.com/mod/cobblemon-knowlogy) – 코블몬 모드에 대한 위키 정보가 포함된 Knowlogy Book 모드 애드온입니다.
• [Cobblemon Move Inspector](https://modrinth.com/mod/cobblemon-move-inspector) – 코블몬의 스킬 설명을 추가해줍니다.
• [Cobblemon Pokemon Badges](https://modrinth.com/mod/cobblemon-pokemon-badges) – 마인크래프트에 모든 메인 라인 포켓몬 배지를 추가합니다!
• [Cobblemon Pokenav](https://modrinth.com/mod/cobblemon-pokenav) – 코블몬에 관한 여러가지 정보를 알려주는 아이템을 추가합니다.
• [Cobblemon Spawn Notification](https://modrinth.com/mod/cobblemon-spawn-notification) – 전설 포켓몬 및 빛나는 포켓몬이 나타나면 서버의 모든 플레이어에게 메시지가 전송됩니다.
• [Cobblemon: Legends Untold](https://modrinth.com/mod/cobblemon-legendary-structures) – 전설적인 포켓몬과 그 구조물을 추가합니다.
• [Cobblemon: Mega Showdown](https://modrinth.com/mod/cobblemon-mega-showdown) – 게임에 메가 진화를 추가합니다.
• [Cobblemon: Ride On!](https://modrinth.com/mod/cobblemonrider1.5) – 포켓몬 동료와 함께 육지, 공중 또는 바다를 여행하며 함께 이동하세요!
• [Cobbreeding](https://modrinth.com/mod/cobbreeding) – 포켓몬을 조기에 육성할 수 있게 해주는 사이드 모드입니다.
• [CobGyms](https://modrinth.com/mod/cobgyms) – 인스턴스 체육관 구조에서 원하는 레벨로 확장되는 무작위로 미리 구성된 팀과 전투를 벌이세요.
• [LivelierPokemon](https://modrinth.com/mod/livelierpokemon) – 마인크래프트 세계에 포켓몬과 포켓몬의 능력을 통합하세요!
• [MoreCobblemonTweaks](https://modrinth.com/mod/more-cobblemon-tweaks) – PC 박스 이름, 배경화면 등을 소개하는 QoL 코블몬 클라이언트 모드!
• [Pokeblocks](https://modrinth.com/mod/pokeblocks) – 포켓몬 테마의 인형/블록을 월드에 추가합니다.
• [Radical Cobblemon Trainers](https://modrinth.com/mod/rctmod) – 700개 이상의 독특하고 도전적인 트레이너가 여러분의 월드에 자연스럽게 생성됩니다.
• [SimpleTMs: TMs and TRs for Cobblemon](https://modrinth.com/mod/simpletms-tms-and-trs-for-cobblemon) – 플레이어는 TM과 TR을 사용하여 코블몬에서 포켓몬에게 기술을 가르칠 수 있습니다.
### 데이터 팩
• [AllTheMons x Mega Showdown](https://modrinth.com/mod/allthemons-x-mega-showdown) – 항상 올더몬즈와 메가 쇼다운을 플레이하고 싶었나요? 바로 여러분이 기다리셨던 버전입니다!
• [CobbledLoot [Cobblemon]](https://modrinth.com/mod/cobbledloot-cobblemon) – 전 세계에 흩어져 있는 작은 전리품으로 보상을 획득할 수 있는 보다 가벼운 버전의 포케루트입니다!
• [Cobblemon additions](https://modrinth.com/mod/cobblemon-additions) – 포켓몬 마을을 추가하는 데이터팩입니다.
• [CobblemonLoot](https://modrinth.com/mod/cobblemonloot) – 바닐라 상자 전리품 테이블에 일부 코블몬 아이템을 추가합니다.
• [CobbleMotion](https://modrinth.com/resourcepack/cobblemotion) – 간단한 유휴 애니메이션이 없는 코블몬 모델의 전투 애니메이션에 간단한 유휴 애니메이션을 추가하는 리소스 팩입니다.
• [CobbleTowns: Continued](https://modrinth.com/mod/cobbletowns-continued) – 마인크래프트에 본편 포켓몬스터 게임의 마을을 기반으로 포켓몬 센터, 마트, 마을 등을 추가하는 코블몬 데이터팩입니다.
• [Maxi’s All Ride Mons](https://modrinth.com/mod/cobblemon-all-ride-mons) – 이 데이터팩은 현재 코블몬 모드에서 발견되는 모든 포켓몬을 탈 수 있는 가능성을 추가합니다.
• [MysticMons](https://modrinth.com/datapack/mysticmons) – 이 팩에는 현재 기본 모드에서 사용할 수 없는 포켓몬의 모델과 애니메이션이 포함되어 있습니다. 또한 전설 포켓몬을 야생에서 생성할 수 있습니다.
• [RCT Badges – Cobblemon Pokemon Badges](https://modrinth.com/mod/rct-badges-cobblemonpokemonbadges) – [Radical Cobblemon Trainers](https://modrinth.com/mod/rctmod)의 리더는 [Cobblemon Pokemon Badges](https://modrinth.com/mod/cobblemon-pokemon-badges) 모드에서 배지를 드롭합니다.
### 리소스 팩
• [CobbledGacha](https://modrinth.com/datapack/cobbledgacha-bloos-gacha-machine-addon) – 코블몬 게임 플레이에 맞게 뽑기 기계의 모양과 드롭을 변경하세요!
• [Cobblemon Interface](https://modrinth.com/resourcepack/cobblemon-interface), [Cobblemon Interface: Modded](https://modrinth.com/resourcepack/cobblemon-interface-modded) – 코블몬에서 영감을 받은 GUI 텍스처와 사운드를 제공해주고, Cobblemon Interface 리소스 팩에 대한 모드 지원을 추가해주는 리소스 팩입니다.
• [Maxi’s JourneyMap Cobblemon Minimap Icons](https://modrinth.com/resourcepack/maxis-journeymap-cobblemon-icons) – 포켓몬의 아이콘을 픽셀 또는 셔플 스타일로 Journeymap에 추가합니다!
• [Radical Cobblemon Trainer Textures Plus](https://modrinth.com/resourcepack/rct-trainer-textures-plus) – 최신 버전의 Radical Cobblemon Trainers 모드를 위한 리소스 팩입니다.
## 요구 사양
| | 모드팩 최소 사양 | 모드팩 권장 사양 |
|:———:|:———————————–:|:————————————:|
| CPU | 12th Gen Intel® Core™ i3-12100 |12th Gen Intel® Core™ i5-12600K 이상|
| RAM | 16GB(6GB 할당) | 24GB(8GB 할당) 이상 |
| GPU |Intel® UHD Graphics 730(내장 그래픽)| NVIDIA GeForce RTX 3050 이상 |
**SSD와 최신 그래픽 드라이버 설치를 권장합니다.
요구 사양은 셰이더 설정에 따라 크게 달라질 수 있습니다.**
Project 4J



