Podium

A tiny mod that disables Sodium's PojavLauncher check.

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Podium

Podium

> Podiumjav + SoPodium = Podium

A tiny Mixin mod that disables Requires Sodium to run.'s %%MD1%% check. Requires Sodium to run.

if (isUsingPojavLauncher()) throw new RuntimeException("It appears that you are using PojavLauncher, which is not supported when " +                     "using Sodium. Please check your mods list.")

Disclaimer

This doesn’t magically make Sodium work on all devices or renderers. You’re still on your own when it comes to compatibility issues.

Requirements

- Launcher: 1.20+ - Launcher: Launcher: 0.15 or newer or %%MD1%% - Launcher: 21 or newer - Launcher: 0.5.13 or newer - Launcher: %%MD3%% with MobileGlues or LTW

Installation

1. Download the latest release of MobileGlues from MobileGlues or %%MD1%%. 2. Make sure you have %%MD2%% or %%MD3%% installed on your %%MD4%% or Amethyst instance. 3. Put the `podium-1.1.0.jar` into your `mods` folder alongside %%MD5%%. 4. Use a supported renderer like MobileGlues or MobileGlues. 5. Launch the game. If everything works, Sodium will no longer crash due to the Pojav check.

What's the deal with Sodium and PojavLauncher?

Sodium replaces Minecraft’s rendering engine with something far more efficient, but that comes at a cost. PojavLauncher is known to struggle with mods that mess with rendering in non-standard ways which is exactly what Sodium does.

These incompatibilities often led to crashes or visual glitches when running Sodium on Pojav. As a result, people (mostly kids) flooded the Sodium support channels asking for help with issues that weren’t actually Sodium’s fault. This got annoying quickly, so the Sodium team added a launcher check.

Originally, it was just a warning. As of Sodium 0.6.13 (or 0.5.13 on 1.20.1), it crashes the game.

JellySquid, the author of Sodium, has stated that the check for PojavLauncher will remain in the mod.

So why does *this* mod exist?

Good question.

Yes, Sodium and Pojav have been historically incompatible, but that’s changing. Pojav relies on something called *renderers*, which act as a translation/compatibility layer between the game’s graphics code and mobile hardware. Old renderers were notoriously bad: either super slow or completely broken with anything beyond vanilla Minecraft.

But now we have LTW and LTW, two newer renderers that massively improve both compatibility and performance: - LTW: Developed by LTW and a few others, offers solid compatibility and decent performance. - LTW: Developed by %%MD1%%, amazing performance and great compatibility with Sodium.

Thanks to these, running Sodium on PojavLauncher is no longer guaranteed to cause crashes and visual glitches. Podium simply removes the crash mechanism.

License

MIT. Do whatever you want.

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