Poké Flute - Cobblemon

Turns Goat Horns into Poké Flutes. 2D icon in GUIs and a 3D model when held or on the ground. Made for Cobblemon.

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Poké Flute - Cobblemon

Poké Flute

Turns Goat Horns into Poké Flutes. 2D icon in GUIs and a 3D model when held or on the ground.</br> Each flute plays a unique tune from the Pokémon series when you toot it.

Incompatible with Iris shaders (for now) due to limitations. This resource pack makes use of Core Shaders.

<p align="center"><img src="https://media.forgecdn.net/attachments/1108/186/poke_flute.png" width= "323" height="481" alt="poke_flute"></p>

<p align="center"><img src="https://media.forgecdn.net/attachments/1108/187/showcase.png" width= "620" height="500" alt="poke_flute"></p>

Credit

- Cobblemon for Poké Ball texture inspiration - https://gitlab.com/cable-mc/cobblemon/-/blob/main/common/src/main/resources/assets/cobblemon/textures/poke_balls/poke_ball.png?ref_type=heads - joshxviii for sounds - https://github.com/joshxviii/poke-flute/tree/main/assets/minecraft/sounds/item/goat_horn - joshxviii for 2D Poké Flute GUI texture - https://github.com/joshxviii/poke-flute/blob/main/assets/minecraft/textures/item/goat_horn.png - ShockMicro for CorePerspectiveModels - https://github.com/ShockMicro/CorePerspectiveModels

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