Not Full Not Hurt
# Not Full Not Hurt
It is a simple yet powerful Minecraft mod. It tweaks a small detail in combat, bringing a new experience to players.
* Attack Cooldown Restriction: Players can only perform a swing action when the attack cooldown is completely finished.
* No Swing Animation: Cancels the swing animation if the cooldown is not yet finished, enhancing the gameplay experience.
Take Back the Night
**Fabric version requires Fabric API and 0.15.11 or newer**
**NeoForge 1.21.1 version requires 21.1.215 or newer**
This mod adds a Herobrine boss that is very inspired by the Mutant from Fargo’s Souls
If you don’t know, the Mutant is a modded Terraria boss that uses the attacks of all vanilla bosses.
I wanted to do something similar so I made this mod.
Summoning
-To summon ya boi, its straight forward. Just build your stereotypical Herobrine altar.
-It accepts netherrack for the top, any torch for the side, any beacon block for the base.
Attacks
-Teleports in front of you and claps his hand, creating a sonic boom similarly to the warden.
-When below 25% health, this attack is replaced by a forward flip, followed by a shockwave.
-Teleports on top of you and starts charging up a creeper explosion.
-When below 25% health, this attack is replaced by a sweeping guardian beam.
-Flies upwards and summons a larger ghast fireball, then throws it to you.
-When below 50% health, the fireball is replaced by 3 slow-moving dragon fireballs.
-Stomps the floor and creates a circle of evoker fangs.
-When below 50% health, this attack is replaced by an aerial teleport followed by a barrage of harming potions.
-Levitates upward and summons a swarm of non-homing shulker bullets that are then launched to the target.
-When below 50% health, this attack is replaced by a storm of wither skulls.
-When below 50% health, Herobrine gains a new attack. He will jump back, then perform 3 back-to-back riptide dashes. Getting hit by this attack strikes you with lightning.
Killing Herobrine gives you the “Take Back the Night” advancement and 650 xp on first kill (500 on any other kill).
Also, it is worth noting that only 1 Herobrine can be summoned at a time.
You can view the full fight here:
**Known Issues:**
-Loading into chunks with an active Herobrine altar can sometimes spawn him when he isn’t summoned yet.
**Compatibilities:**
_Mob AI Tweaks_
-Affected by Crazy Mobs mode gamerules.
-Works with the boss summoning and death announcements.
Take Another
This modpack adds a lot of mobs and dungeons to your game, providing a more immersive and challenging experience. It also includes resource packs that enhance the game’s realism, adding detailed textures and animations. Along with shaders, this modpack offers a unique fighting system that adds an element of strategy and depth to battles.
Take a Seat
# Description
This is a small datapack that allows you to sit on blocks. Use `/trigger sit` to to sit. Press sneak key to stand back up.
# Optional Advancment Guides
To enable a list with guides for my datapacks, use `/advancement grant from dragon3025:root`.
Take a Rest
Want a way to heal your character in down time? With Take a Rest you can do that.
After crouching and standing still for a little while you will start resting. While resting you gain regeneration until you take damage or move again.
Supports mc versions 1.20.1 through 26.1.2
**Config**
Change time delay until resting (in ticks):
/scoreboard players set tar.settings tar.heal.delay 160
Take hunger while resting:
/scoreboard players set TARest.Config TakeHunger 1
Turn off resting particles:
/scoreboard players set TARest.Config RemoveParticles 1
Takarakuzi
# Takarakuzi – Lottery System
> ⚠️ **ALPHA VERSION** – This plugin is in development. Bugs may exist.
## ⚠️ Required: EmeraldBank
**[EmeraldBank](https://modrinth.com/plugin/emeraldbank2) is REQUIRED!**
### Installation
1. Download [EmeraldBank](https://modrinth.com/plugin/emeraldbank2)
2. Download Takarakuzi
3. Put both in plugins folder
4. Restart server
—
## Features
– **Category-based Lottery** – ore, food, function, build, other
– **Configurable Prizes** – Add/remove items via config
– **Weight System** – Control item rarity
– **Bulk Purchase** – Buy multiple tickets at once
– **Right-click to Draw** – Simple ticket usage
## How It Works
1. Buy tickets: `/kuzi `
2. 10 Emeralds per ticket (from EmeraldBank)
3. Hold ticket and right-click
4. Receive random prize!
## Categories
| Category | Contents | Rare Items |
|———-|———-|————|
| ore | Ores & minerals | Ancient Debris |
| food | Food items | Enchanted Golden Apple |
| function | Functional blocks | – |
| build | Building blocks | – |
| other | Misc items | Elytra, Totem of Undying |
## Commands
| Command | Description |
|———|————-|
| `/kuzi ` | Buy tickets |
| `/kuzi reload` | Reload config (OP) |
**Alias:** `/lottery`
### Examples
“`
/kuzi ore 10 – Buy 10 ore tickets (100E)
/kuzi food 5 – Buy 5 food tickets (50E)
“`
## Configuration
“`yaml
prizes:
ore:
DIAMOND: 64
ANCIENT_DEBRIS: 1
“`
Higher weight = more common.