[](https://discord.gg/xSabG4wJ5F)
You remember Console Edition. The music. The terrain. The skin‑packs.
Now imagine that with custom mobs, new dimensions, and dungeon galore.
—
### ✨ Main Mods & Features
– 👤 **3D Skin Pack Models** – preloaded with plenty of awesome skins!
– 🗺️ **Classic TU14 Terrain** – (Beta-style 1.2.5 worldgen)
– 🎮 **Controller Support** – recommended to play with any controller!
– 🌌 **BetterEnd Overhaul** – explore new End biomes & islands
– 👹 **Exclusive Custom Enemies**
– 🌐 **Free Multiplayer** thanks to [WorldHost!](https://modrinth.com/mod/world-host)
– 🏰 **Expanded Dungeons**
– 🐲 **Overworld Dragons** – don’t worry! only attack if provoked; high risk high reward!
—
### ❓ FAQ — Quick Answers
How do I unlock more End islands?
> * Respawn and defeat the Ender Dragon again
> * Every new kill = unlocks 1 new island.
How do I play Multiplayer for free?
– Open your world.
– Press Back (controller) or H (keyboard).
– Use the button displayed at the bottom left. Go Online.
– Once Online, invite friends the same way!
## ONLY WORKS IF YOUR ROUTER HAS UPnP ENABLED
Where do I report bugs?
– [Github](https://github.com/Cixon/project4j/issues)
Need the wiki?
– [Also Github, lol](https://github.com/Cixon/project4j/wiki)
—
### 🖥️ Server Pack
Want to host your own server?
👉 [Download Server version](https://modrinth.com/modpack/p4j-server)
—
### 🙏 Special Thanks
– [GallonEmilien](https://modrinth.com/user/GallonEmilien) – *Doped Horses mod*
– [Blackgear](https://modrinth.com/user/ItsBlackgear) – *Stay Still AI mod*
– [Jab125](https://modrinth.com/user/Jab125) – *Limited Worlds mod*
– [omoso / bowen](https://modrinth.com/user/bowen) – Aided in optimizing!
– [Purple_Zombie](https://www.planetminecraft.com/member/purple_zombie/) – Custom mob inspiration
– [PoeticRainbow](https://modrinth.com/user/PoeticRainbow) – *Golden Days* visual style
—
📦 Resource Pack & Mod Permissions
**Golden Days RP**
➤ All rights to [PoeticRainbow](https://modrinth.com/user/PoeticRainbow)

**Programmer Art Continuation Project (PACP)**
➤ Textures from [mzov_jen](https://modrinth.com/user/mzov_jen)

📁 JAR File Permissions
**staystill-1.0.0.jar**
➤ Approved by [Blackgear](https://modrinth.com/user/ItsBlackgear)

**limited-worlds-0.0.5.jar**
➤ Approved by [Jab125](https://modrinth.com/user/Jab125)
📜 [Permission Gist](https://gist.github.com/Jab125/1944c22abb2faa1da4723a226e03eddb)

## ❤️ Support & Feedback
If you enjoy the pack, leave a ❤️ or share on Tiktok/Youtube.
This helps small creators like me get discovered! Thanks!