## Permissions
| Permission | Description | Default |
|————|————-|———|
| `kuzi.reload` | Reload config | op |
## Requirements
– **[EmeraldBank](https://modrinth.com/plugin/emeraldbank2) (REQUIRED)**
– Spigot/Paper 1.21.x
– Java 17+
—
## 日本語
宝くじシステムです。
**前提:** [EmeraldBank](https://modrinth.com/plugin/emeraldbank2)(必須)
**Discord:** https://discord.gg/zYY55dzhjd
Takagi-San Totem
Replaces the default Totem of Undying with a cute **Takagi**! Now instead of the обычный тотем, you’ll be saved by a wholesome anime girl holding an onigiri
TailWindSea pack
Данный модпак создан для игроков сервера TailWindSea. Он содержит стандартные моды для оптимизации игры, мод для голосового чата и эмоуткрафт, повышения производительности клиента и улучшения общего игрового опыта. В состав входят полезные QoL-модификации, не дающие преимуществ над другими игроками, а лишь делают игру стабильнее и комфортнее.
This modpack was created for players of the TailWindSea server with basically mods like plasmovoice and emotecraft. It contains standard mods for optimizing gameplay, improving client performance, and enhancing the overall gaming experience. The pack includes useful QoL modifications that do not give players an advantage over others, but simply make the game more stable and comfortable.
Tailwind Enchantment – faster happy ghasts & boost by sprinting
# Tailwind Enchantment
Is your happy ghast too slow?
This datapack allows to speed up happy ghasts in a balanced, non-game-breaking way!
## Balancing
The speed of happy ghasts is questioned by many players, and many solutions are being made.
This enchantment offers more effecient way of travelling than walking in a balanced way.
It was important for me to make this datapack balanced with vanilla features.
For that reason, I ensured that the friendly ghasts do not overshadow other means of transport, like horses (which are still faster).
Unlike other datapacks and mods, this one does not change the default behaviour of the harness (keeping the vanilla default speed). The boost isn’t presented at the start of the game, and the player will have to to put effort for getting a better option. It was designed specifically so that the best option would not be easy to obtain.
## How does it work?
Instead of changing the speed by default, the datapack adds an optional Tailwind enchantment for the harness.
The enchantment slightly increases the ghast base speed, and also allows to boost your flight it while using the **sprint key** (default: `ctrl`)
* **No Tailwind**: normal speed (3.6b/s), no sprint
* **Tailwind I**: +1% speed (3.68b/s), +10% spint boost (4.45b/s)
* **Tailwind II**: +2% speed (3.75b/s), +20% sprint boost (5.37b/s)
* **Tailwind III**: +3% speed (3.82b/s), +25% sprint boost (5.9b/s)
* **Tailwind IV**: +4% speed (3.9b/s), +30% sprint boost (6.48b/s)
* **Tailwind V**: +5% speed (3.98b/s), +40% sprint boost (7.59b/s)
The datapack is fully compatible to the [Speedy Flying Mobs Datapack](https://modrinth.com/datapack/speedy-flying-mobs), which makes swiftness potions work with happy ghasts.
## How to obtain
The enchantment can be obtained by trading with a **master leatherworker villager**.
Once the leatherworker reaches level 5, *two additional trades* will be added to its list.
Each trade can be:
– a harness of random color (no enchantment)
– a harness of random color with Tailwind I-IV enchantment
– an enchanted book with Tailwind I-II enchantment
The prices are celected randomly according to enchantment levels
> **IMPORTANT!**
> Two enchanted harnesses **can not be combined on an anvil**.
> You can combine a harness with a book or two books together.
>
> Once a harness is enchanted, its color **can not be changed**.
> Attempting to repaint an enchanted harness will remove the enchantment from it.
## Installation
Put the datapack file into your `datapacks/` folder inside your Minecraft world save directory.
Then reload the datapacks with the command `/reload` in the game or restart the world.
## Credits & links:
GitHub: https://github.com/parar020100/Tailwind-Enchantment-Datapack
Modrinth: https://modrinth.com/datapack/tailwind-enchantment
Made by Artiom Parygin (parar020100)
License: MIT
—
# Зачарование “Попутный ветер”
Твой счастливый гаст слишком медленный?
Этот датапак позволяет ускорить радостных гастов, не ломая баланс и механики игры!
## Баланс игры
Скорость счастливых гастов не устраивает многих игроков, и для данной проблемы создаётся много решений.
Это зачарование создаёт более эффективный способ передвижения, чем пешком, не нарушая баланса игры.
Для меня было важно сделать этот датапак сбалансированным и не портящим возможности ванильной игре.
Для этого я убедился, что дружелюбные гасты не имеют сильного преимущества перед другими средствами передвижения, к примеру, лошадьми (которые всё ещё быстрее).
В отличие от других датапаков и модов, этот не меняет поведение упряжи по умолчанию (сохраняя ванильную скорость по-умолчанию). Ускорение не доступно в начале игры, и игроку придётся приложить усилия, чтобы получить самый лучший вариант. Датапак специально был создан таким, чтобы лучший вариант было нелегко получить.
## Как это работает?
Вместо изменения скорости по-умолчанию, датапак добавляет зачарование «Попутный ветер» для упряжи.
Зачарование немного повышает базовую скорость гаста, а также позволяет ускоряться во время полёта при нажатой **клавише бега** (по умолчанию: `ctrl`).
* **Без зачарования** — обычная скорость (3.6 б/с), спринт невозможен
* **Попутный ветер I** — +1% скорости (3.68 б/с), +10% ускорения со спринтом (4.45 б/с)
* **Попутный ветер II** — +2% скорости (3.75 б/с), +20% ускорения со спринтом (5.37 б/с)
* **Попутный ветер III** — +3% скорости (3.82 б/с), +25% ускорения со спринтом (5.9 б/с)
* **Попутный ветер IV** — +4% скорости (3.9 б/с), +30% ускорения со спринтом (6.48 б/с)
* **Попутный ветер V** — +5% скорости (3.98 б/с), +40% ускорения со спринтом (7.59 б/с)
Датапак полностью совместим с датапаком [Speedy Flying Mobs](https://modrinth.com/datapack/speedy-flying-mobs), позволяющий использовать зелья стремительности на счастливых гастов.
# Как получить
Зачарование можно получить у жителя-кожевника уровня “мастер”.
После того как кожевник достигнет 5 уровня, в его список торгов добавятся два дополнительных предложения.
Новые предложения выбираются случайно из списка:
– упряжь случайного цвета (без зачарования)
– упряжь случайного цвета с зачарованием «Попутный ветер» I–IV
– зачарованная книга с «Попутный ветер» I–II
Цена выбирается случайным образом в зависимости от уровня зачарования.
> **ВНИМАНИЕ!**
> Две зачарованные упряжи нельзя совместить на наковальне.
> Можно совместить упряжь с книгой или две книги между собой.
>
> После зачарования упряжи её цвет нельзя изменить.
> Попытка перекрасить зачарованную упряжь удалит с неё зачарование.
## Установка
Поместите файл датапака в папку datapacks/ внутри папки с сохранением вашего мира Minecraft.
Затем обновите датапаки командой /reload в игре или перезапустите мир.
## Авторство и ссылки
GitHub: https://github.com/parar020100/Tailwind-Enchantment-Datapack
Modrinth: https://modrinth.com/datapack/tailwind-enchantment
Автор – Артём Парыгин (parar020100)
Лицензия: MIT
Tails&Trails
**Future Updates/Plans**
– Different fur colors
– Adding More animals
– Bedrock Support
– Maybe Elf/Goblin Ears
**Introduction:** I’m a pixel-artist/3d-modeler with 3-4 years of experience, and have a similar art style to Noxcrew and Mojang. If you plan on reusing this assets for your own private or public resource packs is allowed, all I ask is credit must be given where it’s due.
**Information/Description:** It’s for furry community, adds ears & tails for many animals [Future Update]. Using CIT Respawn Support. I’m got the idea for the name from the Minecraft update the the creatvity and stories of the fursonas. It’s a second you, an adeventure to find yourself and who you are. Alought I find it bit werid, ngtl I support being yourself and having the freedom of expresstion. **_Joke: Just don’t bite me…_**
MissGhoul: Tails & Trails is heavily Inspirated by missghoul’s cit pack fox tail and ears. I learned that fox tail is in the offhand, and when players walk almost has a wag to it!
My Discord Server: https://discord.gg/UgQwjgxDCN